Wolfspirit's page

Pathfinder Adventure Path Subscriber. FullStarFullStarFullStarFullStar Venture-Lieutenant, Tennessee—Nashville 349 posts (3,002 including aliases). No reviews. No lists. No wishlists. 27 Organized Play characters. 11 aliases.


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Raatchet wrote:


"Guys!! I believe I see a way to sabotage three-armed ugly so that the poison gas breaches his armor...!!"

The OTHER goblins, meaning not the big one ;)

**** Venture-Lieutenant, Tennessee—Nashville aka Wolfspirit

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And here I was debating trying to make the run on a 5th star... guess I should hold that thought ;)

**** Venture-Lieutenant, Tennessee—Nashville aka Wolfspirit

Clearly "personas" are an important aspect of this scenario, but it's a little unclear how each character gets their persona and how much they're supposed to play to it. Is this supposed to be a player invented persona, or just what a GM observes and describes

My thought is to have Wazasha give a brief overview ("Remember, it's important to play to the audience! You're heroes, so make sure to be relatable!") Though I'm not sure if they should even know that the "anti-hero" option even exists.

Did anyone have any thoughts?

Central time (US) here.

Joven Kevallah wrote:
Looks like there is a time frame to when you can delete your post. I cannot delete it now. Just fyi

Yeah, I think it's about an hour.

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What classes do we have from people that signed up and are confirmed? Here's what I'm seeing:

It sounds like I should run either my "tanky" character or technomancer.

Hudathan Swarmbait wrote:
We will miss you, Redelia! Thanks for taking over, Wolfspirit! Do you need extra time to look over the scenario, or is the normal start date fine with you?

I'll be fine to start as normal. I'll look over things this weekend and be good to go.

I made an update to the map. I need to know whether you're investigating the tracks, or going north.

Shaudius wrote:

Looks like Tyrone the Barathu is the lucky winner for this one.

Player Name/Alias: Shaudius
Character Name: Tyrone
Character Level: 1
PFS # / Character #: 34831-717
Faction: Dataphile
Perception Modifier: +1
Initiative Modifier: +5
What is your favorite color: Incandescent Blue
What is your quest Day Job (if any) Roll: 1d20+10]

What class are you playing?

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There is a signup sheet here This game is row 98.

As for factions, you just say what you are running with your character.

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I'm one of the players already signed up (FYI: if you're interested, make sure to sign up!) I'm flexible as to what I can play.

Did Shadius decide what they were playing?

So we have an Operative, Mystic, Soldier, and I'm assuming a few more yet to dot in? Looking to cover bases, I have an Envoy, Technomancer, or Mechanic I could run.

Dotting in. I can be versatile in what I play :)

X5NSA wrote:

Second noob question (Obozaya is counting):

** spoiler omitted **

Not the GM, but not really a spoiler:
"Hacking" in Starfinder seems to be a question of plot. I've seen some materials where you need to be at a terminal, or others where it was assumed you could do it remotely. In general, it's almost always appropriate to ask the GM "Can I hack <current objective> remotely?".

Like Shadowrun, though, there are definitely corps you do -not- want to mess with.

Well, if someone wants to call dibs on pilot, I do have a captain character I can play, particularly since Wei Jei the Learner is in the game ;)

One way or another I'll have things rolling tonight.

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I just tried this, and it appears to work:

Go to the Campaign Info tab.
In the upper right hand corner click Edit this Campaign.
Under the Description fields there should be a list of the associated Threads. Click Unset for the Discussion Thread.
Click Save Changes.

You should be able to then create a new Discussion Thread, then associate it to the Campaign.

Ok, Raia, did you have a preference between an operative / pilot type or a envoy / captain type? Clearly neither is required, but those are the gaps I see. I'll post up with a character this evening after a PnP game :)

I can play an Operative, Envoy, or Melee something, depending on what's needed. One of my favorite Operatives is an almost unfair pilot, though I'm not sure if that's the kind of introduction Ewok wants to give to space combat. It does make things go a lot quicker though ;)

Marking as inactive. Thanks everyone!

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Just poking in.

Character Class: TBD (I can fill in whatever gap there is)
Have you played this quest pack before: Roughly 3 times
Have you played in a scenario featuring starships before: At least 6 Starfighter combats

FYI, I submitted the game and got the character sheets set up. I've uploaded them Here. I named the individual files after the character that it's being put on.

It should also be noted that this Module only gives one Prestige Point, but gives a solid amount of gold and things you can buy for the difficulty

Thanks again for playing, and let me know if there is anything else anyone needs!

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GM Lazyclownfish wrote:
Wolfspirit wrote:
Question regarding feat taxes. How are you planning on handling "feat tax" feats granted as class features? I can see a couple of options from "there is no change" to "get a free feat from a list of feats" to "get a feat you are eligible for".
Let's start with the conservative option, so no free feats. But I'll think about it and maybe change my mind after work.

