Silver Dragon

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3 posts (55 including aliases). No reviews. No lists. No wishlists. 5 aliases.


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"He saw that most of them, in common with their castoff priestcraft, could not escape from the delusion that life has a meaning apart from that which men dream into it; and could not lay aside the crude notion of ethics and obligations beyond those of beauty, even when all Nature shrieked of its unconsciousness and impersonal unmorality in the light of their scientific discoveries."

- "The Silver Key" in "Bloodcurdling Tales of Horror and the Macabre" by H.P. Lovecraft.

Also...

"Perhaps the chief will think of something."

- "Day Watch" by Sergei Lukyanenko


Strange that the GM says he doesn't want goblins and summoners but they're the first 2 posted characters.

GM Poisonblade wrote:
+3pp on approval, case by cases basis.

Question, what is pp? platinum pieces? power points? purple puppies?

Anywho, I'm submitting Tears of the Sky, elf barbarian. More character stuff available upon request. I will say it's difficult to get a well thought out background with flaws and all in under 100 words. I think the 50-300 is more doable. :)

Arg, you just posted the starting gold, I'll update gear when I get the chance.

Background:

Long before the race of man first lifted his face to the sun, a tribe of elves stood watch in the north, battling the Linnorm that dwelled there, and maintained an uneasy pact with the fey that dwelled there. Over the centuries, they lost the fight and their way, falling to barbarism and forgetting their true past. A small village on the south edge of the frozen wilds is all that exists of these forgotten sentinels. The elves trade with the local Ulfen settlements and occasionally venture out on their war and trade ships.

Tears of the Sky is one such elf. After a successful killing of his first mammoth, a rite to adulthood, he ventured West to the coastal villages. Hired on as a guard on a trade ship, the boat sailed far to the south, eventually ending up in Absalom. On the return trip, the boat docked in Augustana. A night of drunken revelry at a local tavern later and the ship was sacked and burned, racial tensions were to blame. Tears is now marooned in a city that hates Ulfen and likely him by association.

Sheet:

Class/Lvl: Barbarian (Invulnerable Rager) (1)
Alignment: Chaotic Good
HP: 13/13
AC: 17=10+4armor+3dex
Rage Rounds: 5/5

Str 16+3
Dex 16+3
Con 12+1
Int 12+1
Wis 12+1
Cha 8-1
Fort: +3 Ref: +3 Will: +1
Base Attack: +1
CMB: +4 CMD: 17

Speed: 30
Init: +6

Weapons:
Greatsword "Shattertusk" Hit+4
Dam: 2d6+4 Crit: 19-20/x2 Type: S 8lbs

Longbow Hit+4
Dam: 1d8 Crit: x3 Type: P Range: 110' 3+1lbs
Arrows: 20/20

Morning Star Hit+4
Dam: 1d6+3 Crit: x2 Type: B/P 6lbs

Armor: Hide +4AC Max Dex: +4 Check Pen: -3 Type: M Size: M 25lbs

Feats: Power Attack

Abilities: Low-Light Vision, Elven Immunities, Silent Hunter, Fleet-Footed, Fast Movement, Rage

Languages: Common, Elvish, Skald

Traits: Veteran of Battle, Fencer

Gear: Backpack, Bedroll, Belt Pouch, Blanket, Chalk, Crowbar, Fishing Kit, Flint & Steel, Grappling Hook, Iron Skillet, Mess Kit, Rations x5, Silk Rope 50', Sack, Scroll Case, Soap, Torch x2, Waterskin, Whetstone

Money: 9g 0s 5c
Loads: L-76 M-153 H-230
Carrying: Light load / 76lbs

Skills:
Acrobatics 7 = 1Rank +3Dex +3Class
Climb 7 = 1Rank +3Str +3Class
Perception 5 = 1Rank +1Wis +3Class
Ride 3 = 0Rank +3Dex
Stealth 4 = 1Rank +3Dex
Survival 5 = 1Rank +1Wis +3Class
Swim 3 = 0Rank +3Str


Hey all,

Been playing a rogue through Curse of the Crimson Throne and we're up to level 12, I have the core stuff down and looking to expand a bit and thought I'd ask the community. I'm staying focused with combat stuff to try (in vain) to keep up with the wizard and the witch. I'm also the party face. APG, UC, hell even UM if you can find anything options are welcome. My build is about 80% attempted optimization, 20% "Cuz I felt like it".

A few notes:
1. Very short version of concept is elf grew up on the streets of Korvosa, previous career was as a dancer working at a local tavern.

2. I'm mainly going for the full-round attacks as often as possible, tumbling through the battlefield to get to flanking position.

3. I'm also 6 levels into a homebrew shadowdancer but that shouldn't make much difference from pure rogue since they come out about the same. BAB/Saves/Sneak Attack/Advanced Talents access are kept as if I stayed in rogue, some things were dropped or adjusted to make the PrC more "roguey".

Current Build: Rogue 6/Shadowdancer 6
Race: Elf
Alignment: Chaotic Good
Ability Scores: 15 point buy
STR 12 Enhanced to 14
DEX 17 Enhanced to 19
CON 10
INT 16
WIS 10
CHA 14 Enhanced to 16

Traits:
Warrior of Old (+2 Initiative)
Family Honor (+2 Bluff)

Race Option:
Silent Hunter (Stealth benefits)

Rog 1-Dodge
Rog 2-Finesse Rogue
Rog 3-Combat Reflexes
Rog 4-Combat Trick (TWF)
Rog 5-Mobility
SDr 6-Nothing
SDr 7-Exotic WP (Sawtooth Sabre)
SDr 8-Ledge Walker
SDr 9-Imp TWF
Rog 10-Crippling Strike
SDr 11-Improved Critical (Sawtooth), Defensive Roll
SDr 12-Opportunist

I'll stop you here for a moment, before we go monkey-@#$% on me about gaming the system, at the price of a low talent I received Defensive Roll, a talent I'm not a fan of and wouldn't have gotten with a pure rogue, so the count ends up the same. Again, we have a lot of homebrew stuff being thrown around in our game. Now we can move on...

So I'm wondering where to go from here.

I imagine one glaring thing missing would be Weapon Focus. Is it REALLY worth the feat at this point? "Throw some percentages at me."

One set of talents I was looking at was Deft Palm/Underhanded. Has anyone play tested these or have an opinion? How about Unwitting Ally?

Dimensional Dervish is kinda cool as it turns Shadow Jump to Shadow Pounce. Thoughts?

Long post, sorry. Your suggestions are welcome.