So, we had the situation that my pc fought with an undead bane weapon vs an incorpreal undead creature.
... so that I can insert THE ASYLUM STONE?
I run both campaigns together for one group (with skipping Foxglove Manor and part 2 of SS).
I have the whole campaign laid out by now, but somehow don't know how to get the players to go to Kaer Maga (after they've beaten Barl Breakbones on Hook Mountain) instead of running straight to Sandpoint in order to help vs. the Giant's attack on the town.
Any ideas out there?! I seem to have a brain-blank on that by now... ;)
Last session, my players decided to visit this little island. As I haven't much info about it, I decided to play some mind-tricks with them, which made them turn around, leaving the island on its own - for now...
Now I wonder, if anyone can tell me, if there's more info, other than that in the Jade Regent AP, and one of the issues of the PF comic?
I don't know what to do, if the go there again...
In the last part, Magnimar gets hit by a huge tsunami, and parts of the city are destroyed.
Anyone had any experiences with Initiativeboard?
Hp, Dex, different campaigns, custom conditions, save/load option, etc...
If you don't know it, check it out.
Ahm, one question.
I know, it's been said a hundred times, but it can,t be said enough: Paizo's customer service is awesome!
They never make a fuss about anything.
So, again, thank you for being so awesomely fuss-free, down-to-earth and uncomplicated as you are!
Ok, I've read so many posts asking about which advancement track to use, what to change for parties of more, or less than 4 pcs, and what encounters to use, to not fall behind, that I started to wonder, how many of you guys take xps serious?!
I always tell my players, that they will level up, when the time is right regarding my campaign-planning. It's so much easier to plan a campaign, and it makes it easier to insert other stuff, which is not part of an AP, for example.
In the end, it's not GM vs players, so my players know that I won't cheat them, or keep them less effective against opponents on purpose.
How do you guys do XPs? Do you use them as precisely as possible, or any other way?
Nualia's statblock show's one of her feats being Lamashtu's Mark. But I can't find the source of it, and it is not explained what it does. Can someone please point me to where I can find a description of that feat?
I am presently thinking of using the floorplan of the Pythoness House from the Ptolus setting as Foxglove Manor, because I really like the layout of Pythoness House, which is much more...twisted.
I missed such a list, and because there's so much info stored in the various articles, and taking every single AP from my shelf to find a special article is too much work, I thought I could compile such a list. Maybe some of you find it helpful, so I decided to post it here.
RISE OF THE RUNELORDS
CURSE OF THE CRIMSON THRONE
LEGACY OF FIRE
COUNCIL OF THIEVES
SKULL & SHACKLES
THE SHATTERED STAR
If you have a mythic tier and are affected by a level draining effect, does this affect your mythic tier?
I just realized, after finishing my Darkmoon campaign and starting RotRL, that Varisia doesn't have it's own guide.
...a tribe of Brinestump goblins.
Anyone else remembers this little critter?
I really like the paper minis line.
It is far easier to use a swarm mini, if it is just outright flat, not a figure, like the other ones.
So, would it be possible to just give us a picture of a swarm (of the correct size), without the base, which can be laid onto the battlemap?
Oh my, and my order is still pending...
- Pathfinder Chronicle? I mean, a little (or rather big) journal of a pathfinder, who travelled Varisia, for example? With little (maybe inaccurate) maps of dungeons, villages, sketches of people or monsters, descriptions of whatever...
I really want to SEE one of those published volumes!
As topics could be used:
- Rise of the Runelords, or any other "old" AP.
I need some advice from someone who has already DMed the AP.
The background… (spoilered, to keep the post clean):
… I started a group of players new to PF last year, and they wanted to try it first. So I decided to DM the Falcon Hollow series. But after two sessions, they totally jumped on the system and the world and wanted for more! Now they have such cool backgroundstories for their pcs, that I just don’t want to start with new pcs, and an AP.
The group is level 5 and has played through the following modules:
So I wonder how to proceed from here on. I wanted to get them into the Carrion Crown AP somehow, starting with Broken Moon, because it somehow fits to the Drazmorg story. So I have the following sequence in mind:
- Hungry are the Dead: adjusted to Level 5
- Carrion Hill: adjusted to Level 6
One of the PCs is desperately searching infos about her past (and future), which she might find in the library of the Ascanor Lodge…
Thanx already for reading this lengthy post!
I had a discussion with my DM the other day. During a fight, my rogue got into a flanking position, and I took my Sneak-dice, when my DM said, I am not flanking at all.
I never heard of this before and couldn't find a rule for this.
I just downloaded the Kobold Quarterly 22, which contains "A Pathfinder Society Guide to Varisia". (p. 76f)
Under the entry of Korvosa it is written that
The city is home to Varisia’s only monarchy, and Sickly King Eodred II currently occupies the Crimson Throne.
Isn't this guide meant to be for season 4 and isn't Shattered Star an official sequel to the first three APs?
If so, the above should be corrected, or am I totally wrong?
The witch receives BREW POTION as a bonus feat.