Sounds good. I was mostly curious, so take your time

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Question regarding feat taxes. How are you planning on handling "feat tax" feats granted as class features? I can see a couple of options from "there is no change" to "get a free feat from a list of feats" to "get a feat you are eligible for".

XP and Prestige Points are variable. You pretty much with always either get 1 XP for a Scenario (or a short module like Free RPG Day such as We Be Goblins) or 3 XP for a longer module / AP. Prestige Point maximum is determined by the material.

The rewards you get are the same regardless of whether you used a Pregen (unless the character had a faction special, or a boon, etc.) If you played a pregen, they are awarded to your character when they are in the level range for the chronicle sheet.

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GM Lazyclownfish wrote:
Interestingly, there aren't very many important doors in the whole story, so it should be easy to omit many that don't matter. Who closes the doors in dungeons anyway?

You would be surprised at how many doors some Paizo modules / APs can have. It got to the point in my gaming group that we started making jokes about how "Ahead you see more doors, but one does not simply walk into More Doors."

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GM Lazyclownfish wrote:

So, here are my plans:


Leaders of cats, unite!

That all sounds pretty good. I'm a huge fan of proactive posting and pushing the adventure along. I haven't seen the specific dungeons from this adventure set, but I do know that areas with lots of doors that usually just slow things a bit on a tabletop are horrendous on PbP, so skipping those to get to the meatier chunks might be good (as well as standard protocols.)

I do appreciate that you have put thought into things :)

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Out of curiosity, what do you do to improve the flow of dungeon crawls in PbP? I've run a number of scenarios in PbP, but it seems like as soon as we get to a dungeon things grind from a brisk pace to a halt, even with a "rule of two" decision-making.

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Rolling Memories for interest:
Memories Like the Corner of My Mind: 1d3 + 1 ⇒ (2) + 1 = 3

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The maps are fairly easy; you can copy them out of the PDF. I tend to put them in Google Drawings. If you want some GM tips, let me know.

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Yeah, that's the way I was planning on structuring things, with the added "gentle-beings agreement" :)

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Yeah, I'll shoot you a PM later. I'd actually had some thoughts for a "Starfinder Academy" with some GM shared prep to try and push repeatable content while we wait for a sustainable number of scenarios.

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GM Ewok wrote:

If Redelia approves, I must be onto something! Thanks for the support.

Any takers?

I might take you up on that. I currently have a standing offer for another game, but once that's squared away and my current PbP is complete in a week I might be free up.

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The most obvious route for Ryphorians is Mystic; they're the only class that particularly wants to have a Wisdom bonus.

Going 8 STR, 16 DEX, 12 CON, 10 INT, 16 WIS, 10 CHA (with a bonus point somewhere from a Theme) is probably going to be a pretty common Ryphorian Mystic stat spread. Longarm Proficiency and either Improved Initiative, Weapon Focus, Mobility, or a Save Feat are pretty solid (if somewhat boring) starting feats, and the bonus feat lets you get two now.

**** Venture-Lieutenant, Tennessee—Nashville aka Wolfspirit

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Wei Ji the Learner's physical boon trading practices are greatly appreciated. I had a big grin on my face when I realized what the envelope on my door was.

**** Venture-Lieutenant, Tennessee—Nashville aka Wolfspirit

rooneg wrote:
My table has taken about a month to (approximately, there's like 1 round of combat remaining) finish the first two of the Starfinder Quests. If they keep to the same pace they may not finish the final quest before November 17th.

Mechanically, the way the quests work there should be no problem reporting after the 4th is completed, though they wouldn't be able to use the character for anything else while still participating in the pbp and you wouldn't report the 5th session.

Logistically, the third and fourth quests tend to be much faster than the first two... the fifth can take a while though.

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I can understand the Nonlethal change although it was a bit of a shock at how lethal a simple barroom fight could be when you couldn't rely on a round of nonlethal damage to create a cushion. It does mean taking enemies without Resolve Points alive a lot harder, whereas in Pathfinder it was a lot more reliable.

Also, I think the "dead at 0" streamlines the tracking of dying casualties.

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Flyteach wrote:
I thought ITU had to be the first chronicle sheet run and chronicles had to be applied in the order played. I'm not familiar with PFS, so it's a basic question, but confusing to me.

Huh. I know a different quest series had to be played with brand new characters but I'm not seeing anything about that for Into the Unknown

[spoiler=Here's the text from Into The Unknown:
Each player must use one of the 1st-level Starfinder Society pregenerated characters, which are available at paizo.com/StarfinderSociety/GMResources, or a 1st-level character of the player’s own creation, using the rules set forth in the Starfinder Society Roleplaying Guild Guide.

