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Cabbagehead

Dryder's page

Goblin Squad Member. Pathfinder Adventure Path Charter Subscriber; Pathfinder Comics Subscriber; Pathfinder Modules Subscriber. Pathfinder Society Member. 1,829 posts (1,885 including aliases). No reviews. No lists. No wishlists. 1 Pathfinder Society character. 3 aliases.



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Liberty's Edge

Pathfinder Adventure Path Charter Subscriber; Pathfinder Comics Subscriber; Pathfinder Modules Subscriber

So, I am about to start this AP as a DM now.
I remember from being a player in this AP, that the beginning was kind of a strain, as none of us trusted the queen while bringing her the brooch, and also none of us wanted to be sent as helpers to the city guards and do the queen's bidding.

I came up with the idea to have Cressida Croft receiving a card from Zellara as well. This might happen a couple of days before she gets appointed as the new field marshal of the city guard, giving her time to follow the pcs to the Old Fishery.

She might even be a long-time friend to one or all pcs, making it easier to ask the pcs for help later on.

Gaedren Lamm will not be found in the Old Fishery, but documents show, that he might soon team up with Devargo Bavarsi, in order to start a huge shiver-trade organization. In the end, Gaedren will be found alongside Devargo in Eel's End, or maybe later, when a sister of one of the pcs dies because of shiver. This will lead into the HOUSE ON HOOK STREET, with the sister being the MALNOURISHED DREAM-THING of the first encounter in this module. Knowing that Gaedren has something to do with the shiver trade, this might be enough to get the players invested into the modules storyline.

Has anyone else thought about having Cressida being a part of the group initially before her new appointment requires her to be at the citadel most of her time?!

Liberty's Edge

Pathfinder Adventure Path Charter Subscriber; Pathfinder Comics Subscriber; Pathfinder Modules Subscriber

Hi there.
Last session this came up. Is this rogue class ability a mind-affecting effect? It doesn't state anything along those line in the description. I ask, because I have a hard time accepting, that a rogue can "bewilder" a, let's say, construct, or any opponent which is immune to mind-affecting effects.
MAybe I just have a translation issue here (I am german), but as I see it, bewildering someone is messing with the mind of the target, isn't it?!

Liberty's Edge

1 person marked this as a favorite.
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Hi there.
From time to time I come up with some ideas. This one should actually went to a publisher, but RL takes away so much of my free time, that I actually can't take on any projects, because I couldn't finsih them. Well, longs story short, this is for you to enjoy (or not - critique's always welcome).

I playtestet it once, which was pretty cool. I don't know, though, if the SR is a bit over the top or neccessary at all. I totally don't know if this is balanced, but I needed something to scare my high-level pc, and this the soulswarm has done pretty well... :)

Soulswarm CR18

A ghostly mass of intermingled bodies glides towards you. The faces of dozens of individuals distorted in agonizing pain.

XP 153,600
NE Huge Undead (incorporeal swarm)
Init +9; Senses darkvision 60 ft., lifesense, Perception +23

DEFENSES
AC 33
hp 216 (28d8+90)
Fort +15, Ref +12, Will +19
Defensive Abilities channel resistance +4, incorporeal;
Immune undead traits, swarm traits; SR 29
Weaknesses resurrection vulnerability

OFFENSE
Speed fly 60 ft. (good)
Melee swarm (5d6 negative energy plus energy drain)
Space 20 ft. maybe bigger?!
Special Attack Desperate Cacophony, Death Vision

STATISTICS
Str -, Dex 20, Con -, Int 13, Wis 14, Cha 18
Base Atk +18; CMB -; CMD -
Feats Blind-Fight, Dodge, Improved Initiative, Iron Will, Toughness (5 left)
Skills Fly +36 [28 ranks plus Dex-Mod +5 plus Class Skill], Intimidate +20 [16 ranks plus Cha-Mod +4], Perception +23 [18 ranks plus Wis-Mod +2, plus Class Skill], Stealth +36 [28 ranks + Dex-Mod +5 plus Class Skill]
Languages Telepathy 100 ft.

ECOLOGY
Environment any
Organization solitary
Treasure none

Desperate Cacophony (Su) The wrongfulness and tragedy involved in the death of the souls make them so sad, angry and desperate, that they start wailing and screaming as soon as they feel any signs of life nearby. The wailing fills the air in a 20 ft. radius, making concentration difficult, much like the spell, distracting cacophony (from Ultimate Magic), but with a slightly more difficult DC. Casting a spell in this area requires a concentration check (DC 20 + level of the spell being cast).

