Half-Orc Warrior

Vharg Half-Man's page

185 posts. Alias of Celeador.


Full Name

Vharg Half-Man

Race

Half-Orc Barbarian 1 (Invulnerable Rager) AC 17 / HP 14 / F +5 R +3 W +4 / Init. +4 / Perc. +6)

Gender

Male

Size

Medium

Age

29

Alignment

CN

Deity

Gorum

Location

Urgir - Hold of Belkzen

Languages

Orc, Common, Giant

Occupation

Hunter, Guide

Strength 18
Dexterity 14
Constitution 14
Intelligence 12
Wisdom 12
Charisma 7

About Vharg Half-Man

Vharg Half-Man CR1/2
Male Half-Orc Barbarian 1
CN Medium Humanoid (Half-Orc)
Init+ 4; Senses Dark Vision 60'; Perception +6

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DEFENSE
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AC 17, Touch 12, Flat-Footed 15
hp 14 (1d12)
Fort +5, Reflex +3, Will +4

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OFFENSE
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Spd 30 ft.
Melee Guisarme +5 (2d4 + 6)
Greatax +5 (1d12+6/20/x3) and
Bite +0 (1d4+2)
Ranged Javelin +3 (1d6+4)

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STATISTICS
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Str 18, Dex 14, Con 14, Int 8, Wis 14, Cha 7
Base Atk +1; CMB +5; CMD 17
Feats: Armor Proficency (Light, Medium), Martial Weapon Proficiency, Power Attack
Traits: Tusked, Chance Savior, Indomitable Faith.

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SKILLS
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Acrobatics +2 (+1 Rank, +3 Class, +2 Ability, -4 Armor)
Climb +4 (+1 Rank, +3 Class, +4 Ability, -4 Armor)
Intimidate +4 (+1 Rank, +3 Class, -2 Ability, +2 Racial)
Perception +5 (+1 Rank, +3 Class, +1 Ability)
Survival +6 (+1 Rank, +3 Class, + 1 Ability)

Languages: Orc, Common

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SPECIAL ABILITES
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Orc Blood: Deemed as orcs and humans for any effect related to race.
Orcish Weapon Familiarity: Gain Proficiency in greataxes and falchions. "Orc" named weapons are treated as martial weapons.
Tusked: Gain a primary natural bite attack which causes 1d4 piercing damage.
Rage: +4 to Str and Con, +2 to Will for 6 rounds.
Fast Movement: +10 base land speed
Darkvision: You can see in the dark upto 60'.
Power Attack: Prior to attack roll take -1 to hit for +3 damage when using a two handed weapon.
Sacred Tattoo: +1 Luck bonus to all saves
Chance savior: +2 trait bonus to initiative.
Indomitable Faith: +1 trait bonus to Will
favored class bonus for Barbarian: (1) Add a +1/2 bonus to trap sense or +1/3 to the bonus from the superstitious rage power.

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COMBAT GEAR
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Scale Mail - 50 Gold
Guisarme - 9 Gold
Greataxe - 20 Gold
Javelin x5 - 5 Gold

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OTHER GEAR
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Grey Hooded Cloak - 2 Gold
Potion of Cure Light Wounds (2) - Treasure
Potion of Cure Moderate Wounds (1) - Treasure
Holy Water (2) - Treasure
Pathfinder Kit - 12 Gold

Contents:
Backpack, Bedroll, Belt pouch, Clay mug, Dagger, 2 Fish hooks, Flint+Steel, Sewing Needle, Signal Whistle, 50ft String, 50ft Thread, Waterskin, 1 Week of rations, Whetstone

Coin on Hand - 7 Gold

Of Orcs and Men:
Pitir sighed, it had been days since he reached Urgir, but only took a few moments since setting foot in the ruined Sky Citadel to regret coming. Why dam the gods did he think he would be able to find a single Half-Orc in a sea of Orc kin! “This is foolish” he mumbled. “Tonight I pack my things and go.” Surely the Professor would have understood that I have done everything I could to deliver the letter.”

Then, out of darkness, din and smoke of an alleyway a coarse, thick, paw of a hand reached from the shadows, grabbing him and slamming him into a wall.

“Human” the voice growled “You have been whispering Vharg’s name human!”

Looking up for the first time Pitir saw the bestial face of a Half-Orc, though in truth there seemed to be little man about him. The Half-Orc’s face was rough hewn like granite, no softness or curves, just hard edges. His eyes, tiny red dots, were almost blotted out by heavy eyebrows, like slumping earth over the entrance to a cave. But the worst was his teeth, fangs upon fangs, like some creature out of the depths of a nightmare.

