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Petrune

Elandor Nark's page

31 posts. Alias of Wix Leborgne.


Full Name

Elandor Nark

Race

Human

Classes/Levels

Cleric 1

Gender

M

Age

22

Alignment

Loyal Neutral

Deity

mixed faith Abadar/Pharasma/new

Occupation

Architect

Strength 10
Dexterity 8
Constitution 10
Intelligence 16
Wisdom 17
Charisma 14

About Elandor Nark

Senses:

Initiative -1
Perception +3
Speed 20 ft.

Defence:

AC 16
Touch 9, Flat-footed 17
(+5 Armor, +2 Shield, -1 Dex)

hp 8 (1d8) 

Fort +2
Ref -1
Will +5 
 


Offense:


Melee Heavy Mace +0 (1d8)

Spell-Like Abilities: Bleeding Touch, Inspiring Word
Cleric Spells Known: 3lvl0,2x1lvl1
lvl 0: Guidance, Mending, Read Magic
lvl1: Divine Favor, Cure Light Woundsx2

Skills:

Feats: Command Undead, Versatile Channeler

Traits: Teacher’s Pet: Knowledge (Engineering)
Skills Appraise +7, Craft (Draw) +7, Diplomacy +6, Knowledge (Religion) +7, Knowledge (Engineering) +9, Profession (Architect) +7, Spellcraft +7

Languages: Common, Varisian, Celestial, Infernal


Special Abilities:

Channel Energy (Su): Standard Action (no AoO); 5/day, may present holy symbol to cause 30' radius negative energy burst that affects all undead or living creatures (may exclude self), dealing/healing 1d6 dmg; Will save half (DC 12)
Domains (Death and Nobility):
- Death's Kiss (Su)- 6/day, cause a creature to take on some of the traits of the undead with a melee touch attack. Touched creatures are treated as undead for the purposes of effects that heal or cause damage based on positive and negative energy. This effect lasts for a number of rounds equal to 1/2 your cleric level (minimum 1).
- Inspiring Word (Sp) - Standard Action, 6/day, creature w/in 30' gains +2 Morale bonus on attack rolls, skill checks, ability checks, and saves for 1 ends.

Equipment:

Heavy Mace (12)
Scale Mail (50)
Heavy Wooden Shield with the symbol of the Almas City Watch (7)
Backpack (2)
Bedroll (0.1)
Waterskin (1)
10 Rations (5)
Flint and Steel (1)
Sketch Book (15)
2 Parchment Sheets (0.4)
Ink (8)
Inkpen (0.1)
Pastels (1)
10 Pieces of Chalk (.1)
Courtier’s Outfit (30)
Cleric’s Outfit (5)
Wooden Holy Symbols of Abadar (1)
Wooden Holy Symbols of Personal Schism (1)
Mule (8) Stabled at Town Entrance Stables
10 Mule Feed (0.5)
Common lamp (0.1)
Oil (1-pint) (0.1)
Reserve Cash (16 sp)

------------------BACKGROUND-------------------
Born to a trading family in Karcau, Elandor Nark showed promise as a disciple and a talented architect for the church of Abadar (God of cities, wealth and merchants). His skills were so advanced for his age that he even gained recognition and tutelage from the famed Professor Lorrimor. Over the course of several months, he and the professor spent hours debating the finer points of architecture, engineering and the civilian applications of necromancy. The Professor opened his intellectual doors and continues to flavour Elandor's outlook on the world. Campaign Trait: Teacher’s Pet: Knowledge Engineering However, his mentor gone, his curiosity about an ancient legendary city powered by the labor of undead drew the scorn of his teachers. The bright young architect has decided to venture out to increase his knowledge and test his personal devotion. The religious symbol he wears around his neck shows a city carried by three skeletons with the motto.

Quote:
To Serve The Living Through Death As We Are Unable To In Life.

Elandor only partially understands people’s aversion to the undead. He truly believes than one can elect to serve the living beyond death. For example a poor farmer who has left little to his children could devote himself to serve as an undead for ten years following his death to assist his family. Some criminals may need to repay their debts to society, even after they have been executed, etc…

Elandor is a bright young idealist, who spends long hours sketching in his note pads. He has formal training, but hasn’t been out much. From comfortable origins he enjoys the finer things in life, but he is also passionate about his faith and wants to prove himself.

Scene 0:

Despite the late night, Elandor’s internal rooster has him awake before the crack of dawn. Elandor washes his face in the washbasin provided and puts on his finest cloths, leaving the cursed chainmail on the chair. Facing the window, he automatically recalls a verse of the Manual of City Building and then sits in silence pondering his faith. He truly believes in the tenants of Abadar, just that… just that… so much potential. Aktun could be real one day. As he focuses on images of Aktun he feels his heart and mind revitalize…


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