Death Vision (Su) The moment a soulswarm is finally put to rest, the creature which killed the swarm gains a vision of the moment of death of the souls. This vision is so intense, that the creature becomes shaken for 24 hours, if it doesn't succeed on a Fortidude Save (DC25). If the save succeeds, the shaken condition last for 10 minutes only.

Resurrection Vulnerability (Su) A resurrection cast on a soulswarm reduces its size by one category, a minimum of Medium. A true resurrection destroys it instantly.

Sometimes, when dozens of people die at the same time because of the same reason, be that a human made event or a natural desaster, their souls bind together to overcome their grieve and form a soulswarm. The same is true if people die in a massacre, where the wrongfulness and injustice of the act has the same effect.
In some cases, if the relatives and survivors honor those dead, the forming of such a swarm can be prevented from happening. But if the dead are just being left behind without proper burial, a really frightful and horrendous creature comes into existence.

A soulswarm is a flying intermingled mass of dozens of souls, which claw out and scream at the living. Being an undead creature, a soulswarm doesn't need to breathe, so it can also be found underwater.
The soulswarm presented here is a typical example of its kind. Depending on the kind of death the souls experienced, a soulswarm may have other powers as well.

Liberty's Edge

Pathfinder Adventure Path Charter Subscriber; Pathfinder Comics Subscriber; Pathfinder Modules Subscriber

Title says it all. I havenˋt found a way for a pc to discern if someone is possessed or not...
Any hint or help is really appreciated.

Liberty's Edge

Pathfinder Adventure Path Charter Subscriber; Pathfinder Comics Subscriber; Pathfinder Modules Subscriber

I would love to have a huge city campaign with multiple things going on and thought about combining HR wit CotCT.

Spoiler:
First thought was that Ileosa and Barzillai would be working together with Ileosa trying to become what she wants in CotCT and Barzillai what he wants in order to rule the lands together.

I am just starting thinking this over and would like to know, if someone had the same idea?! I am still not sure of this might work, but maybe someone here has some great ideas on how to get such a campaign going...

Liberty's Edge

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The incorporeal entry says:"It can be harmed only by other incorporeal creatures, magic weapons or creatures that strike as magic weapons, and spells, spell-like abilities, or supernatural abilities. It is immune to all nonmagical attack forms. Even when hit by spells or magic weapons, it takes only half damage from a corporeal source (except for channel energy)."

So, can a dragon, who has DR damage an incorporeal creature with its natural weapons?
The dragon entry only says, its natural weapons count as magical for the purpose of overcoming DR.

But, for example, a shadow doesn't have DR...

And how about the Dragon's Breath Weapon?

Liberty's Edge

Pathfinder Adventure Path Charter Subscriber; Pathfinder Comics Subscriber; Pathfinder Modules Subscriber

So, one of my players wants to play a paladin of Iori, not exactly the perfect choice of a god for a paladin, but here we go.
I now wonder, if there's a Paladin Code of Iori to be found somewhere?!

If not, I thought of making my own, according to the work of the Sacred Order of the Archivists.

Parts of the code than could be...
1. I will never change the truth about history or any given event.
2. I will never cite wrongfully
3. I strife to preserve history in any way possible
4. I will never destroy books, scrolls, stoneplates or anything else with written words and signs on it

etc., etc. ...

Any ideas, what else (or maybe totally different things) could be included?!

Liberty's Edge

Pathfinder Adventure Path Charter Subscriber; Pathfinder Comics Subscriber; Pathfinder Modules Subscriber

Well, I am searching something like this for years now.
Diary Apps just don't work, and calendar apps are clumwy in this regard.
An App, where you can enter the campaigns weekday names, month names and number of days, also the naming and roll of years...

This would be awesome to have.
I know, I could just write it down somehow, but thos calendar and diary apps just look neat...

Any experiences?!

Liberty's Edge

Pathfinder Adventure Path Charter Subscriber; Pathfinder Comics Subscriber; Pathfinder Modules Subscriber

While preparing the AP, I thought that the history of Rexus could also fit for a pc. This way, a pc would have a real reason to oppose Barzillai Thrune.
The pc could also be the one who wnated to contact the other pcs at the protest at the very start of the pc.
Only the

Spoiler:
key the decoding of the documents must be taken care of.

