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BROWSE
Mithral Scarab Final avatar

Sachiko's page

46 posts. No reviews. Alias of Larcifer.

Profile | Recent Posts


Full Name

Nakakuro Sachiko

Race

Human of Tian Xia decent (Sorcerer Favored Class)

Classes/Levels

Barbarian 1; Sorcerer 1 (Draconic bloodline)

Gender

Female

Size

Medium

Age

17

Special Abilities

Rage, Fast Movement, Illiterate

Alignment

Chaotic Good

Deity

None

Languages

Common

Occupation

Serving girl at the House of the blossoming Lotus

Strength 18
Dexterity 14
Constitution 12
Intelligence 8
Wisdom 10
Charisma 14

About Sachiko

Sachiko is a new comer to Carrion Hill. She is employed by Madame Silk at the House of the Blossoming Lotus. Madam Silk has an agreement with Sachiko to "earn" her freedom from the brothel. Sachiko wears an imaculate lavender kimono with cherry blossoms on it, her hair is stark white a rarity in Tian Xia; her hair is tied up with seven intricate hair pins each depicting a different character carved into their design. Her skin is porcelin and smooth. Her eyes are almond shaped and the colour of deep mahogany. She seems quiet and distant and when watched she can be seen talking to herself in hushed tones. On occations when stressed, Sachiko has been know to fly into a terrible rage.

STR 18(+4)22(+6) DEX 14(+2) CON 12(+1)16 (+3) INT 8(-1) WIS 10(+0) CHA 14(+2)

Trained Skills: Intimidate (+7); Perception (+4); Acrobatics (+6); Knowledge (History) (+5)

Combat

Hit Points 24 (level 1:12+1+6)(level 2: 4+1+1) 27
BAB=+1
CMB=+5
Claws; +5 +7 to hit; Dmg 1d6+4 +6/x2
Quarter Staff +5 +7 to hit; Dmg 1d6+4 +6/x2
Ornate Hair pins (Darts) [7] +3 to hit; Dmg 1d3+4 +6/x2
FULL ROUND ATTACK
Claws+5/+5 +7/+7 to hit; Dmg 1d6+4/1d6+4 +6
+swift spells
AC 15 13 Touch 12 10 Flatfooted 13 11

Initiative +2

Fort+3 +5 Ref+2 Will+2 +4

Special Abilities

Fast Movement +10 ft; Rage--Rage Points 11
Blood line Power [claws]
Cantrips

Racial Information
Bonus Feat: Humans select one extra feat at 1st level.

Skilled: Humans gain an additional skill rank at first level
and one additional rank whenever they gain a level.

Weapon Training: Humans are proficient with any one
martial weapon of their choice, in addition to those granted
by class proficiencies. This weapon must be chosen at 1st level
and cannot be changed.

Favored Class: Humans may choose one class to represent their
favoured class this choice must be made at level one and cannot
be changed.
Favored Class: Sorcerer

Feats

Improved Unarmed Strike
Extra Rage
Eschew Materials

Traits

Scholar of the Great Beyond
gain a +1 trait bonus to the skills Knowledge History and Knowledge the Planes choose one of these skill, it becomes a class skill for
you. (I select Know: History to reflect my knowlege of my ancesters)

Bully
gain a +1 trait bonus to intimidate, and intimidate is always a
class skill for you.

Possessions
Quarter Staff, [7] ornate hair pins, Studded Leather armour, Courtier's Outfit (lavender silk kimono), Tea Set, Backpack, Belt Pouch, Waterskin, Iron pot. 8 days trail rations, several patchets for holding herbs for tea.

Spells
spells per day (0 level-at will; 1st level 3)
Spells Known
0: Resitance; Disrupt Undead; Dancing Lights; Acid Splash
1: Blades of Fire; Critical Strike

Spoiler:
Blades of Fire-V, Swift, your melee weapons deal +1d8 fire damage for 1 round. Critical Strike-V, Swift, For 1 round you gain +1d6 damage, x2 threat range,and +4 on attack rolls to confirm critical threats.

4 GP, 8 SP CP

Advancement

Spoiler:
HD=2+4.; 2 skill points; spells; Bloodline power; cantrips, eschew materials
Future
Spoiler:
Sorcerer, skills 1 rank linguist, 1 rank know: arcana



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