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I've had two players suffer plane-shifts. One from prismatic spray and one from plane shift. Prismatic spray is the more awkward to deal with because it's a random plane. The plane shift came about from a Lich and he sent the player (Druid) to the Abyss.
We role-played the first one off-line and agreed 'he don't come back' for the second.
I've also had the party lose ALL of their loot @ 9th level when captured by troglodytes. They escaped with nothing, not even the hair on their heads (shaved in preparation for sacrifice, it was especially bad for the intelligent ape character)and that escape plus the capers they pulled to retrieve a portion of their loot were the highlight of the campaign.
Moral of the rambling - there are no spells off limits for everyone. Know your players and make certain that they know you and play accordingly.