What do,you guys think - is this a good idea or not?! I think, it would invest the pcs far more into the AP...

Liberty's Edge

Pathfinder Adventure Path Charter Subscriber; Pathfinder Comics Subscriber; Pathfinder Modules Subscriber

Does anyone alreafy have experiences playing this AP without the Rebellion Subsystem? Do you think its possible at all?

I will DM this AP, but am thinking on not using those rules. I know my players, and I am sure they will not exactly like such stuff. They rather handwave those kind of things...

Liberty's Edge

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If I am a rogue with levels in the Shadowdancer PrCl, do I count, for a rogue talent like resiliency, wich states, that I get temp. hit points equal to twice my rogue level, both classes, or only the rogue levels?!

I think, it's only rogue, but I want to be sure.

Liberty's Edge

Pathfinder Adventure Path Charter Subscriber; Pathfinder Comics Subscriber; Pathfinder Modules Subscriber

Why do the runes disappear from a scroll if a caster copies a spell from it?
I just want to understand the reasoning behind that rule?
If I copy a spell from another mages spellbook, the writing does not disappear.

Liberty's Edge

Pathfinder Adventure Path Charter Subscriber; Pathfinder Comics Subscriber; Pathfinder Modules Subscriber

I think of implementing the module "No response from Deepmar"!
I thought of the rebells having need of a prisoner who would either make a good addition to their ranks, or who just has infos the rebells desperately need.
When the rebells start to try getting an official allowance to visit the island, they themselves, or a spy get's the info, that something's amiss in Deepmar. This might just be the perfect time to get there in secret...
Anyone else planning something like this, or who has an idea how to stage this better?

Liberty's Edge

Pathfinder Adventure Path Charter Subscriber; Pathfinder Comics Subscriber; Pathfinder Modules Subscriber

Will those society scenarious, which are tagged "unavailable" be available someday? Or are they only for socetiy GMs?
Some of them sound really cool!

Liberty's Edge

Pathfinder Adventure Path Charter Subscriber; Pathfinder Comics Subscriber; Pathfinder Modules Subscriber

In the monster entry of the Bestiary 3 a special attack called 'faith-stealing strike' is mentioned, but I can't find any info about it...
Can someone please help me out here?!

Liberty's Edge

Pathfinder Adventure Path Charter Subscriber; Pathfinder Comics Subscriber; Pathfinder Modules Subscriber

From B3:

"GRAVEKNIGHT ARMOR In death, the graveknight’s life force lingers on in its armor, not its corpse, in much the same way that a lich’s essence is bound within a phylactery. Unless every part of a graveknight’s armor is ruined along with its body, a graveknight can rejuvenate after it is destroyed. A typical suit of full plate graveknight armor has hardness 10 and 45 hit points, though armor with enhancements or made of special materials proves more difficult to destroy. Merely breaking a graveknight’s armor does not destroy it; it must be ruined, such as by being disintegrated, taken to the Positive Energy Plane, or thrown into the heart of a volcano."

So, what does happen, if a pc takes/wears the armor, after fighting and killing the graveknight?
Does the Graveknight form again inside his armor, or does he reform where his bones lie (or have been destroyed)? Does he know where his armor is, in this case? Does the know wearer of the armor realize anything about the armor?

I wonder, because it could easily be, that our fighter will use the armor after the fight, and as nobody knows anything about grave knights this could spell trouble...

Any hint, idea and help is appreciated, as I presently don't exactly know how to GM this...

Liberty's Edge

Pathfinder Adventure Path Charter Subscriber; Pathfinder Comics Subscriber; Pathfinder Modules Subscriber

Or only spellcasters?
I thought everyone who just wears the ring can use the stored spells, even fighters, barbarians, etc...

Liberty's Edge

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So, I DM RotRL with SS together in one huge campaign.
Since one of the players got his shadowy companion (from the Shadowdancer PrCl), that Shadow is starting to get a nuisance, especially the STR damaging stuff! That was especially hard, against the giants, but he's using it against almost every opponent.

Anyway, I wonder now, if anyone else experienced those problems, and what you did against it.

