Pathfinder Adventure Path Subscriber
In our home games, I've noticed that my group doesn't necessarily follow what I imagine to be the proper timeline, so-to-speak. Other than the WotR AP, we haven't paid too much attention to the actual years, but I have noticed, through characters made and occasional flavor bits thrown in by whomever is GMing, that we've established our own timeline. I thought about it one day, and - for the most part - I can piece together the order of things as we have them, forming our own little overarching story of several families (occasionally we play related characters across campaigns, which helps me figure out the order of things) spanning across several major events in Golarion. We haven't played any sequel APs yet (such as Shattered Star to Rune Lords), so that hasn't been an issue. So, I was curious how many other did this. Do your games take place apart from the other APs, aside from the sequels? Or do your games cross into each other and form a unified timeline?
Pathfinder Adventure Path Subscriber
Adamantine Dragon wrote:
I guess I'm the only one in the small group I play with that appreciates the item. Most of the time, my character is the only person wearing one. I don't expect much if any downtime, so I'm pleased this works. Just need to make sure my character has the proper tools before he's introduced when the group starts up again.
Pathfinder Adventure Path Subscriber
I was talking to a buddy of mine the other day about crafting times when I had an idea. Supposing a character had a Ring of Sustenance or something similar allowing players to forego (or lessen the required amount of) sleep without penalties. Would said character, assuming he had the proper tools and such, be able to sneak in a session of crafting each night without hindering the adventure? Or would the average GM frown at me for suggesting such a thing? |