Lord Villastir

Malaswyn Tyddewi's page

1,198 posts. Alias of GeraintElberion.


Full Name

Malaswyn Tyddewi

Race

Elf

Classes/Levels

Cleric 13: AC 25, Hit Points 99/99, Perception +21, Initiative +8 Channels left 5/5 Current buffs: magic circle of PfE, comprehend languages

Gender

Male

Size

Medium

Age

201

Alignment

NG

Deity

Sarenrae

Location

Stolen Lands

Languages

Elven, Common, Sylvan, Celestial

Occupation

Devotee

Strength 15
Dexterity 18
Constitution 12
Intelligence 14
Wisdom 20
Charisma 15

About Malaswyn Tyddewi

Malaswyn Tyddewi
Male elf cleric (herald caller) of Sarenrae 13 (Pathfinder Player Companion: Monster Summoner's Handbook 7)
NG Medium humanoid (elf)
Init +8; Senses low-light vision; Perception +21
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Defense
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AC 25, touch 15, flat-footed 21 (+9 armor, +1 deflection, +4 Dex, +1 natural)
hp 99 (13d8+13)
Fort +11, Ref +9, Will +17; +2 vs. enchantments
Immune sleep
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Offense
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Speed 30 ft.
Melee mwk scimitar +12/+7 (1d6+2/18-20)
Ranged +1 holy darkwood composite longbow +14/+9 (1d8+3/×3 plus 2d6 vs. evil)
Special Attacks channel positive energy 6/day (DC 19, 7d6)
Cleric (Herald Caller) Spells Prepared (CL 13th; concentration +19)
. . 7th—regenerate[D], sunbeam (DC 23)
. . 6th—heal[D], joyful rapture[UM], word of recall
. . 5th—angelic aspect, break enchantment[D], breath of life (DC 21), holy ice[UM]
. . 4th—blessing of fervor[APG] (DC 20), neutralize poison[D], restoration, shield of the dawnflower[ISWG]
. . 3rd—cure serious wounds[D], daylight, dispel magic, invisibility purge, magic circle against evil, searing light
. . 2nd—bull's strength, consecrate, eagle's splendor, ghostbane dirge[APG] (DC 18), remove disease[D], suppress charms and compulsions
. . 1st—comprehend languages, cure light wounds[D], divine favor, protection from evil, shield of faith, unbreakable heart[ISWG]
. . 0 (at will)—detect magic, light, read magic, stabilize
. . D Domain spell; Domain Healing (Restoration[APG] subdomain)
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Statistics
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Str 15, Dex 18, Con 12, Int 14, Wis 23, Cha 17
Base Atk +9; CMB +11; CMD 26
Feats Augment Summoning, Breadth Of Experience[APG], Combat Expertise, Deadly Aim, Heighten Spell, Improved Counterspell, Improved Initiative, Iron Will, Leadership, Point-Blank Shot, Power Attack, Rapid Shot, Sacred Summons[UM], Summon Good Monster, Superior Summoning[UM], Weapon Finesse
Traits illuminator, rostlander
Skills Appraise +6, Diplomacy +21, Heal +17, Knowledge (arcana) +9, Knowledge (dungeoneering) +4, Knowledge (engineering) +4, Knowledge (geography) +4, Knowledge (history) +10, Knowledge (local) +4, Knowledge (nature) +4, Knowledge (nobility) +11, Knowledge (planes) +11, Knowledge (religion) +20, Linguistics +7, Perception +21, Perform (dance) +5, Sense Motive +22, Spellcraft +18 (+20 to identify magic item properties); Racial Modifiers +2 Perception, +2 Spellcraft to identify magic item properties
Languages Boggard, Celestial, Common, Draconic, Elven, Sylvan
SQ call heralds, divine heralds, elven magic, healer's blessing, restorative touch
Combat Gear adamantine arrows (50), wand of cure light wounds, wand of lesser restoration (50 charges); Other Gear celestial armor, +1 holy darkwood composite longbow (+2 Str), arrows (20), mwk scimitar, amulet of natural armor +1, belt of physical perfection +2, campfire bead[APG], cloak of resistance +1, headband of mental prowess +4 (Wis, Cha), ring of protection +1, backpack, silver holy symbol of Sarenrae, trail rations (2), 402 gp, 6 sp
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Special Abilities
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Augment Summoning Summoned creatures have +4 to Strength and Constitution.
Call Heralds (+3 concentration) (Su) Concentration bonus to summon monster spells.
Cleric (Herald Caller) Domain (Restoration)
Cleric Channel Positive Energy 7d6 (6/day, DC 19) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Combat Expertise +/-3 Bonus to AC in exchange for an equal penalty to attack.