I know, there are ways to stop that damaging-thing, but on the other hand, it's that fine line between geeting rid of a nuisance and allowing a player to use one of his Class Features.

Any experiences or maybe ways to work with that "problem"?!
Every answer is welcome! :)

Liberty's Edge

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This thread made me think about creating PCs.

It seems, and I have experienced this a lot of times, that there are two different ways to approach a new pc you want to play.

Rules-wise, or Story-wise.

Its very rare to have a player, wo comes to me, with a picture of a pc, complete with a background, with flaws and fears, things that motivate him, etc., that is not perfectly min/maxed.
Normally players come and say they found out a great combo of combining X with Z, which makes a great pc, who should be able to easily do Y.

What I, as a long-time GM (I am dming for over 30 years now) experienced time and time again is, that players see the rules only as a way to find loop-holes, or ways to built the (technically) best character one can have.
This is sad, as the rules are open enough to play a lot of styles.

I always try to tell my players to first come up with an idea of a person they want to play, not looking at the rules, until the vision of the pc is completed.
It's not bad to not have the best values in attributes you could possibly have according to the rules. Because, if the players don't try to get the most out of the rules, the GM certainly has an easier time during play. Not to kill them off, but to challenge them.

So, what I mean, in the end, is probably (I don't know if I managed to get along what I mean, english is still hard, but...):
I, as the GM don't like it, when players show me the class, prestige class and other rules stuff they want to play. I love it, when a player says, I envisioned a person, who is/can/loves to, etc.
This makes it so much easier to run the game in a lot of ways. Being that incorporating the pcs into the storyline of the campaign, or properly challenge the pcs.

What did you guys experience, think of this...

Liberty's Edge

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Spoiler:

On p.18 it is said, that Harg doesn't dare to oppose Kreed and that he would start doling out true justice, if he would get support from the citizens if Falcon's Hollow.

Does this match with his alignment of NE as stated on p.15?

Liberty's Edge

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I am in the planing stages for this module.

Spoiler:

I wonder, if it might be a good idea (I know, it's said otherwise in the module), to let the pcs actually be townsfolk.
I think, it might be easier to motivate them to investigate the collapsed tower and all that is behind it.
I, personally think, that it will not be too bad, if the pcs know one or two things about the town. They don't have to know much about the history of it's founder, so that there will be enough to find out about the twon they're living in.

Any thoughts? Did someone already tried this?

Liberty's Edge

Pathfinder Adventure Path Charter Subscriber; Pathfinder Comics Subscriber; Pathfinder Modules Subscriber

I think I once read you can only use one Combat feat in a round, but I am not sure.
Can I use Precise Shot while performing Manyshot?!

Liberty's Edge

Pathfinder Adventure Path Charter Subscriber; Pathfinder Comics Subscriber; Pathfinder Modules Subscriber

We had this idea/discussion a few days ago, as it never happened that a player of a fighter character did not choose to take PA as a feat.
And, it seems, that PA is necessary for the fighter anyway.

Liberty's Edge

Pathfinder Adventure Path Charter Subscriber; Pathfinder Comics Subscriber; Pathfinder Modules Subscriber

So, we had the situation that my pc fought with an undead bane weapon vs an incorpreal undead creature.
My DM told me, that the whole damage gets cut in half vs that creature. I argued, that the xtra 2d6 from the bane quality should get through completely.
I could'nt find any rule on this. Does anyone here know's what is correct?

Liberty's Edge

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... so that I can insert THE ASYLUM STONE?

I run both campaigns together for one group (with skipping Foxglove Manor and part 2 of SS).

Spoiler:
I have the whole campaign laid out by now, but somehow don't know how to get the players to go to Kaer Maga (after they've beaten Barl Breakbones on Hook Mountain) instead of running straight to Sandpoint in order to help vs. the Giant's attack on the town.

Any ideas out there?! I seem to have a brain-blank on that by now... ;)

Liberty's Edge

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Last session, my players decided to visit this little island. As I haven't much info about it, I decided to play some mind-tricks with them, which made them turn around, leaving the island on its own - for now...

Now I wonder, if anyone can tell me, if there's more info, other than that in the Jade Regent AP, and one of the issues of the PF comic?

I don't know what to do, if the go there again...