“Uh, I, that is…” Pitir stammered. “I have a letter for a man, er, orc named Vharg Half-Man”

“Vharg has little need of letters from pinkskins.” Rumbled the Half-Orc “Who sent Vharg this letter?”

“An, um, professor that my father knew. His name was Lorrimor”

“Was?” Vharg’s eyes narrow and he snatches the proffered letter away. “Go now human, do not bother Vharg’s again. Do not let me hear you chittering Vhargs like rat.

As Pitir fled down the alley, Vharg laughed to himself. Humans were so weak and cowardly, the fact that he was not a pure blood still irked him occasionally. Still, his human half gave him a sharp cunning, like the instinct of a wolf, and intelligence could be a weapon too, when used properly. “Lorrimor” Vharg mused “That is a name Vharg has not heard in a long time.”

It was twelve years ago, in the Southern Tusk Mountains and Vharg was tired. It had been five days without food, and three without water. Still Vharg knew he was close. Once he reached The Cenotaph and returned to his tribe Vharg would be an adult. As Vharg crested the final rise and looked down on the great windowless pillar of black stone and metal gates, he could hear the sounds battle below him. At the base of t he tower a robed figure was surrounded by three ancient orc skeletons. Without thinking, Vharg lifted a nearby stone, yelled a war cry and hurled the stone down the cliff. The boulder flew down the cliff and struck one of the ancient risen just moments before it was able to strike the stranger down with its rusted war axe. It was only after Vharg got down to the base of the foreboding tower that he realized that he had saved a human!

If Vharg had known then where that stone and that human, the professor would eventually lead to, Vharg would have thought twice before throwing it.

“Lorrimor” Vharg rumbled “Vharg told you that your quest for knowledge would kill you one day. Vharg has blood debt to you; Vharg will answer your final call.”

History of Vharg:

Backstory Survey:
Background
Where was your character born?

On the slopes of Firewatch Peak, in the hold of Belkzen.
Who raised him?
Vharg was raised as all children are of an Orc tribe are, among the warriors and educated with abuse, violence and the threat of death looming overhead.
What was happening in the region when your character was growing up?
Eruptions from the Firewatch Peaks would commonly fill the sky with Ash. Warfare and death among the males of his tribe were constant as they vied for dominance. If the tribe was not at war with itself, it would be at war with other local tribes.
Does your character have any relatives?
Vharg does not know who his mother was, and his father was killed challenging the clan chief for leadership.
Motivation
What are your character’s immediate goals? What would he like to do in the coming
year?

Twelve years ago Vharg swore a blood debt with Professor Lorrimor, at the base of The Cenotaph. He will guard the Professor as he makes his final journey to the Boneyard.
What are his long-term goals?
Vharg rarely thinks that far ahead. However in a moment of introspection, he would likely desire anything that would gain him greater standing among the tribes of Belkzen.
What type of person would be his ideal mate?
A Woman who was strong, resilient and a warrior like himself. She would have to be someone worth fighting for, able to bear his young, and not bring shame upon his name. Preferable an Orc, so as not to further “taint” his blood.
Who is his patron deity? Is he a devout worshiper?
Vharg is deeply superstitious of magic, not trusting anything he can be seen, divine or arcane. That said Vharg does believe in what he can hold in his hands, and so he believes in Gorum, the father of iron. In particular Vharg believes that Gorum exists in every weapon made. Vharg also knows of the patron god of his tribe, Rovagug, and though not a follower, has been known to call on the Rough Beast during his bloody violent rages.
Is there any race, creed, alignment, religion or the like against which he is strongly prejudiced?
Mostly due to his abusive upbringing Vharg believes his human side makes him weaker and less “pure”. He believes that most humans are craven weaklings, though his time spent with Professor Lorrimor taught him that not all humans are cowards. This may cause Vharg to underestimate further humans he encounters.
What is his greatest fear?
Vharg fears that no songs will be sung of his great and terrible deeds when he dies.
What is the one task he absolutely refuses to do?
Perhaps foolishly Vharg believes that if a person’s eyes are left open, the dead man will find someone to take along into death. Vharg makes it a singular point the close the eyes of any dead that he sees, else their spirit attempts to drag them into the Boneyard with them.
Idiosyncrasies
What is your character’s motto or favorite saying?

