Half-Orc

Mevakh Ahrask's page

59 posts. Alias of Isaac Duplechain (RPG Superstar 2011 Top 32).


Race

Half-Orc

Classes/Levels

Paladin of the Sacred Shield 4

Gender

Male

About Mevakh Ahrask

MEVAKH AHRASK
Male Half-Orc Paladin (Sacred Shield) 4
LG Medium Humanoid (Orc)
Init +1; Senses Darkvision (60 feet); Perception +0
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DEFENSE
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AC 21, touch 11, flat-footed 20 (+7 armor, +3 shield, +1 Dex)
hp 47 (4d10+16)
Fort +12, Ref +5, Will +8
Immune fear, disease
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OFFENSE
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Spd 20 ft.
Melee Masterwork Battleaxe +7 (1d8+2/x3)
Melee Heavy Shield Bash +6 (1d4+2/x2)
Ranged Masterwork Light Crossbow +6 (1d8/19-20/x2)
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STATISTICS
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Str 14, Dex 13, Con 18, Int 10, Wis 10, Cha 14
Base Atk +5; CMB +6; CMD 17
Feats Diehard, Endurance, Tenacious Survivor
Traits Indomitable Faith, Resilient
Skills Acrobatics -5, Climb -4, Diplomacy +9, Escape Artist -5, Fly -5, Intimidate +2, Ride -5, Sense Motive +7, Stealth -5, Swim -4
Languages Common, Orc
SQ Aura of Courage (10' radius) (Su), Aura of Good (Ex), Bastion of Good (10 ft) (2/day) (Su), Divine Grace (Su), Lay on Hands (2d6) (4/day) (Su), Mercy: Fatigued (Su), Holy Shield (Su)
Combat Gear +1 Shield, Heavy Steel, Masterwork Banded Mail, Masterwork Battleaxe, Masterwork Crossbow, Light; Muleback Cord
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SPELLCASTING
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SPECIAL ABILITIES
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Aura of Courage (10' radius) (Su) You are immune to Fear. Allies within 10 feet save at +4 vs Fear.
Aura of Good (Ex) The paladin has an Aura of Good with power equal to her class level.
Bastion of Good (10 ft) (2/day) (Su) One foe does ½ dam to allies in aura, full to self, +2 deflect to AC.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Detect Evil (At will) (Sp) You can use Detect Evil at will (as the spell).
Diehard You are stable and can choose how to act when at -1 to -9 HP.
Divine Grace (Su) You gain your Charisma Bonus as a bonus to all saving throws.
Holy Shield (Su) Spend 2 Lay on Hands to grant shield bonus to adjacent allies and shed light.
Immune to Fear (Ex) You are immune to all fear effects.
Immunity to Disease You are immune to diseases.
Lay on Hands (2d6) (4/day) (Su) You can heal 2d6 damage, 4/day
Mercy: Fatigued (Su) When you use your lay on hands ability, it also removes the fatigued condition.
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Racial Traits
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Darkvision
Intimidating -> Replaced by Shaman's Apprentice
Orc Ferocity -> Replaced by Sacred Tattoo
Orc Blood
Weapon Familiarity

Mevakh Ahrask was born a slave in Cheliax, enduring a hard life in servitude and solitude. His master, Ganius Sarini, was a harsh man of middling nobility in a villa outside Westcrown, who burned with ambition and frustration. Between days of backbreaking labor, his nights were filled with violence. Whenever a rival slighted Ganius, he would beat Mevakh. Whenever one of his investments failed, he would beat Mevakh. Whenever he was left off a list or denied any honor, he would beat Mevakh. Mevakh endured and survived, even when branded across his chest and both arms on his twelfth birthday. His salvation came when Ganius Sarini finally lost enough money that not even Asmodean clerics would loan him money without offering his soul, and he was too cowardly and vain to accept their offer. He turned instead to Abadarians, selling what little he had. It was with reluctance that he sold Mevakh, taking one final night to flog and beat the slave with everything he had, to an Archbanker for a fair price. The Archbanker took him to Absalom, where he treated him with respect and dignity. Mevakh took to his lessons quickly, thanking Abadar for the opportunity to be free of Ganius. He is a free man in all but legal technicality, something he understands and accepts, but he longs to settle the scales between himself and the Church that gave him freedom.