Liberty's Edge

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In the last part, Magnimar gets hit by a huge tsunami, and parts of the city are destroyed.
Has it been said somewhere, how Sandpoint, Windsong Abbey and other localities are hit by that tsunami?

Liberty's Edge

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Is there an organization of witch-hunters or hunters of supernatural beings, demons, etc...?!

Liberty's Edge

Pathfinder Adventure Path Charter Subscriber; Pathfinder Comics Subscriber; Pathfinder Modules Subscriber

Anyone had any experiences with Initiativeboard?
I use this App for a while now, and think, its one of the best, if not the best Ini tracker out there.

Hp, Dex, different campaigns, custom conditions, save/load option, etc...

If you don't know it, check it out.

Liberty's Edge

Pathfinder Adventure Path Charter Subscriber; Pathfinder Comics Subscriber; Pathfinder Modules Subscriber

Ahm, one question.
I cancled my sub on the PF-tales and suddenly the frame around my avata is missing.
Why? I had it before I subscribed to the tales?
Not that it matters, I am just curious...

Liberty's Edge

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I know, it's been said a hundred times, but it can,t be said enough: Paizo's customer service is awesome!

They never make a fuss about anything.
Canceling a subscription is so easy! I am german, and canceling a sub here in Germany is a huge pain!
You have to cancle a certain amount of time beforehand, otherwise the sub get's extended another year automatically.
With Paizo? Just shoot them an eMail, and - done!

So, again, thank you for being so awesomely fuss-free, down-to-earth and uncomplicated as you are!

Liberty's Edge

Pathfinder Adventure Path Charter Subscriber; Pathfinder Comics Subscriber; Pathfinder Modules Subscriber

Ok, I've read so many posts asking about which advancement track to use, what to change for parties of more, or less than 4 pcs, and what encounters to use, to not fall behind, that I started to wonder, how many of you guys take xps serious?!
I know, they have to be in the rules-system, but I don't use them at all!

I always tell my players, that they will level up, when the time is right regarding my campaign-planning. It's so much easier to plan a campaign, and it makes it easier to insert other stuff, which is not part of an AP, for example.

In the end, it's not GM vs players, so my players know that I won't cheat them, or keep them less effective against opponents on purpose.

How do you guys do XPs? Do you use them as precisely as possible, or any other way?

Liberty's Edge

Pathfinder Adventure Path Charter Subscriber; Pathfinder Comics Subscriber; Pathfinder Modules Subscriber

Spoiler:
Nualia's statblock show's one of her feats being Lamashtu's Mark. But I can't find the source of it, and it is not explained what it does. Can someone please point me to where I can find a description of that feat?

Liberty's Edge

Pathfinder Adventure Path Charter Subscriber; Pathfinder Comics Subscriber; Pathfinder Modules Subscriber

I am presently thinking of using the floorplan of the Pythoness House from the Ptolus setting as Foxglove Manor, because I really like the layout of Pythoness House, which is much more...twisted.
Anybody here who has tried this allready?

Liberty's Edge

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I missed such a list, and because there's so much info stored in the various articles, and taking every single AP from my shelf to find a special article is too much work, I thought I could compile such a list. Maybe some of you find it helpful, so I decided to post it here.
I only listed the accompanying articles, and didn't include the Journals or Bestiary (although a full list of the monsters to be found there would be cool as well). Further, from AP 49 on, Paizo included articles like the NPC Gallery and the Treasure-Section, which I also kept out of the list.
Entries written in capital letters are articles about a god, and entries written within "" are Set Pieces, which appeared from AP 13 through 24. If you find mistakes, just post them here. I plan to update this list in the future.
So, here we go...

RISE OF THE RUNELORDS
01 Sandpoint, The History of Thassilon
02 Magnimar, DESNA
03 Keeping the Keep, Varisia
04 Borne of Stone (Giants), Dragons of Golarion
05 Magic of Thassilon, LAMASHTU
06 Karzoug the Claimer, Hazards on the World's Roof

CURSE OF THE CRIMSON THRONE
07 Harrow, People of the Road (Varisian way of life)
08 Plague and Pestilence, ABADAR
09 Faces of the Earthbound Evils (Rakshasas), The Red Mantis
10 The Cinderlands, People of the Storval Plateau
11 The Hold of Belkzen, ZON-KUTHON
12 Relics of Kazavon, Harrow Deck of many things

