|
|||||||||||||||||||||||
|
Profile
About GrumblenaughtFeats: Rapid Reload, Precise Shot Skills: Appraise +1, Climb +6, Knowledge: Local +2, Knowledge: Nature +4, Perception +7 (additional +2 on Stonework, Taste or Touch), Stealth +8, Survival +8 (including +1 Poverty Stricken Trait Bonus) Traits: Resilient (+1 to Fort Saves), Poverty Stricken (+1 to Survival checks) Special Abilities: Favored Enemy (Giants), Track, Wild Empathy, Slow & Steady, Darkvision 60', Stonecunning, Keen Senses, Greed, Hearty, Hatred, Defensive Training, Stability Combat:
Initiative: +3, Speed: 20'
Equipment: Winter Outfit (clean, but much mended and getting threadbare), Bedroll, Winter Blanket, Flint & Steel, 6 Fishhooks, Fishing Line, 50' of Hemp Rope (x2), Climber's Kit, Caltrops, Whetstone, Hunting Horn (bronze-banded and hand-crafted), Wheel of goat cheese, Saddlebags, Iron Pot Wealth: 14 silvers, 4 coppers, several eye-catching rocks and small geodes Introduction:
His mammoth crossbow (well-maintained and quite fully functional, despite its positively archaic appearance) and stout boar spear have seen use defending more than one farmstead from wolves, bears and - the fortunately rare - hunching, moaning things that descend from the darkling clefts and caves of the craggy mountains. The young dwarf, while blunt and honest in his speech, dances more agilely than one might expect around matters of his past and his family, though he has more than once inferred that his mother and infant brother both suffered sudden and violent ends. To those familiar with dwarven culture, the scattering of bone-beaded war braids in his coal black beard tell a tale of an outcast, impoverished clan and a shattered family, while the painstakingly carved oath-runes binding the braids promise honor to expunge shame, and blood to repay violence. |
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|