Moving to L2, Xarina will attack the next fool. "RAAAAAAAGGGHHH!" Attack: 1d20 + 6 ⇒ (10) + 6 = 16 1d12 + 7 ⇒ (11) + 7 = 18 For some reason, I keep thinking of this bugle call.
Many apologies for lack of posting. Been a hectic couple of weeks. How about some action huh? When Xarina's next turn comes she does the following: Full Rage Xarina begins to tremble as she surges with adrenaline. As she becomes more focused she clenches her teeth together as she begins growling. Suddenly, she yells out: "Raaaaaghhhh! CHAAAAAARGE!" Intimidate: 1d20 + 7 ⇒ (11) + 7 = 18 Racing to the nearest enemy, she attacks with everything she has. Attack: 1d20 + 6 ⇒ (11) + 6 = 17 Damage: 1d12 + 7 ⇒ (12) + 7 = 19
Don't forget, we have a healing surge we can use Healing Surge: healing surges. Once a day a player can use his stored reserves to heal himself. You may rest for 10 minutes and regain half of your total hit points (rounded up). Or, if time is important, you may do a "quick surge" and use a full round to regain a quarter of your total hit points (rounded up). For example, a player with 15 hit points can take a 10 minute rest and regain 8 points, or a full round and regain 4 points. This can be done only once a day, regardless of which type is used.
Acrobatics 1d20 + 5 ⇒ (20) + 5 = 25 Reflex save 1d20 + 1 ⇒ (15) + 1 = 16 Xarina shakes her head as she gets up. "Ugh, what is causing these quakes? If someone is making these happen there will be hell to pay." She doesn't look too beaten up. Just a couple scrapes and bruises. "I can press on. Not badly hurt here."
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