A player who plays through one or more of the quests receives a Chronicle sheet for Into the Unknown, noting which specific quests he played. He can later play the rest of the quests in the series, earning greater rewards (see the Variable Rewards boon on the Chronicle sheet at the end of this series). If the player created his own 1st-level character, he applies the Chronicle sheet to that character. If he instead used one of the 1st-level Starfinder Society pregenerated characters, he can apply the Chronicle sheet to a 1st-level Starfinder Society character. If that character gains XP from another Chronicle sheet, he can no longer earn additional rewards for that character for playing the other Into the Unknown quests.[/spoiler]

It does have to be a first level character though

**** Venture-Lieutenant, Tennessee—Nashville aka Wolfspirit

Shifty wrote:
As a side question, what has been the experience of people fitting the AP's into their SFS play? Are you just breaking it up over three sessions?

I believe most locations are breaking it up into 2-3 sessions. Apparently the first AP can be completed in roughly 6 hours, but until there is good data to back it up, I wouldn't be willing to run it in a single Gameday like I would, say, Emerald Spires 1.

Shifty wrote:
How are we dealing with the 'level gap' between the AP's - would it ruin 'continuity' to have something between the AP chapters so you could keep playing with one character?

The way the AP ranges are broken up, you'll be required to supplement experience with the AP with Scenarios.

AP Rules wrote:
Since Adventure Path adventures are multi-session events, Starfinder Society characters may not be used in other Starfinder Society events until they receive a Chronicle sheet for the adventure.

So until you finish the AP chapter (i.e. Incident at Absalom Station) you can't play the character again between sessions.

**** Venture-Lieutenant, Tennessee—Nashville aka Wolfspirit

EC Gamer Guy wrote:

Here in WA a number of our stores have been either alternating PFS and SFS content on their normal nights. Or they have set up another day of the week but running every 2 weeks.

As with most things, have patience. There are a bunch of bugs that need to be worked out of the rules and how scenarios are put together.

We have a couple different groups in this area that have various levels of SFS participation. The one location closest to me has been alternating off weeks for PFS and SFS, for example, while another location has opted to pretty much just stick with PFS. We have attracted some players that have only been interested in SFS though and are uninterested in PFS play.

Myself, I am fairly patient (as much as I'd love to binge-play a character to level 10 at least to see how the progression curve compares to Pathfinder ;)), and again, I have a pretty good understanding of the resource limitations involved. On the other hand, I hope that the initial enthusiasm towards SFS I've seen in a few players doesn't die down due to a lack of consistent play sessions or a clear path to mid-tiers.

Of course, after writing this post I have Write Like the Wind stuck in my head, and I'm not above writing a filk of a filk...

**** Venture-Lieutenant, Tennessee—Nashville aka Wolfspirit

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While I completely understand the limitations of resources, I would greatly appreciate an increase in the release of SFS material. My general observation is that the small number of available scenarios has led to "rationing" SFS play, particularly the non-repeatables. Sure, it is theoretically possible to play up to level 2-3 with the available content, but it isn't sustainable and provides unique challenges to Organizers trying to balance between evergreen and new content (for new and more experienced players.)

As a slight tangent, I don't think that running the AP as a supplement to Scenarios is a valid expectation for most locations. From experience, I had enough trouble running a three part scenario like Quest for Perfection with the same people at my FLGS, let alone an AP. We have had some successful AP runs during Gamedays in my area, but they've required a dedicated subset of the core members. I like the fact that the structure makes it easier to have as an option, but in practice it's going to be a challenge to integrate it into the schedule.

Anyway, I think that Hmm has summed up pretty much the best ways to encourage further expansion. I've been encouraging people that are playing home games with SFS content to go ahead and register to more accurately reflect demand.

IAmMogmurch wrote:
Can we ask other goblins at the feast about scribbleface or previous missions to sandpoint?

Usually I'd make a point to have you ask IC, but in the interest of keeping things going...

As you exit the Moothouse, you see a variety of goblins scurrying about for various errands: from secretively setting up Dares, preparing for the finest of goblin cooking, or carrying as much firewood as can possibly be found. Although most seem to be determined to get done with their part of the upcoming celebration so that they can partipate, given that word has spread that you are the Heroes that are going to find more fireworks, you convince a couple to stop and answer questions, begrudgingly.

Asked about Scribbleface, they laugh "Ah, Scribbleface? He's sent to the swamp. Probably food for leaches by now! He deserves what he got, trying to trap our souls with his words! At least he did some fun, with the BOOM of his hut!"

As for the previous mission of Sandpoint, things are less jubilant. "Lots of goblins set fire to the Longshanks village, kill horses, then lots die too. All the fault of that one Longshanks. Never trust a Longshanks!"

