Sorshen

Laenid's page

535 posts. Alias of Signore di Fortuna.


Race

Human

Classes/Levels

Summoner (Unchained) 10; HP: 81/81; AC: 14, T: 10; FF: 14; Fort: +4, Ref: +3, Will: +9 (+2 vs Emotion spells and effects); Init: +0; Perception: +9

About Laenid

Laenid
Female human unchained summoner 10 (Pathfinder Unchained 25)
CG Medium humanoid (human)
Init +0; Senses Perception +9
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Defense
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AC 14, touch 10, flat-footed 14 (+4 armor)
hp 81 (10d8+20)
Fort +4, Ref +3, Will +9; +2 trait bonus vs. emotion spells and effects
Defensive Abilities shield ally
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee longspear +8/+3 (1d8+1/×3) or
. . unarmed strike +8/+3 (1d3+1)
Space 5 ft.; Reach 5 ft. (10 ft. with longspear)
Special Attacks maker's call 2/day, transposition
Summoner (Unchained) Spell-Like Abilities (CL 10th; concentration +14)
. . 7/day—summon monster V
Summoner (Unchained) Spells Known (CL 10th; concentration +14)
. . 4th (2/day)—black tentacles, stoneskin
. . 3rd (4/day)—aqueous orb[APG] (DC 17), dispel magic, rejuvenate eidolon[APG], tongues
. . 2nd (5/day)—barkskin, ghost wolf[ARG], lesser restore eidolon[UM] (DC 16), see invisibility, warding weapon[UC]
. . 1st (6/day)—daze monster (DC 15), endure elements, identify, mount, lesser rejuvenate eidolon[APG]
. . 0 (at will)—detect magic, light, mage hand, mending, open/close (DC 14), read magic
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Statistics
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Str 12, Dex 10, Con 12, Int 12, Wis 14, Cha 19
Base Atk +7; CMB +8; CMD 18
Feats Defending Eidolon[UM], Defiant Luck[ARG], Forgotten Past, Improved Unarmed Strike, Inexplicable Luck[ARG], Strong Comeback[UC]
Traits grief-filled, possessed
Skills Acrobatics -3 (-7 to jump), Diplomacy +9, Intimidate +8, Knowledge (local) +14, Knowledge (planes) +14, Perception +9, Sense Motive +4, Survival +6
Languages Celestial, Common
SQ bond senses (10 rounds/day), eidolon (unchained), life link
Other Gear chain shirt, longspear, backpack, bedroll, belt pouch, chewing stick, comb (0.2 lb), flint and steel, hairbrush (0.3 lb), mess kit[UE], mirror, nail file (0.1 lb), pot, scissors (0.3 lb), soap, soap, sponge, tooth powder (0.1 lb), torch (10), trail rations (5), waterskin
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Special Abilities
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Bond Senses (10 rounds/day) (Su) As a standard action, you can share Eidolon's senses while on same plane.
Defending Eidolon (-2 eidolon atk./+2 dodge AC) When adjacent to eidolon, eidolon can take attack penalty giving you a dodge AC bonus.
Defiant Luck (1/day) Reroll a natural 1 on a save, or force a reroll of a critical hit confirmation roll.
Eidolon (Unchained) Can summon a powerful aspect of an outsider.
Forgotten Past Half duration of mind-affecting effects on you (min. 1 rd).
Improved Unarmed Strike Unarmed strikes don't cause attacks of opportunity, and can be lethal.
Inexplicable Luck (1/day) Gain +8 bonus to a single roll, or +4 after the roll is made.
Life Link (Su) Damage that dismisses Eidolon can be taken by you. It weakens if not in 100 ft.
Maker's Call/Transposition (2/day) (Su) Eidolon teleports to an adjacent square or you switch places, as dimension door.
Shield Ally (Ex) +2 AC and save when within eidolon's reach.
Strong Comeback Add a +2 bonus on all rerolls
Summon Monster V (7/day) (Sp) Standard action summon lasts minutes, but only 1 active at a time and can't use with eidolon.
Transposition (Su) Use maker's call to swap locations with eidolon.

Everyday Clothes:
dark leather breeches, a thick sky blue long sleeve top with a couple buttons at the top, and a thickly lined dark blue hooded cloak with an eggshell white lining

Hot Weather Outfit:
White top, blue pants, fuchsia sash

Sleep Set:
Dark turquoise

Underthings:
Soft pink panties and a bra made out of a soft satiny material