Do(n't) bonus feats generally need to meet requirements...?
Should I worry because this shipment hasn't arrived yet?
1832341 Nov 3, 2011, Shipped Nov 10, 2011 $78.57
...of the book you're currently reading - write it down (together with booktitle). I start:
"There was something inhuman about this man, who now swayed to and fro like some great forest beast while his mirthless laughter boomed out again."
So, I started up a Falcon Hollow Campaign with players new to the PF-System. As it happens, they totally love the system and want more...
Here are my ideas so far...
I had the idea, to make Drazmorg the BBEG, exchanging him with Adivion Adrissant. He has found the formula for the elixir below Droska's. So when my PCs finally play through HUNGRY ARE THE DEAD, they will not fight Drazmorg, but his most trusted Apprentice, who he left behind to wreac havoc in the area in the name of the Whispering Way. Of course, my players will encounter Lucimar as well, who is after Drazmorg who starts stealing his position in the Whispering Way.
I adapted HUNGRY ARE THE DEAD for level 5, than I have to somehow get them to CARRION HILL (which I have adapted to level 6).
There, I plan to have a meeting with Judge Daramid, who shall fill them in on any info needed from part 1 and 2 of the AP. From there on, I want to start with BROKEN MOON.
My questions now, to anyone who has read/played/DMed through Carrion Crown.
1) Which infos do I need to give my players from parts 1 and 2.
2) When do the players exactly get to know what the BBEG in the CC-AP is about to do?
3) What do you think I have to take into account with making Drazmorg the BBEG of the whole AP.
4) Any other issues I have to take care off?!
Thanx, for being that patient while reading all of this lenghty post. I really hope someone here can give me some advice.
Would it be possible that Paizo registers their forums with www.tapatalk.com for free? I use this App often and its awesome for using messageboards on a mobile device. Thanx for considering. :)
Ok. I started with some new players. We finished Crown of the Kobold King, they just freed Ulizmilla from Kreeds dungeon (my design), where they also found hints pointing to the fact that Kreed is doing buisness with Baron Vendikon. Now we are about to play Tower of the last Baron. Afterwards I wanted to go to Cheliax, because..ah well, doesn't matter really. I now want to know from someone who played CoT already, if I could start that AP with part 3... What did I miss in the first parts what I have to incorporate into the story?
True Death (Su) :(...)Spellcasters attempting to bring a creature back from the dead using raise dead or similar magic must make a caster level check with a DC equal to 15 + the assassin's level or the spell fails and the material component is wasted. (...)
Does the DC for that caster level check increase, if the assassine has meanwhile gained a level, or is the level the assassin had while killing the victim the one whichalways counts?
... can that skeleton still use its attacks with its wings?
Rules say, that it retains all the natural weapons, manufactured weapon attacks, and weapon proficiencies of the base creature, except for attacks that can’t work without flesh.
And I am not sure if it retains some of those Special Abilities:
1) Does the mist created by the RED SHROUD ability move with the assassin? Is it centered on the assassin?
2) The mother of one of my PCs is a Red Mantis Assassin. She will be contracted by Thuldrin Kreed, once the PCs become a pain in his ...!
What, if a Red Mantis Assassin realizes, that she has to change her life and stop following her assassin career? Does she retain her Red Mantis PrCl abilities?!
I just got my pdf and it's awesome, really!
As I just started a Darkmoonvale campaign, I checked that area first.
as Olfden got attacked by hordes out of that Forest during the Night of the Silver Blood
Now it lies far more to the east, and very far away from Arthfell.
As my campaign started during the Night of the Silver Blood, and I situated Olfden where it is shown on the Darkmoonvale map, I would love to have an official answer, which map is more accurate now.
And thanx for that awesome product!
When you're flat-footed during a suprise round and the enemy uses its standard action to cast a fireball... Are you allowed a Ref-save?
So, i will start dming this soon.
Any ideas what else to add during this encounter?
It's listed as a poison in the Corebook.
I am presently preparing to run SS (we will start in january 2011).
Sasha Nevah's background. I now wonder, if I could just let the player take the role of Sasha, without letting him know - using another npc (associated to another group, using material from the faction and npc guide) instead of Sasha.
The pcs background has also a lost father, which the pc is about to search, as she doesn't get along with her mother, and the mothers business. Last time she heard, her father was on its way to the Mwangi Expanse, in search of something (maybe this has something to do with what the Red Mantis is hoping to find in Saventh-Yhi).
Do you guys think this might cause problems? I am presently thinking, that it might be perfect to get the pcs into the "faction war" about Saventh-Yhi and there might be some pretty fine dilemmas/choices to be solved for that particular pc.
Slayer (Ex): At 17th level, an inquisitor learns to act
Can someone please explain to me, what the 'marked' part means?
I plan to start Serpentskull in january.
I presently try to convert Karzoug to PF-rules.
I know which witch!
Can someone clarify for me, if I can cast this spell on someone else? It has a Range entry, but the description is only talking about the caster?!