Just a fun little discussion of what would be the Ultimate 4 person party for the AP, considering both utility and fun. It is obviously subjective, so please post your own.
1. Human Wizard - (Transmutation School).
Why? This is a AP all about anchient wizards. It is full of spellbooks and rollplaying opportunities and at the end, this player could become the new runelord of Greed. Hence picking transmutation.
2. Human Bard (Archeologist Archtype)
Why? This fills a ton of party roles. You have your trapfinder, secondary caster and healer, party face...not to mention the bardic knowledges are going to very much come in handy. Not a power house, but a jack of all trades that will come very much in handy throughout the campaign.
3. Human Paladin -
Why? Many campaigns are hard for Paladins. This one isn't. The bad guys are bad. Immunity to fear and detecting evil will very much come in handy at many points in the campaign. He is your tank, your secondary face, your nova against the BBEG and yet another healer.
4. Human Druid -
Why? Because this is a heavy travel campaign over lots and lots of different terrain. Wild shape is great for scouting, and you will absolutely need scouting.
Thoughts, or post your own.
A couple extra points:
I'd say Gnome or Halfing Druid. It would make the fight with Gogmurt much more fun, especially for any rematches in the future when he inevitibly gets away.
For the Bard, don't forget about being able to take full advantage of the stuff in the Shimmerglens, like Mirianna's blessing and the ghost ship.
Wizard: Planning on using that Sihedron Medalion as your bonded object? wink wink