SECOND DARKNESS
13 Riddleport: City of Cyphers, The Gold Goblin, "St. Casperian's Salvation"
14 The Stars are right (Solar System), CAYDEN CAILEAN, "Teeth of Araska"
15 Celwnynian, Drow of Golarion, "Lament for Emerald Rain"
16 Zirnakaynin, Abominations of the Drow, "The Blood Below"
17 Kyonin, CAILISTRIA, "Sun Dagger's Crown"
18 The Land of Black Blood (Darklands), Demon Lord's of Golarion, "Infestation"

LEGACY OF FIRE
19 Gnolls of the Brazen Peaks, "Refuge of Nethys"
20 In the Shadow of Pale Mountain, SARENRAE, "Coils of Fire"
21 Tales and Truths of Genies, The Katapesh Marketplace, "Hell of Eternal Thirst"
22 The Seals of Sulesh the Great, Keepers of Chaos (Proteans), "Waves of Kakishan"
23 The City of Brass, ROVAGUG, "Beyond the Chain of Fire"
24 Spawn of Rovagug, Wishcraft, "The Decanter of Black Death"

COUNCIL OF THIEVES
25 Westcrown, Tieflings of Golarion
26 The Six Trials of Larazod, IOMEDAE
27 Treasures of the Pathfinders, Hellknights
28 In the Fiends Grasp (Possession), Path of the Hellknight
29 Ecology of the Thieves Guild, ASMODEUS
30 Catastrophe!, MAMMON

KINGMAKER
31 Exploration, Brevoy
32 Of Cities and Kings, ERASTIL
33 Iobaria Gazetteer, Into the Stolen Lands
34 Ecology of the Boggard, The Soils of Kings
35 Pitax, GORUM
36 Beyond Kingmaker, The First World

SERPENT SKULL
37 Shipwrecked!, Ecology of the Serpentfolk
38 Eleder, GOZREH
39 Expedition to Saventh-Yhi, The Path of Juju
40 Ecology of the Charau-Ka, Dungeon Deathtraps
41 Ilmurea: Shimmering Spiral of the South, NETHYS
42 Beyond Serpent's Skull, YDERSIUS

CARRION CROWN
43 Ravengro, Haunts: Te Unquiet Dead
44 PHARASMA, Esoteric Order of the Palatine Eye
45 The Whipsering Way, Ecology of the Lycanthrope
46 Cults of the Dark Tapestry
47 Caliphas, URGATHOA
48 Continuing the Campaign, Liches of Golarion

JADE REGENT
49 Sandpoint Hinterlands, Ecology of the Oni
50 Kalsgard, SHELYN
51 Crown of the World
52 Ecology of the Kami, Way of the Ninja
53 Minkai, IRORI
54 Continuing the Campaign, Kasai

SKULL & SHACKLES
55 The Life of a Pirate, BESMARA
56 Oceans of Golarion
57 Port Peril, Scourges of the Shackles
58 Mysteries of the Shackles, Ecology of the Cyclops
59 Fleet Battles, NORGORBER
60 Continuing the Campaign, Sea Monsters of Golarion

THE SHATTERED STAR
61 The Shattered Star
62 The Gray Maidens, TORAG
63 Gangs of Kaer Maga, Missions in Magnimar
64 Before Sin (Qlippoths)

Liberty's Edge

Pathfinder Adventure Path Charter Subscriber; Pathfinder Comics Subscriber; Pathfinder Modules Subscriber

If you have a mythic tier and are affected by a level draining effect, does this affect your mythic tier?
What, if your are hit by a level draining mythic creature?

Liberty's Edge

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I just realized, after finishing my Darkmoon campaign and starting RotRL, that Varisia doesn't have it's own guide.
The Guide to Darkmoon Vale was a tremendous help during gaming and preparing, as a "one place to look stuff up"-source.
But, unfortunately, there's no such thing for Varisia! All infos are scattered throughout other products - Jade Regent #1, articles in other APs, etc...
Ok, we have the Companion, but I really would love to get my DM sourcebook, called Guide to Varisia, 64 pages of awesome goodness!

Liberty's Edge

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...a tribe of Brinestump goblins.
I so love this monster since I first read it, and it even looks a bit like a goblin (a somehwat special one, granted).

Anyone else remembers this little critter?

Liberty's Edge

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I really like the paper minis line.
I have one issue, which came up repeatedly during gaming.

