Jeggare Noble

Grigore Veaceslav VI's page

65 posts. Alias of Doctor Hopeless.


Full Name

Grigore Neculai Dragos Veaceslav VI

Race

Vampire (Previously Human)

Classes/Levels

Magus 10

Gender

Male

Size

Medium, 6'2"

Age

721

Alignment

Neutral Evil

Deity

Urgathoa

Location

Mechitar, Geb

Languages

Abyssal, Celestial, Common, Daemonic, Draconic, Dwarven, Elven, Infernal, Ancient Osiriani, Sylvan, Thassilonian, Undercommon

Occupation

Mercenary under permanent employ of the Blood Lords

Strength 22
Dexterity 18
Intelligence 22
Wisdom 15
Charisma 20

About Grigore Veaceslav VI

Crunch:

Offenses
Attacks
Sete +1 Keen Vicious Rapier
+15/+10, 1d6+7 (+2d6 Vicious) 15-20/x2 Crit, Piercing
Slam
+13, 1d4+9 (2 negative levels Fort 20) 20/x2 Crit, Bludgeoning
Combat Stats
Base Attack Bonus +7
Combat Maneuver Bonus +13
Initiative Modifier +8

Defenses
HP 123 (10d8+50); Fast Healing 5
AC 27, touch 15, flat-footed 22 (+4 Dex, +6 natural, +1 dodge, +6 armor)
Combat Maneuver Defense 28/23Fl
Saves

  • Fort +11
  • Ref +9
  • Will +9

Defensive Abilities

  • Channel Resistance +4
  • DR 10/magic
  • DR 10/silver
  • Immune Undead Traits
  • Resist cold 10
  • Resist electricity 10

Feats

  • Alertness
  • Combat Reflexes
  • Dodge
  • Extra Arcana
  • Extra Arcane Pool
  • Extra Arcane Pool
  • Improved Familiar
  • Improved Initiative
  • Intensified Spell
  • Lightning Reflexes
  • Persuasive
  • Toughness
  • Weapon Focus: Rapier

Traits

  • Extremely Fashionable: Diplomacy
  • Magical Lineage: Shocking Grasp

Skills

  • Bluff +24
  • Diplomacy +23
  • Fly +15
  • Intimidate +23
  • Knowledge (Arcana) +19
  • Knowledge (History) +16
  • Linguistics +11
  • Perception +17
  • Sense Motive +12
  • Spellcraft +19
  • Stealth +20

Special Abilities
Magus

  • Arcane Pool +3 15/day - Spend points of Arcane Pool to enhance weapon
  • Enduring Blade - Increase duration of weapon enchantment to 1min/lvl
  • Ghost Blade - Spend Arcane Pool to add Brilliant Energy and Ghost touch to weapon
  • Improved Spell Combat - Use a weapon at -2 and cast a spell
  • Knowledge Pool - Spend Arcane Pool to treat spells as if they were in your spellbook
  • Spell Recall - Spend Arcane Pool to recall spells you have already cast
  • Spell Shield +6 - Spend Arcane Pool to gain +6 AC until end of next turn
  • Spellstrike - Deliver touch spells as part of a melee attack

Vampire
  • Blood Drain - Suck blood with a grapple check (1d4 con drain) to gain 5 HP
  • Change Shape - Can change form into Dire bat or wolf, or as beast shape II
  • Children of the Night - Call forth rats, bats, or wolves once per day
  • Create Spawn - Opponents killed by Energy Drain rise 1d4 days under the vampire's control
  • Darkvision 60' - Self Explanatory
  • Dominate (DC 19) - As Dompinate Person spell, Standard Action
  • Energy Drain (2 levels, DC 19) - Slam attack drains 2 levels
  • Gaseous Form - Assume Gaseous Form at will (as spell)
  • Shadowless - A vampire has no shadow nor reflection
  • Spider Climb - A vampire can climb sheer surfaces as though under the effect of the Spider Climb spell
  • Undead Traits - Immunities, resistances, and abilities of Undead template
  • Vampire Weaknesses - Certain items or actions can ward off a vampire

Spells Known
Level 0

  • All level 0 spells are known.

