Engir grew up in a small fortified steading just north of Jol in the Land of the Linnorm Kings. He spent his youth apprenticed to the town smith, Kjell Forkbeard, who gave him his nickname of wolfeye for his attention to detail in his work. Kjell had hoped Engir would take his place at the forge. Unfortunately Engir was determined to make his life by the blade not the forge.
Engir eagerly participated in raids sponsored by the Chief of their settlement against other nearby settlements for food and livestock.
During one of the raids, Engir accidentally killed the son of the chief whose settlement they were raiding in an unarmed brawl. The chief of the settlement demanded a blood payment for the loss of his son. Engir knowing that his days were numbered, quickly slipped out of town before justice was delivered. He arrived in Jol a few days later quickly finding work as a caravan guard. It was the perfect way to slip out of town quickly with the caravan heading south to Magnimar.
The journey south was rather uneventful until they were just outside of the town of Sandpoint when a large goblin force stuck the small caravan. The caravan guards, along with Engir, were quickly overwhelmed and the caravan was sacked. Engir awoke the next day some how overlooked by the goblins. He made his way into Sandpoint downtrodden and sullen. He felt he was cursed and not even close to being warrior king like he dreamed of as a boy. Since he has arrived in Sandpoint, Engir found a room at the Rusty Dragon. He quickly began drinking his way down to his last copper piece.
During Engir's stay in Sandpoint, a local caravan owner named Sandru Vhiski has offered Engir a caravan guard job several times. However Engir has rebuffed every offer thus far, preferring his cup and self pity.