Jhofre Vascari

Gelbor Halus's page

291 posts. Alias of Ictoo.


Full Name

Gelbor Halus

Race

Half-elf

Classes/Levels

Rogue 3 HP 27 | AC 17 | FF 14 | T13 | saves 3/7/2 | Init +4 | Percep +9

Gender

Male

Size

5'11

Age

26

Alignment

CN

Strength 10
Dexterity 18
Constitution 14
Intelligence 14
Wisdom 10
Charisma 8

About Gelbor Halus

Hero Lab® and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.
Gelbor Halus
Male Half-Elf Rogue 3
CN Medium Humanoid (elf, human)
Init +4; Senses low-light vision; Perception +9
--------------------
Defense
--------------------
AC 17, touch 14, flat-footed 13 (+3 armor, +4 Dex)
hp 27 (3d8+9)
Fort +3, Ref +7 (+1 bonus vs. traps), Will +2; +2 vs. enchantments
Defensive Abilities evasion, trap sense; Immune magic sleep; Resist elven immunities
--------------------
Offense
--------------------
Speed 30 ft.
Melee Dagger +6 (1d4/19-20/x2) and
Masterwork Silver Dagger +6 (1d4-1/19-20/x2) and
Mithral Shortsword +6 (1d6/19-20/x2) and
Shortsword +7 (1d6/19-20/x2)
Special Attacks sneak attack +2d6
--------------------
Statistics
--------------------
Str 10, Dex 18, Con 14, Int 8, Wis 12, Cha 14
Base Atk +2; CMB +2; CMD 16
Feats Skill Focus (Diplomacy), Two-weapon Fighting, Weapon Finesse, Weapon Focus (Shortsword)
Traits Dirty Fighter, Serpent Runner (Two Weapons)
Skills Acrobatics +12, Bluff +6, Climb +6, Diplomacy +11, Disable Device +13, Escape Artist +10,
Knowledge (local) +3, Perception +9 (+10 to locate traps), Stealth +12; Racial Modifiers +2 Perception
Languages Common, Elven
SQ elf blood, rogue talents (combat trick), trapfinding +1
Combat Gear Cat burglar's boots (1/day); Other Gear Masterwork Studded leather armor, Dagger,
Masterwork Silver Dagger, Mithral Shortsword, Shortsword, Ring of feather falling, Backpack, masterwork
(empty), Bandolier (1 @ 1 lbs), Thieves' tools, masterwork, Wrist sheath (empty), 1 GP, 3 SP, 9 CP
--------------------
Special Abilities
--------------------
Cat burglar's boots (1/day) Has pocket to hold thief tools. Reroll a failed Acrobatics/Climb/Stealth check.
Dirty Fighter +1 damage when flanking.
Elf Blood You are counted as both elven and human for any effect relating to race.
Elven Immunities +2 save bonus vs Enchantments.
Elven Immunities - Sleep You are immune to magic sleep effects.
Evasion (Ex) If you succeed at a Reflex save for half damage, you take none instead.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Ring of feather falling Feather fall activates if you fall more than 5 ft.
Sneak Attack +2d6 +2d6 damage if you flank your target or your target is flat-footed.
Trap Sense +1 (Ex) +1 bonus on reflex saves and AC against traps.
Trapfinding +1 Gain a bonus to find or disable traps, including magical ones.
--------------------
Gelbor always realied on being the quickest while running away or fighting, he had a certain nack for
finding peoples weak points ad using them to his advantage. This got him in to a lot of trouble but also
paid very well, when thing's got a little to hot for Gelbor he found him self in need of a place to stay so
get got him self invested in gladiator/mock duel's for he rich looking to add some danger to their party's it
p1
Hero Lab® and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.
also help he get closer to more riches.
The simple live of being a gladiator although making him very rich and gifted with a lot of women, Gelbor
needed more his adventuring day's were short lived but he wanted to get back to the dirty ways of his
past where he was always running for his life or fighting for it.
p2