Deadly Aim -3/+6 Trade a penalty to ranged attacks for a bonus to ranged damage.
Divine Heralds (Su) Summon creatures appropriate to deity.
Elven Immunities - Sleep You are immune to magic sleep effects.
Elven Magic +2 to spellcraft checks to determine the properties of a magic item.
Healer's Blessing (Su) Your cure spells are empowered for free.
Heighten Spell Increases spell level to effective level desired.
Improved Counterspell Use a spell of the same school 1+ levels higher to Counterspell.
Leadership (score 22: 15th; 75/7/4/2/2/1) You attract loyal companions and devoted followers.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Power Attack -3/+6 You can subtract from your attack roll to add to your damage.
Rapid Shot You get an extra attack with ranged weapons. Each attack is at -2.
Restorative Touch (9/day) (Su) Remove the dazed, fatigued, shaken, sickened, or staggered conditions by touch.
Sacred Summons Summon monsters whose alignment subtype matches yours as a standard action
Summon Good Monster You can summon from a special list, who gain Diehard as a bonus feat.
Superior Summoning When summoning more than one creature, summon an extra one
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Malaswyn was raised in Kyonin by his mother; Myvonwe, a cleric of Sarenrae, and his father; Galanir, a baker. He helped in the bakery each morning and ran errands at the temple.
As he aged Mala became increasingly devoted, spending more and more time in the temple and beginning to commit his life to the Dawnflower. Unfortunately Malaswyn had no instinctive grasp of the divine spirit and he laboured on as a lay devotee. Eventually Mala took a vow of commital to Sarenrae's service, committing himself to the church for 100 years.
First he spent 20 years in Kyonin's temples, then another 30 labouring at the altar in Qadira, beneath the long shadow of the Zenith of the Dawnflower. Over these years he absorbed Qadiran religious culture, learning to wield a scimitar with confidence and dancing the joyous celebrations of Our Lady in Fire.
This was followed by the most difficult of Malaswyn's devotions: 30 years of toil supporting the secret celebrations of the Dawnflower in Taldor. In this time he learnt to be more alert and handle life's dangers with greater care.
After all of this drama and tension Malaswyn was pleased to move on to Rostland and has learnt to love the simple decency of Rostlanders, taking pride in honest work and treating neighbours with warmth and kindness.
Mala expected to return to Kyonin after his 100 years of devotion and serve faithfully in the temple alongside his mother. However, fate, and his faith, had something else in store for Malaswyn.
After a quiet celebration with his friends in Rostland, Mala laid down his head, expecting an unsettled sleep on the final night of his sacred service. Little did Malaswyn know how unsettling and surprising his night would be...
That night, in his quiet, secluded bunk Mala had a dream vision. He was visited by the Holy Sunlord Thalachos, Herald of Sarenrae and told that his service would continue, one of Thalachos' 11 holy doves settled on his chest and gave a sharp peck, then the dream faded.
When Malaswyn awoke he bore a sharp wound in his chest, still bleeding slightly, and, still half-asleep and moving as if in a dream, Mala laid a hand gently on his chest and sang out a merry prayer to the dawn. In the next moment a golden light flowed out from his palm, across his chest, and closed his wounds.
Malaswyn went quietly from the temple, seeking to experience the dawn of his healing with personal contemplation of the Dawnflower's grace. As he walked past ripening fields and into a broad glade beside a stream he saw a tattered piece of paper dancing on the air amidst the motes of dust, dancing with them in the sunlight, glittering with dew. The paper danced for an unnaturally long time without snagging on a branch or falling to the floor. When Malaswyn stepped forward to see the paper more clearly it drifted on breeze and pressed flat across his heart.
Lifting the paper he saw that it was a charter, calling for brave souls to settle the Stolen Lands.
Malaswyn has been called for a purpose.