Men cannot be trusted, only iron.
What is his favorite color?
Black, like newly fallen ash.
Describe what he would wear if money were no object?
Vharg has little concern for what he wears. A good stout axe, a warm fur cloak and solid leather boots and he would be happy.
What is his favorite food? Drink?
Due to his heritage and upbringing Vharg prefers Raw or extremely rare meat. Porous amounts of strong ale as well.
What is his favorite animal?
The wolf was the totem animal of his tribe and Vharg has drawn inspiration from this honored beast.
What habits of his friends annoy him most?
Talk when you should act! Diplomacy and understanding are human words, words of weakness. If you are strong you take what you want. If you are weak you are to be ruled.
What well-known media figure from sports, movies or politics most closely
resembles your character?

Oleg Taktarov from the Preadators, or possible Baraka from Mortal Kombat
What would be his theme song?
Du Hast - Rammstein
If his friends were to write his epitaph, what would it be?
I see Vharg as wanting to be burned over a cairn of stones, while his companions sing songs of his great and terrible deads as his body is immolated.
What would be his job in modern society?
I see Vharg as ex-soldier for hire, or possibly mob enforcer.
Introduction Questions
Do you have any nicknames, street names, titles, or aliases?
Half-Man
What is your full birth name?
Vharg
Where do you live?
Urgir – The Hold of Belkzen
Why do you live there?
Vharg is largely unemployed and without a tribe to call his own, he hires out his axe as a guide and protector to pinkskin explorers who want to plumb the depths of the fallen sky citadel.
What is your citizenship status?
Vharg cares not for these things.
What is your most obvious blessing or strength?
Vhargs great strength!
What is your most obvious flaw or weakness?
Vhargs most obvious flaw is a foolish disregard for his own safety. Scars are a source of pride among the warriors of Belkzen.
Was there any event or cause to cause these weaknesses?
Vhargs was raised among Orcs and therefore tends to share many of their warlike believes, things such as rulership demands strength, and to retreat is for cowards.
Physical Traits
What is your general body type, frame, bone structure, and poise?
Vharg is built like an oak tree, extremely strong, with hard lines, no softness or body fat.
What is your skin colour?
Pale green
What is your hair colour?
Ash Black
What is your hair style?
Wild and unkempt, Vharg cares not for such things.
Do you have any facial hair?
No
What is your eye colour?
Red, like the first drops of blood.
Does it change?
No
How attractive are you?
Between the smells of a half cured leather and his wild appearance and scars, there’s not much else to look forward to.
What is your most distinguishing feature?
A great gaping maw of jagged, sharp teeth fit into a jaw with a massive under bite.
Do you have any scars, tattoos, or birthmarks?
Vharg has several hundred scars, though most are relatively small like something from a bite or a small dagger, however Vharg does have one truly glorious scar his chest measuring two and half feet long. Vharg also has several orcish ritual tattoos, proclaiming his rise to adulthood, and his first kill. Both are proudly etched into his right forearm.
What is your handedness (left/right)?
Right
Do you resemble some currently known person?
No
Do you wear a uniform?
No
What kind of clothing do you wear?
Half cured leather pants and jerkin, incased in a layer of good orcish scale steel and a massive war axe. In “Civilized” lands Vharg will also wear a grey rough spun cloak with a deep hood.
History
Where is your homeland?

The Hold of Belkzen
Did you have any childhood friends?
Orc children don’t have friends, they have competitors.
What conflicts might arise from your past?
Vharg was driven out of his tribe shortly after meeting Professor Lorrimor. When the elders learned that Vharg had rescued a human that had invaded holy grounds rather than slay him, Vharg knew it was only a matter of time before he was sacrifice to Rovagug, so Vharg left.
Family
Who were your parents?
Uhgrosh One-Tusk, of Vhargs mother, Vharg knows not.
What did your parents and/or foster parents do for a living?
My father was a warrior!
Are they still alive?
No
Personality/Beliefs
Do you, or did you, have any role models?
The warriors of my tribe, they taught me how to be strong and how to take what is mine. When they turned on me, they taught me how to survive on my own.
Do you have any great rational or irrational fears or phobias?
Magic was used in Vhargs tribe, in great sacrificial ceremonies, Vharg is very wary, bordering on paranoid of any priests or shamans.
What, if anything, would it take for you to be able to overcome this?
Perhaps if the priest or shaman owed a blood debt Vharg, then, maybe he could be trusted. Maybe.
How do you react when this fear manifests itself?
In the fits of a rage Vharg would probably not care about, however, outside of a rage he would do his best to either attack the source of the magic or distance himself as far away as possible.
Are you willing to discuss, or even admit to, the situation?
Vharg will not talk about the Shaman with the dark eyes and gleaming dagger.
What are your attitudes regarding material wealth?
A warrior cares not for these things! Soft things are for soft beings.
What is your most treasured possession?
My Axe, it was my father’s.
Do you have a good luck charm?
A necklace of glittering black stone that Vharg found at the base of The Cenotaph the day that Vharg rescued the professor. It is always strangely warm, and looks like it might have been a chip from the tower
Describe your worst nightmares.
I dream of the day that I escaped from my tribe. Rather than escaping, I was capture. Some nights I can see myself over a fire, with the shaman’s knife at my throat, and just as he is about to spill my blood I wake.

