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Threads
So, I started up a Falcon Hollow Campaign with players new to the PF-System. As it happens, they totally love the system and want more...
Here are my ideas so far... Spoiler:
I had the idea, to make Drazmorg the BBEG, exchanging him with Adivion Adrissant. He has found the formula for the elixir below Droska's. So when my PCs finally play through HUNGRY ARE THE DEAD, they will not fight Drazmorg, but his most trusted Apprentice, who he left behind to wreac havoc in the area in the name of the Whispering Way. Of course, my players will encounter Lucimar as well, who is after Drazmorg who starts stealing his position in the Whispering Way. I adapted HUNGRY ARE THE DEAD for level 5, than I have to somehow get them to CARRION HILL (which I have adapted to level 6). There, I plan to have a meeting with Judge Daramid, who shall fill them in on any info needed from part 1 and 2 of the AP. From there on, I want to start with BROKEN MOON. My questions now, to anyone who has read/played/DMed through Carrion Crown. 1) Which infos do I need to give my players from parts 1 and 2.
2) When do the players exactly get to know what the BBEG in the CC-AP is about to do? 3) What do you think I have to take into account with making Drazmorg the BBEG of the whole AP. 4) Any other issues I have to take care off?!
Thanx, for being that patient while reading all of this lenghty post. I really hope someone here can give me some advice. Ok. I started with some new players. We finished Crown of the Kobold King, they just freed Ulizmilla from Kreeds dungeon (my design), where they also found hints pointing to the fact that Kreed is doing buisness with Baron Vendikon. Now we are about to play Tower of the last Baron. Afterwards I wanted to go to Cheliax, because..ah well, doesn't matter really. I now want to know from someone who played CoT already, if I could start that AP with part 3... What did I miss in the first parts what I have to incorporate into the story?
True Death (Su) :(...)Spellcasters attempting to bring a creature back from the dead using raise dead or similar magic must make a caster level check with a DC equal to 15 + the assassin's level or the spell fails and the material component is wasted. (...) Does the DC for that caster level check increase, if the assassine has meanwhile gained a level, or is the level the assassin had while killing the victim the one whichalways counts? ... can that skeleton still use its attacks with its wings?
Rules say, that it retains all the natural weapons, manufactured weapon attacks, and weapon proficiencies of the base creature, except for attacks that can’t work without flesh. And I am not sure if it retains some of those Special Abilities: Blindsense
Two questions: 1) Does the mist created by the RED SHROUD ability move with the assassin? Is it centered on the assassin? 2) The mother of one of my PCs is a Red Mantis Assassin. She will be contracted by Thuldrin Kreed, once the PCs become a pain in his ...!
What, if a Red Mantis Assassin realizes, that she has to change her life and stop following her assassin career? Does she retain her Red Mantis PrCl abilities?! I just got my pdf and it's awesome, really! As I just started a Darkmoonvale campaign, I checked that area first.
Spoiler:
as Olfden got attacked by hordes out of that Forest during the Night of the Silver Blood Now it lies far more to the east, and very far away from Arthfell. As my campaign started during the Night of the Silver Blood, and I situated Olfden where it is shown on the Darkmoonvale map, I would love to have an official answer, which map is more accurate now. And thanx for that awesome product! So, i will start dming this soon.
Any ideas what else to add during this encounter? I am presently preparing to run SS (we will start in january 2011).
Spoiler:
Sasha Nevah's background. I now wonder, if I could just let the player take the role of Sasha, without letting him know - using another npc (associated to another group, using material from the faction and npc guide) instead of Sasha.
The pcs background has also a lost father, which the pc is about to search, as she doesn't get along with her mother, and the mothers business. Last time she heard, her father was on its way to the Mwangi Expanse, in search of something (maybe this has something to do with what the Red Mantis is hoping to find in Saventh-Yhi). Do you guys think this might cause problems? I am presently thinking, that it might be perfect to get the pcs into the "faction war" about Saventh-Yhi and there might be some pretty fine dilemmas/choices to be solved for that particular pc. Thoughts? Slayer (Ex): At 17th level, an inquisitor learns to act
Can someone please explain to me, what the 'marked' part means?
I plan to start Serpentskull in january.
Can someone clarify for me, if I can cast this spell on someone else? It has a Range entry, but the description is only talking about the caster?!