Level 1
  • Enlarge Person
  • Expeditious Retreat
  • Illusion of Calm
  • Magic Missile
  • Shield
  • Shocking Grasp
  • True Strike
  • Unseen Servant
  • Vanish
  • Warding Weapon

Level 2
  • Bladed Dash
  • Blur
  • Brow Gasher
  • Effortless Armor
  • Mirror Image
  • Web

Level 3
  • Fly
  • Force Hook Charge
  • Force Punch
  • Haste
  • Lightning Bolt
  • Vampiric Touch

Level 4
  • Black Tentacles
  • Dimension Door

Equipment
Sete+1 Keen Vicious Rapier
Elven Chain +6AC +4Dex -2ACP
Bag of Holding II Extra dimensional container
Belt of Physical Might {STR/DEX +2} Gain +2 enhancement bonus to Str and Dex
Cloak of Flash and Shadow Either +2 CHA or +2 Stealth + 3/day Blur
Headband of Vast Intelligence +2 (bluff) Gain +2 enhancement bonus to Int, and gain HD in ranks of one skill
Pallid Crystal Wearer can eat spoiled food and drink as normal sustenance. In addition, Cure and Inflict spells both heal the wearer (does not affect other sources of positive/negative energy)
Ring of Wizardry I Additional 1st level spell slots
OtherNoble's Outfit, assorted jewelry (250gp), 5000gp.


A History of Bloodshed:
Do you remember the years past, Grigore? Imagine, if you will, a happy family of five; The father and mother, two daughters and a son. Now give them wealth, a position of power, and security for their family's future. Now seduce the son. Take his soul. Give him fangs, a thirst, an unquenchable desire to destroy the things closest to him. Imagine the grief, the pain, the hatred for himself that the boy felt. You are the last of your family, Grigore. Remember who made you what you are. Remember the gift that I gave you.
Grigore did not sleep dreamless through the daylight like the others of his kind. No, the nightmares came every time he closed his eyes. Nightmares of a snakes eyes and smiling ruby lips forcing horrid memories into his mind.
It has been 700 years since he was brought into unlife. 300 years of depression, regretting his crime and punishment. 200 years of acceptance, trying to forge a new life for himself. 200 years of insanity, and realization that everything is futile;It took centuries for Grigore to finally realize the monster he had become, and he descended quickly into madness. Acquaintances became puppets, and allies became expendable. His cruel, sadistic demeanor in the field drove many away, but drew Grigore further into the claws of the Blood Lords. His insatiable thirst for the sick torture of the living was welcomed by them, and he was given plenty of opportunity to hone his skills with the arcane and a blade. Grigore has spent his unlife in the service of the various Blood Lords of Geb, working as a warrior on the battlefield, and a valuable asset in spell study and research. He finds himself now in the servitude of the Shadow Claw, for some dark deed that he has yet to be enlightened to.

Why the Blood Boils:
Grigore has a nearly ceaseless lust for the destruction of life. His hideous laughter rings loudly as he bleeds his foes dry, save for the rare moment where a silent suckle of the neck is more appropriate. While he seemingly exists solely to bleed others, his blade is sheathed at times. It's during these times that the days of his aristocratic human self peek through his tainted soul, and he proves to be quite intelligent and sociable. Any who have met him know that it doesn't take much at all to draw that blade out once more.

Notes:
Grigore's familiar is a Raktavarna named Sange that takes the shape of a silver bracelet with a single rose decoration. He is never seen without this bracelet, though Grigore takes it off to allow his familiar some freedom in his private chambers.
Grigore's rapier, Sete, has a rose pommel, with thorned vines entwined around the handle that dig into the wielder's skin as he swings (Vicious)

Spells Prepared:

Level 0

  • Arcane Mark
  • Detect Magic
  • Ghost Sound
  • Mage Hand
  • Spark

Level 1

  • Enlarge Person
  • Expeditious Retreat
  • Illusion of Calm
  • Shield
  • Shocking Grasp [Intensified] x5
  • True Strike x2
  • Vanish

Level 2

  • Bladed Dash x2
  • Brow Gasher x2
  • Mirror Image x2

Level 3

  • Fly
  • Haste
  • Force Punch
  • Lightning Bolt

Level 4

  • Black Tentacles
  • Dimension Door

Spells Used:


Current Status/Notes:

Arcane Pool 7/15