Born to a pair of peasants on the outskirts of Alkenstar, Sanin grew up nervous but happy with few decidedly major events to speak of. Three years ago, however, his mother died, and Sanin opted to go join the Alkenstar Guard to give his father one less mouth to feed. He was trained as a scout, given a musket, and kicked out into the world without so much as a how-do-you-do, given orders to scout out happenings both magical and non-magical so that Alkenstar could stay abreast of the latest news and useful technologies.
Sanin didn't exactly excel in the guard academy, being neither the worst nor best recruit. He's an okay shot, an okay fighter, and an okay scholar. This, combined with his decidedly average looks, have given Sanin something of an inferiority complex in regards to his skill. He passed the tests and field exercises, usually with the grade equivalent of a B, hence his current lack-luster and unimportant assignment.
Having grown up in Alkenstar, Sanin has absolutely no idea how half of the magical objects, spells, and so forth work as none of them work in his home town. He has absolutely no magical gear, and wouldn't recognize a magic item if it bit him on the nose. This has, from time to time, been taken advantage of by enterprising shopkeepers, though the occasional one will give him a fair price.