Shoanti Fighter

Eadric Cuthwulf's page

848 posts. Alias of Lord oKOyA.


Full Name

Eadric Cuthwulf

Race

Human

Classes/Levels

Paladin 3 of Cayden Cailean

Gender

Male

Size

Med. (6' 2" tall, 200 lbs)

Age

21

Special Abilities

Aura of Good (Ex), Detect Evil (At will)(Sp), Smite Evil (1/day)(Su), Divine Grace (Su), Lay on Hands (1d6)(4/day)(Su), Mercy: Fatigued(Su)

Alignment

LG

Deity

Cayden Cailean

Location

The Greenbelt

Languages

Common, Elvish

Occupation

ex-soldier

Homepage URL

XP = 5000

Strength 14
Dexterity 13
Constitution 14
Intelligence 12
Wisdom 10
Charisma 16

About Eadric Cuthwulf

INIT +1, Senses Perception +3 Hero Points = 1
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DEFENSE
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AC 20, touch 12, flat-footed 18 (+6 armor, +2 shield, +1 Dex, +1 dodge)
HP 36 Current HP = 15
Fort +9, Ref +5, Will +6
Immune: fear, disease
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OFFENSE
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Speed 20' (base 30')
Melee:
Masterwork Cold Iron Longsword +6 (1d8+2, 19-20/x2)
Flail +5 (1d8+2, 20/x2) (disarm, trip)
Lance +5 (1d8+3, 20/x3)
Dagger +5 (1d4+2, 19-20/x2)
Gauntlet (from Armor) +5 (1d3+2, 20/x2)
Shield, Heavy Steel +5 (1d4+2, 20/x2)
Unarmed strike +5 (1d3+2, 20/x2)
Ranged:
Longbow, Comp. (Str +2) +4 (1d8+2, 20/x3)
Dagger, thrown +4 (1d4+2, 19-20/x2)
Special Attacks Smite Evil (1/day)
Spell-Like Abilities Detect Evil (At will)
Paladin Spells Known (CL 0, 5 melee touch, 4 ranged touch):
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STATISTICS
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Str 14, Dex 13, Con 14, Int 12, Wis 10, Cha 16
BAB +3; CMB +5; CMD 17 (Flat-footed 15)
Feats Dodge, Mobility, Power Attack (-1/+2)
Traits Rostlander, Suspicious
Skills Acrobatics -4, Appraise +1, Bluff +3, Climb -3, Diplomacy +9, Escape Artist -4, Handle Animal +9, Heal +0, Intimidate +3, Perception +3, Ride +2, Sense Motive +7, Stealth -4, Swim -3, Survival +0
Languages Common, Elven
SQ Aura of Courage (Su), Aura of Good (Ex), Divine Grace (Su), Lay on Hands (1d6)(4/day)(Su), Mercy: Fatigued (Su)

Gear:

Masterwork Cold Iron Longsword (330gp, 4 lbs)
Flail (8gp, 5 lbs)
Dagger (2gp, 1 lbs)
Comp. Longbow (+2 Str) (300gp, 3 lbs)
Arrows (34) (2gp, 6 lbs)
Arrows (6) +1 Bane (Animal) (magic, -)
Scalemail +1 (1200gp, 30 lbs)
Hvy. Steel Shield (20gp, 15 lbs)
Cold Weather Outfit (8gp, 7lbs)
(2)Potion, Cure Light Wounds (magic, -)
Potion, Shield of Faith +2 (magic, -)
Flask of Acid (10gp, 1 lbs)
Flask of Alchemists Fire (20gp, 1 lbs)
Smokestick (20gp, 0.5 lbs)

Backpack (2gp, 2 lbs)
-Bedroll (1sp, 5 lbs)
-Flask (3cp, 1.5 lbs)
-Flint & Steel (1 gp, 0 lbs)
-Steel Tankard (1 sp, 1 lbs)
-Rations (5 days) (25 sp, 5 lbs)
-Torch (x3) (3cp, 3 lbs)
-Waterskin (1gp, 4 lbs)
-Whetstone (2cp, 1 lbs)
-Wine (Fine, bottle) (10gp, 1.5 lbs)

Load: 58 Lt / 116 Md / 175 Hv
Total encumbrance worn/carried = 73.5 lbs
Total encumbrance in backpack = 24 lbs (Currently in saddlebags)

Wealth: 676 gp, 67 sp, 13 cp
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SPECIAL ABILITIES
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Aura of Courage (Su) You are immune to fear. Allies within 10' save at +4 vs Fear.
Aura of Good (Ex) The paladin has an Aura of Good with power equal to class level.
Detect Evil (At will)(Sp) You can use Detect Evil at will (as the spell).
Divine Grace (Su) You gain your Charisma bonus as a bonus to all saving throws.
Divine Health (Ex) You are immune to all diseases, including supernatural and magical diseases.
Dodge You gain a +1 dodge bonus to your AC.
Lay on Hands (1d6)(4/day)(Su) You can heal 1d6 damage (as a standard action, unless the paladin targets himself, in which case it is a swift action) 4/day.
Mercy: Fatigued (Su) When you use your lay on hands ability, it also removes the fatigued condition.
Mobility +4 to AC against attacks of opportunity.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Smite Evil (1/day)(Su) +3 to hit, +3 to damage, +3 deflection bonus to AC when used.

