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Kaelum Meritrice's page

1 post. Alias of Set.


Full Name

Kaelum Meritrice

Race

Human

Classes/Levels

Rogue 5

Gender

M

Size

M

Age

31

Alignment

NE

Deity

Norgorber

Location

Bloodcove

Languages

Common (Taldan), Polyglot, Osirioni, Kelish, Varisian, Undercommon

Occupation

Consortium mastermind

Strength 10
Dexterity 16
Constitution 12
Intelligence 14
Wisdom 10
Charisma 13

About Kaelum Meritrice

PATHFINDER SOCIETY RIVAL: Kaelum Meritice
XP 1200
Human Rogue 5
NE Medium humanoid (human)
Init +7; Senses Perception +8, +2 to spot traps
DEFENSE
AC 17, touch 13, flat-footed 14 (+3 Dex, +4 mithril chain shirt); +1 vs. traps
hp 32 (5d8+5 +5)
Fort +2, Ref +7, Will +1; +1 vs. traps
Special Defense evasion, uncanny dodge
OFFENSE
Speed 30 ft.
Melee short sword +8 (1d6), paired short swords +6/+6 (1d6/1d6)
Ranged shortbow +6 (1d6)
Special Attacks +3d6 sneak attack
STATISTICS
Str 10, Dex 16, Con 12, Int 14, Wis 10, Cha 13,
Base Atk +3; CMB +3; CMD 16
Feats Improved Initiative (B), Weapon Finesse (B), Weapon Focus (short sword) (B), Quick-Draw, Blind-Fight, Two-Weapon Fighting
Skills Acrobatics 3 (+9), Appraise 3 (+8), Bluff 5 (+9), Climb 1 (+4), Craft (alchemy) 3 (+8), Craft (traps) 5 (+10), Diplomacy 1 (+5), Disable Device 5 (+12), Disguise 3 (+7), Escape Artist 1 (+7), Intimidate 0 (+1), Knowledge (dungeoneering) 0 (-), Knowledge (local) 3 (+8), Linguistics 3 (+8, Kelish, Varisian, Undercommon), Perception 5 (+8, +2 to spot traps), Sense Motive 5 (+8), Sleight of Hand 3 (+9), Stealth 3 (+9), Swim 1 (+4), Use Magic Device 1 (+5)
Languages Common (Taldan), Polyglot, Osirioni, Kelish, Varisian, Undercommon
SQ trapfinding, trap sense +1, evasion, uncanny dodge, talents (finesse rogue, weapon focus)
Combat Gear mithral chain shirt, 2 short swords, cold iron dagger, short bow w/ 10 durable cold iron arrows and 10 durable alchemical silver arrows, tanglefoot bag, caltrops; Other gear
(2400 gp)

A refined individual of sophisticated tastes and well-read on a diverse range of topics, Kaelum has worked for the Aspis Consortium for only a year, but he’s had some impressive success. Or, more to the point, those whose operations he’s opposed have suffered some impressive losses…

A born saboteur, he is undertaking his boldest venture, very carefully spreading rumors that an undiscovered level of a previous explored ruin in the Mwangi Expanse has been found, and that those who discovered it returned laden down with riches, only to disappear mysteriously, claimed by the ‘curse of the scorpion-queen.’ Already the Pathfinder Society is gearing up to explore this ‘new’ ruin, unaware that the men who plundered it were agents of the Aspis Consortium, hired for a single job, and then ruthlessly killed, so attract treasure-seekers to the ruin, which has been thoroughly filled with deadly traps and a surprise ambush by Consortium recruits, eager to make their name with Pathfinder blood and the plunder of the plunderers. The plan is to allow the Pathfinders to bring them a well-equipped party of explorers, that they can capture not just for riches, but to interrogate for information as to other Pathfinder expeditions operating in the Expanse.

Boons Agents of the Consortium who work with him, and do not talk about the things they see working for him, may receive his favor (the sudden betrayal is reserved for mere hirelings, not actual agents of the Consortium, in most cases…), and learn of *actual* unexplored ruins, or those that have been, in the view of the Consortium, insufficiently plundered (as a proper job includes toting out the statuary and carefully documenting the placement of tiles on a mosaic before taking it apart to reassemble later, on the wall of a wealthy patron).

Kaelum keeps very well informed of local goings-on in Bloodcove, and can also provide useful information, from how to smuggle goods, to how to avoid being robbed, to where something that has been taken would be most likely to be fenced.

He can also gain access to a surprising array of scrolls, potions and other minor magical items, which stems from his secretive alliance with a powerful sorceress, who holds higher rank in the Consortium and regards him and his gang as her cohort and followers (and humors his affections for her, stringing him along with a minimum of effort on her part).