I found this in SINS OF THE SAVIORS:"The Scribbler took this as a sign that Lamashtu’s designs on the region are of great importance, and rightly so,Â
I Wonder, if we can expect another AP or Module, dealing with Lamashtus Plans on the Region? Just finished incorporating the errata to my Bestiary and have found some issues (page references are to the Errata Document): p.5: Under PAGE 231 - the Rakshasa damage is written as (1d4+4/15-50). Only a minor error, I think it should read "15-20". p.6: Under PAGE 271 - I am sure, the bullet-point entry should read "It does not gain the VAMPIRE'S Create Spawn ability." Sorry, this is actually correct, as it's a change to the Wight stats! Thanx, hogarth. p.6: Under PAGE 272 - We should change the Skills line, but it's actually the same as in the book. p.6: Second PAGE 309 - should actually be PAGE 310, as the error is on that page, although the Undead section starts on p.309. The Special Ability WEB of the Spider reads as following (AP#4, p.79): Quote: Web (Ex) The deathweb can create sticky webs to ensnare enemies. (...) This is similar to an attack with a net (...) As a standard action, an entangled creature can escape with a successful DC 16 Escape Artist check or burst it with a DC 24 Strength check.(...). Is this just happening, and the pcs are considered ensnared or entangled, or is this a ranged (probably touch) attack, and the attack bonus is just missing?! Last session we had a discussion about what to play after we finished RotRL. I told my players about Kingmaker and they totally jumped on it. While talking about that AP, we had the idea how cool a magnetic FlipMat would be, showing the Hexes of the whole AP, with small magnetic icons, to put into the explored hexes (like the ones on p.15 of Stolen Lands for example). Of course, they should be small enough to put at least two of them into a single hex - and a party-icon should be there as well, to show where the pcs are.
Oh well, I am just dreaming... * goes searching his ring of three wishes * Either the spells description is not totally clear, or I just don't get it.
*Note: Don't worry, I don't have (or ever will have) a situation where this problem might arise... but I would like to know! The more I read about Stolen Lands and the Player's Guide, the more I get the feeling that this old module from Mr. Bulmahn would fit nicely and into this AP, as a great addition. I just have to wait for the next two installemtents, to know where to put it exactly. Different locations, wilderness, Fort Thorn, even those fey (and those rosebushes) would fit. And not to forgett Lord Vardak, who wants to forge his own kingdom... One of my players didn't believe me, when I told him, that there's a -2 on every range increment after the first. He said its still -2/-5 and so on. I wanted to show him, but I couldn't find it in the PF-Core Rulebook.
Thanx,
... I decided to do another playtest during my actual RotRL-campaign.
I also made the Sanpoint paladin, Sir Jasper Korvaski, a 4th level Cavalier, who might also come in as help during the raid. I'll post here how it went, as soon as we played it! The more and more I read and think about the Summoner and the Witch (I get to playtest them in a week earliest, sadly), I get the impression that they both are really great to tell stories in a campaign. I see great potential in keeping them for NPCs only - having npcs with abilities my players can't guess, is awesome.
Hi there! First of all - I don't want to have a replacement copy! Why I write this? Well, I got one for the Campaign Setting and the Corebook as well, and I don't want Paizo to think of me like I do it on purpose... I was so afraid of experiencing binding or paging problems again with a Paizo Hardcover and, well, my Bestiary finally arrived (wonderfull book!).
I tell you this, because I wonder if you take any actions towards the company which is putting your hard-cover books together? Or if this whole problem is a known issue for you guys?! Greetz,
Hi Cosmo! Could it be possible, to take "THE SEEKERS" out of order #1258664, in order to get my donwloads and shipment earlier? It's been so long without my monthly Paizo-fix, and I desperately need the Bestiary.
Hey Paizo people! As I just received my replacment copy of the Core rulebook, I have one copy I could give away for free, but don't know if I am allowed to.
I life in Germany, so sending it to the Us wouldn't make sense because of shipping costs... but Europe... I don't know if this has been adressed, but while I was searching the rules for Water, I checked the Index and it told me to check p. 432.
Everything seems fine until page 424. Next pagse are reprints of pages 417-424. Thereafter I have pages 441-448, followed by 441-448 again... missing pages 425-440 completely! I can't find my water rules, and my book seems to be printed totally wrong... Any ideas?! p. 113, left column below Sorcerers and Bards: If I cast Feather Fall and want to Extend it, what would be the casting time? Feather Fall has 1 immediate action, which I would have to double?! That would be - 1 standard action??? p.113, right column below Multiple Metamagic Feats on a Spell:
p.118 ARCANE STRIKE
p.136 VITAL STRIKE
Thanx for thoughts, insights and outright solutions (which I might have overseen in the book). ... the "View your recent posts" page.
I am planning on DMing CotCT soon. The only thing I don't like about the first adventure is the "rail-roading" in the first part.
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