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Swashbuckler wrote:

*performs the dreaded art of Thread Necromancy*

While attending GenCon and playing in the Into the Unknown quest series, a passing GM mentioned something about one of the Starfinder factions, which, if max'ed out in prestige/fame at the end of Season 1, would be receiving a special new playable-race boon.

I am trying to ascertain the truthfulness of his claim, and if so, which faction that would pertain to. I have been searching the boards for some time, and have not come across any threads discussing the matter. If they do exist, my sincere apologies - and I would appreciate a link to it.

This question is probably better suited for the Starfinder Society forums, but to summarize... I don't think there was anything Gencon specific other than Convention boons that were available. The GM probably was referring to the Wayfinder Faction Capstone found in the Starfinder Society Roleplaying Guild Guide.

Alien Allies (Slotless Boon):
Your work in championing the Wayfinders’ cause introduced a new variety of aliens into the Starfinder Society. Prerequisites: Wayfinders Tier 4 Cost: 4 Fame Benefit: When you select this boon, it does not apply to your current character. Instead, select one of your Starfinder Society characters with 0 XP. That character can select a new playable race without needing to expend the Personal boon slot. That character cannot slot a different race boon into the Personal boon slot, but can slot another type of Personal boon. The rules on this new race will appear in a future update.

The specifics of the new race haven't been announced yet. If you haven't checked out the Starfinder Society Roleplaying Guild Guide I highly recommend you do so, but feel free to message me if you have further questions, or create a new Thread on the Starfinder Organized Play boards.

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It's a bit late, but I'm looking for a total of 5 players to run the Module We Be Goblins as part of the PbP Gameday VI, targeting to start Monday, October 9th.

Given the short timeframe I would like participants to commit to a post per weekday, with one post over the course of the weekend. There were two players that expressed interest and will have priority, but post if there are extra respondents we can have a standby. We will use the boards here and Google Drawings for the map.

I am looking to balance between Goblin Shenanigans and having a consistent pace, so I'll have a few shortcuts during the skill-heavy Introduction. Finally, we'll be using the official pregens, with one repeat (Goop, Scruffy, Ater, or Gomurk)

If interested, please respond with the following information:

Player Name
Character Name (That credit will be applied to)
PFS ID# (That credit will be applied to)
Goblin Preference

**** Venture-Lieutenant, Tennessee—Nashville aka Wolfspirit

Here's a reposting of my New Player Info that might help (if anything is particularly useful or confusing let me know.)

A typical Scenario is a fixed amount of content for which you will receive a Chronicle sheet for. The GM running the scenario will denote on the Chronicle what rewards you receive for playing that Scenario.

Into the Unknown is somewhat of a special case. There are 5 "quests" that can contribute to a single Chronicle sheet. You can play a single quest or up to all five, gaining increasing rewards as denoted on the Chronicle sheet depending on the number that you played. You only gain the XP, Fame, and Credits listed once, although running all five quests gives you access to both Boons. The maximum rewards that can be awarded is 720 credits, 1 XP, 2 Fame, the Starfinder Insignia, and Hero of the Stars.

However, if a character gains XP from another Chronicle sheet, he can no longer earn additional rewards for that character for playing the other Into the Unknown quests.

Is there anything else we can help with? Asking on this boards is probably the quickest way to receive a response, but you can also contact your local Venture Officer that is listed in the Starfinder Organized Play Guide for assistance or for locating a local game.

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I'm looking to break my hiatus of PbP GMing to catch the second half of the PbP Game Day. I was thinking something short like We Be Goblins, but could be persuaded to run something else short. I'll be posting a formal Recruitment, but I'd thought I'd put this out as an interest check.

**** Venture-Lieutenant, Tennessee—Nashville aka Wolfspirit

Question for Scaling #1-01:
For the Scaling the Scrap Battle, the scenario says, "To accommodate a group of four PCs, lower the DCs on all skill checks by 2. In addition, groups of four PCs receive 6
prerace actions per PC instead of 4."
Does this include the piloting DCs for the race? And does it only apply for the Players?

**** Venture-Lieutenant, Tennessee—Nashville aka Wolfspirit

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Tony Lindman wrote:
PDF? JPG? Does it matter?

Image format doesn't matter. PDF is useful for a consistency of printing, but isn't required.

To address R20 vs Google Drawings / Slides (as a second voice) R20 has some improved features and use it for VTT games, but I much prefer using Google for a PbP game. It makes it a lot easier to check when I'm not at home.

**** Venture-Lieutenant, Tennessee—Nashville aka Wolfspirit

This is my "Strawberry Machine Cake" headcannon.

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Re: Batteries. From various forum posts, it sounds like the Starfinder team is aware of the issues arising on the subject. There will be Starfinder Society rulings soon, and I'm guessing a later general Errata / Clarification.

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