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MOUNTS & HIRELINGS
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"Selaes" Horse, heavy (combat trained)

Stats:

N Large animal
Init +4; Senses low-light vision, scent; Perception +8
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Defense
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AC 15, touch 13, flat-footed 11 (+4 Dex, –1 size, +2 natural)
HP 19 (2d8+10); CHP = 19/19
Fort +8, Ref +7, Will +3
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Offense
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Speed 50 ft.
Melee Bite +5 (1d4+5/20/x2), Hooves x2 +0 (1d6+2/20/x2)
Space 10 ft.; Reach 5 ft.
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Statistics
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Str 20, Dex 18, Con 21, Int 2, Wis 17, Cha 11
Base Atk +1; CMB +7; CMD 21 / 15 Fl (25 vs. trip)
Feats Endurance, Run
Tricks Attack, Combat Riding, Come, Defend, Down, Guard, Heel
Skills Perception +8, Stealth +0
SQ Combat Riding [Trick]
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Special Abilities
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Combat Riding [Trick] The animal has been trained to bear a rider into combat.
Endurance +4 to a variety of skill checks. Sleep in L/M armor with no fatigue.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Run You run faster than normal.
Scent (Ex) Detect opponents within 15+feet by sense of smell.

Carrying:

Bit & Bridle
Saddle, riding
Saddle bags
-Eadric's backpack (loaded)
-Lance (10gp, 10 lbs)
-Tent, small (10gp, 20lbs)
-Rations (5 days) (25 sp, 5 lbs)
-Bedroll (1sp, 5 lbs)
-(2) Waterskins (2gp, 8 lbs)
-Blanket, winter (5sp, 3lbs)
-Sack, empty (1sp, 1/2 lbs)
-rope, silk 50' (10gp, 5 lbs)
-(2)manacles (30gp, 4 lbs)
-shovel (2gp, 8 lbs)
-hatchet (6gp, 3 lbs)
-horse feed (7 days) (35cp, 70 lbs)
-Longsword (15gp, 4 lbs)
-Chainmail (150gp, 40 lbs)

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PROFILE
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Background:

Eadric was born to a middle class family in the city of Restov. His father is a minor bureaucrat who had high hopes for his only son. From birth, Eadric was taught to respect authority, follow the rules, be compassionate to others and to do what was expected of him. His duty, as his father explained to young Eadric, was to uphold the family honor and to serve his city and country to the best of his abilities. To this end, Eadric's lifelong goal, encouraged by his father, was to become a soldier in the service of Brevoy. As soon as he was able, he enlisted with a company of soldiers, serving as a squire to a minor noble and knight of the Surtova family.

Eadric took immediately to life as a soldier. He reveled in the regimented nature , and the code of conduct, of military life. He also proved an excellent student of the martial arts and excelled in his training. His charming personality and good nature made him a popular member of his company.

For a good many years, Eadric’s life was going exactly as planned. It did not last.

In peace times, Eadric was witness to all that was good about soldiers. However, when a minor civil unrest required the services of Eadric’s company, Eadric was witness to things he could not abide. The deaths of innocents. Soldiers behaving in ways contradictory to their code. Oaths given and subsequently broken.

The final straw for Eadric was his witnessing the razing of a small fortified outpost on the frontier because the inhabitants refused to pay taxes to some distant noble. Eadric’s company surrounded the fort and demanded it’s unconditional surrender. Upon refusal of the ultimatum, Eadric’s superiors gave the order to burn the fort to the ground, without regard to the presence of women, children and other innocents.

Eadric’s pleas for leniency and mercy were ignored. When Eadric attempted to intercede, he was soundly beaten, found in dereliction of duty and discharged from his company.

Eadric took what meager possessions he had and began to wander the frontier, lost in remorse and guilt, while looking for new meaning and purpose to his life.

Shamed and haunted by his participation in the slaughter of innocents , and unwilling to return home a failure in his father’s eyes, Eadric traveled from place to place. Never staying long, and subsisting mostly on the generosity of others or doing trivial labor in exchange for a meal and a warm place to sleep. It was during this time that Eadric reached a critical moment in his life.

During one of his lately, all too frequently, drinking binges, trying to erase the unwanted memories of recent events, Eadric had a vision. Cayden Cailean came to him in a vision and spoke (or so Eadric believed), telling Eadric that brave and good men are still needed on the frontiers of the world.

Eadric answered the call, became a holy warrior in the service of Cayden Cailean, and has made his way to the Stolen Lands looking to do good, bring justice to those who are oppressed and protect the innocent. He is currently looking for ways in which to advance these goals.

Personality:
Although Eadric is aware that his lawful nature is at odds with that of his deity, he sees this as a strength. Two paths, or approaches, to the ultimate goal of good and righteous deeds in service of Brevoy.

Eadric is humble man who does not preach or impose his beliefs on others. He is a man of his word, courageous, respectful of legitimate authority , highly disciplined and honorable in deed.

He remains haunted by his personal history and struggles with his drinking at times, something not helped by his deity inclinations, but remains committed to his cause.

His current situation sees him practically destitute, with only the clothes on his back and his sword on his hip. Eadric refuses to return home to his family and risk facing his father.

If one didn’t know better, Eadric seems to be reluctant to change his current lot in life, seeing it as a sort of penance.

Although Eadric is less likely to quickly accept new companions, those that earn his trust and respect can count on Eadric to be a loyal friend and ally.

Appearance:
Eadric is a clean cut young man with short brown hair and brown eyes. He stands 6' 2" tall and is quite lean, but muscular from many years of manual exertion.

While it is obvious that he is quite handsome, he has a seemingly permanent expression of sadness in his eyes.

His gear is meticulously maintained but it is well worn from many seasons of use and constant repair. A threadbare cloak hangs from his shoulders. His shield bears a painting of a tankard, denoting Eadric as a follower of Cayden Cailean.

Collected Prayers:
M'lord, grant me the persuasiveness to redeem those that can be redeemed, the prowess to smite those that cannot be redeemed and the insight to tell one from the other!

Blade with whom I have lived,
Blade with whom I now die,
Serve right and justice one last time,
Seek one last heart of evil,
Still one last life of pain,
Cut well old friend,
And then -- farewell--.