NARI CR 2
Female Horse
NN Large Animal
Init +1; Senses Low-Light Vision, Scent; Perception +5
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DEFENSE
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AC 14, touch 10, flat-footed 13 (+1 Dex, -1 size, +4 natural)
hp 16 (+4)
Fort +5, Ref +4, Will +1
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OFFENSE
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Spd 50 ft.
Melee Bite (Horse) +3 (1d4+3/20/x2) and
Hooves x2 (Horse) +3 x2 (1d6+3/20/x2) and
Unarmed Strike +3 (1d4+3/20/x2)
Space 10 ft.; Reach 5 ft.
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STATISTICS
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Str 16, Dex 13, Con 15, Int 2, Wis 12, Cha 6
Base Atk +1; CMB +5; CMD 16 (20 vs. Trip)
Feats Endurance
Tricks Attack [Trick], Combat Riding [Trick], Come [Trick], Defend [Trick], Down [Trick], Guard [Trick], Heel [Trick], Stay [Trick]
Skills Fly -1, Perception +5, Stealth -3, Swim +7
Languages
SQ Combat Riding [Trick], Stay [Trick]
Other Gear Backpack (empty), Bedroll, Bit and bridle, Blanket, Feed (per day) (5), Rations, trail (per day) (10), Rope, hempen (50 ft.), Saddle (Riding), Saddlebags (19 @ 78 lbs)
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SPECIAL ABILITIES
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Combat Riding [Trick] The animal has been trained to bear a rider into combat.
Endurance +4 to a variety of skill checks. Sleep in L/M armor with no fatigue.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Scent (Ex) Detect opponents within 15+ feet by sense of smell.
Stay [Trick] The animal will stay where it is.