Lini

Lylindra's page

59 posts. Alias of Josh M Foster (Developer).


Full Name

Lylindra of the Deep Frost

Race

Human (Southern Tribes)

Classes/Levels

Ranger (Guide/Scout) 2

Gender

Female

Size

Medium

Age

17

Special Abilities

Combat Style: Two Weapon, Piranha Strike, Ranger's Focus +2 1/day, Track +1, Weapon Finesse, Wild Empathy +2

Alignment

Lawful Evil

Deity

Orc Spirits

Languages

Orcish (Native), Brywn, Camthi

Occupation

Hunter

Strength 12
Dexterity 18
Constitution 13
Intelligence 15
Wisdom 14
Charisma 10

About Lylindra

Obviously a southerner, the girl before you has clearly seen many a winter and little else. Her skin is pale - nearly white - and her eyes are of such a pale blue that it gives new meaning to the phrase "icy stare." Her Blond hair is unkempt and long, but swept back out of her face. She's short for a southerner, standing probably about 5'7". She lacks the large build her people are known for, though, possessing instead the lithe build of a dancer or acrobat. She is methodical in observing her surroundings, taking everything in, and letting nothing escape her gaze. In those icy eyes you see little beyond the chill of the southern lands. A smile crosses her lips, but you feel less warmth there then from her stare.

Character Sheet:
Ranger (Guide, Skirmisher) 2
LE Medium Female Humanoid (Human)
+4 Initiatvie
Senses: +7 Perception

Defense:
AC 16 / Touch 14 / Flat-Footed 12 (Leather)
HP 24
Saves: Fortitude +4 / Reflex +7 / Will +2

Offense:
Move 30ft
Melee: Masterwork Dwarfcraft Dagger +7 (1d4+1, Iron/19-20 x2)
or Masterwork Dwarfcraft Dagger +5 (1d4+1, Iron/19-20 x2) and Shortsword +4 (1d6+1)

Special Attacks: Piranha Strike (-0/+2), Ranger's Focus (+2) 1/day

Statistics:
STR 12 / DEX 18 / CON 13 / INT 15 / WIS 14 / CHA 10
BAB 2 / CMB 3 / CMD 17
Feats: Piranha Strike, Weapon Finesse, Two Weapon Fighting
Skills: Acrobatics +6, Climb +6, Heal +7, Knowledge Geography +7, Knowledge Nature +7, Perception +7, Stealth +9, Survival +7 (+8 Tracking), Swim +6
Traits: Death by a Thousand Cuts, Killer
Language: Orc (Native), Brywn, Camthi
Special Qualities: Combat Style: Two-Weapon, Track +1, Wild Empathy +2
Combat Gear: Masterwork Iron Dwarfcraft Dagger, Shortsword, Leather Armor

Background:
Lylindra was born deep in the tundra, her birth killing her mother. Her father Kale was a hunter of great skill, though, so she never went hungry, at least not in the beginning. He had determined to pass these skills on, so as soon as she could walk Lylindra was trained in the use of blades. Her father taught her to fight, not with power, but with speed and precision. The Death of a Thousand Cuts, he’d call it, and she learned to use it well before the years of grueling training were through.

Soon after Lylindra began learning the blade she began learning the hunt. She learned to be silent. She learned to be observant. Most of all, though, she learned to be patient. Her father taught her how to focus on a quarry, how to follow silently, for days if need be. The spirits were kind, and prey was plentiful. There were years of plenty, as much as needed by two living in the cold lands of the south.

That ended when a group of raiders set upon their camp to steal a recent kill. Kale was overwhelmed by the three, while Lylindra hid, knowing herself outmatched. She knew how to hunt though, and how to follow a quarry. She hunted the men, waiting until each was alone, and slaying him. She was able to kill two, but the third realized he was being stalked and took precautions, overcoming Lylindra’s neophyte skills. Finding herself unable to finish the job, she fled into the tundra, and has been on her own since.

The cold lands are unforgiving, but she had the skills to survive, and avoid becoming prey herself. She ventured northward into the central areas every so often, following prey, or simply exploring, but she gave the inhabitants of the dragons’ lands a wide berth. She avoided most human contact, though she would trade skins and surplus meat for some supplies, should a weapon break or her armor wear out, as she lacked the skills to make those items herself. For the most part though, she was a lone hunter in the wilderness, surviving only by her blades, her intuition, and her wits.

Lylindra has come to believe that survival is strength. Those that live are stronger than those who die, and she finds evidence of this in the workings of the spirits, Nature itself. Survive and grow stronger, those are her primary concerns.