Dice:

Climb: [dice]1d20 + 4[/dice]

Intimidate: [dice]1d20 + 4[/dice]

Perception: [dice]1d20 + 6[/dice]

Survival: [dice]1d20 + 6[/dice]

Initiative: [dice]1d20 + 4[/dice]

Fort: [dice]1d20 + 5[/dice]

Reflex: [dice]1d20 + 3[/dice]

Will: [dice]1d20 + 4[/dice]

Guisarme: [dice]1d20 + 5[/dice]
Damage: [dice]2d4 + 6[/dice]

Guisarme: w/PA [dice]1d20 + 4[/dice]
Damage: w/PA [dice]2d4 + 9[/dice]

Guisarme: w/RAGE [dice]1d20 + 7[/dice]
Damage: (Rageing) [dice]2d4 + 9[/dice]

Guisarme: w/RAGE + PA) [dice]1d20 + 6[/dice]
Damage: (Rageing + PA) [dice]2d4 + 12[/dice]

Greataxe: [dice]1d20 + 5[/dice]
Damage: [dice]1d12 + 6[/dice]

Greataxe: w/PA [dice]1d20 + 4[/dice]
Damage: w/PA [dice]1d12 + 9[/dice]

Greataxe: w/RAGE [dice]1d20 + 7[/dice]
Damage: (Rageing) [dice]1d12 + 9[/dice]

Greataxe: w/RAGE + PA) [dice]1d20 + 6[/dice]
Damage: (Rageing + PA) [dice]1d12 + 12[/dice]

Bite: [dice]1d20 + 5[/dice]
Damage: [dice]1d12 + 4[/dice]

Bite: w/Greataxe [dice]1d20[/dice]
Damage: (Greataxe) [dice]1d4 + 2[/dice]

Bite: w/Greataxe + RAGE [dice]1d20 + 2[/dice]
Damage: (Greataxe + Rageing) [dice]1d4 + 4[/dice]

Bite: w/Greataxe + RAGE + PA) [dice]1d20 + 1[/dice]
Damage: (Greataxe + Rageing + PA) [dice]1d4 + 6[/dice]

Javelin: [dice]1d20 + 3[/dice]
Damage: [dice]1d6 + 4[/dice]

Hero Lab:

Vharg Half-Man
Half-Orc Barbarian (Invulnerable Rager) 1
CN Medium Humanoid (orc)
Init +4; Senses Darkvision; Perception +5
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Defense
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AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex)
hp 14 (1d12+2)
Fort +5, Ref +3, Will +3
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Offense
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Speed 30 ft.
Melee Greataxe +5 (1d12+6/x3) and
Guisarme +5 (2d4+6/x3) and
Javelin +1 (1d6+4/x2)
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Statistics
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Str 18, Dex 14, Con 14, Int 12, Wis 12, Cha 7
Base Atk +1; CMB +5; CMD 17
Feats Power Attack -1/+2
Traits Chance Savior, Indomitable Faith
Skills Acrobatics +2, Climb +4, Escape Artist -2, Fly -2, Intimidate +4, Perception +5, Ride -2, Stealth -2, Survival +5, Swim +0
Languages Abyssal, Common, Orc
SQ Fast Movement +10, Rage (7 rounds/day)
Combat Gear Greataxe, Guisarme, Javelin (5), Scale mail;
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Special Abilities
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Chance Savior Fate smiled on you and Professor Lorrimor one day in the not so distant past. Through a matter of pure chance, you were in a position to save the late scholar's life and did so. His gratitude was effusive, and he promised that he would never forget y
Darkvision (60 feet) You can see in the dark (black and white vision only).
Fast Movement +10 (Ex) +10 feet to speed, unless heavily loaded.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Rage (6 rounds/day) (Ex) +4 Str, +4 Con, +2 to Will saves, -2 to AC when enraged.