It is far easier to use a swarm mini, if it is just outright flat, not a figure, like the other ones.
It's easier to move it around, and it is far more obvious who is caught in the swarm after it moved...

So, would it be possible to just give us a picture of a swarm (of the correct size), without the base, which can be laid onto the battlemap?

Liberty's Edge

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Please, oh please tell me, you will sell this cover as a poster as well...!!!

Liberty's Edge

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Oh my, and my order is still pending...
Can't wait to read part two!
Awesome web enhancement, well done!

Liberty's Edge

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- Pathfinder Chronicle? I mean, a little (or rather big) journal of a pathfinder, who travelled Varisia, for example? With little (maybe inaccurate) maps of dungeons, villages, sketches of people or monsters, descriptions of whatever...

I really want to SEE one of those published volumes!
It would be also great to give it to the players, at least once in their PF-carreers.

As topics could be used:

- Rise of the Runelords, or any other "old" AP.
- One of the modules...
- Something totally unrelated to an AP or module - a mission which only scratches on things we (DM or players) already know.

Liberty's Edge

Pathfinder Adventure Path Charter Subscriber; Pathfinder Comics Subscriber; Pathfinder Modules Subscriber

I need some advice from someone who has already DMed the AP. 
Beware - SPOILERS for CC and the Carion Hill-Module!!!

The background… (spoilered, to keep the post clean):

Spoiler:
… I started a group of players new to PF last year, and they wanted to try it first. So I decided to DM the Falcon Hollow series. But after two sessions, they totally jumped on the system and the world and wanted for more! Now they have such cool backgroundstories for their pcs, that I just don’t want to start with new pcs, and an AP.

The group is level 5 and has played through the following modules:
- Falcon Hollows Last Hope
- Crown of the Kobold King
- Some sneaking around in Kreeds manor to free Ulizmilla… :)
- they are now in the middle of Return of the Kobold King.

So I wonder how to proceed from here on. I wanted to get them into the Carrion Crown AP somehow, starting with Broken Moon, because it somehow fits to the Drazmorg story. So I have the following sequence in mind:

- Hungry are the Dead: adjusted to Level 5
Drazmorg found the seal and the Ectoplasma, which Adivion needs, below the monastery featured in Crown of the Kobold King. The group will encounter Adivion in Falcon Hollow, while he’s visiting to get the Ectoplasma first hand from Drazmorg.

- Carrion Hill: adjusted to Level 6
The PCs get invited by judge Daramid, who is a friend of the father of one of the PCs (who’s also a member of the Paladine Eye). Daramid explains what happened “during the first two parts of the AP”, and that they fear that someone is trying to get all the incredients for the crown. The release of the Shogotth is only a diversion to be able to steal the seasage effigy, which was hidden somewhere below Carrion Hill.
Judge Daramid functions as a tool to inform the PCs of whatever they need to know to be able to start the AP with part 3.

One of the PCs is desperately searching infos about her past (and future), which she might find in the library of the Ascanor Lodge…

My questions:
- Do I have to take care of something else?
- Would Drazmorg work as well as the BBEG of the AP, if I manage to let him survive?
- Any idea what would cause me troubles with all of that?

Thanx already for reading this lengthy post!

Liberty's Edge

Pathfinder Adventure Path Charter Subscriber; Pathfinder Comics Subscriber; Pathfinder Modules Subscriber

I had a discussion with my DM the other day. During a fight, my rogue got into a flanking position, and I took my Sneak-dice, when my DM said, I am not flanking at all.
The other flanker was our oracle, and my DM explained, that spell-users don't threaten adjacent enemies...

I never heard of this before and couldn't find a rule for this.
Was my DM correct?!

Liberty's Edge

Pathfinder Adventure Path Charter Subscriber; Pathfinder Comics Subscriber; Pathfinder Modules Subscriber

I just downloaded the Kobold Quarterly 22, which contains "A Pathfinder Society Guide to Varisia". (p. 76f)

Under the entry of Korvosa it is written that

Spoiler:
The city is home to Varisia’s only monarchy, and Sickly King Eodred II currently occupies the Crimson Throne.

Isn't this guide meant to be for season 4 and isn't Shattered Star an official sequel to the first three APs?

If so, the above should be corrected, or am I totally wrong?

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