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Draco Bahamut's page

Goblin Squad Member. Pathfinder Adventure Path Charter Subscriber; Pathfinder Comics Subscriber; Pathfinder Campaign Setting, Cards, Companion, Roleplaying Game, Tales Subscriber. FullStarFullStarFullStarFullStar Venture-Captain, South America. 878 posts (883 including aliases). 48 reviews. No lists. No wishlists. 11 Pathfinder Society characters. 2 aliases.


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Sczarni

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Hello Mr. Seifter,

I an very impressed by your work and methods, thank you very much for your nice work.

1- I have been thinking about using the research rules from Ultimate Intrigue for Crime Scenes Investigations like the crime scene were a library. Do you think its a fair variation of the rule or there is better ways of doing it ?
And using the research rules for a deep garther information checks within a community or large body of witness ?

2- Do you think there can be 2 spell level s casting classes or this concept of a dabbler is better achieved by multiclassing ?

Sczarni

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Now I am curious if we would see more along the lines of humanoid cities of Golarion. We know so little of the elven, dwarven, gnome, orc, and hin cities...

Sczarni

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Hmmm ...

Adult Dog Int = 2

Adult Human Int = 10

Adult Gold Dragon Int = 20

So this means dog breeders are evil ?

Sczarni

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Kalindlara wrote:
Spoiler on the Tales one please. I haven't read that book yet. :(

I didn´t read it too, it´s only a suposition if it make it better for you.

Sczarni

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The way i see it, we have can put alternate realities in consideration. The canon is a bit fragmented right now among multiple intances of Golarion:

Baseline 3.5 Golarion Frozen in time forever in 4709, this is the baseline Golarion from Pathfinder Chronicles Campaing Setting. A lot of non-canon anymore come from it.

Baseline Pathfinder Golarion Also frozen in time in 4711, quantum copies are still generated each day. This is the main canon.

Chronological Adventure Path Golarion This is the theoritical Golarion where each Adventure Path take place in the year they are launched in Real World Earth. It´s not an assumption, but canon theorists consider it. The Iconics that are in art are the ones who got in the adventures and somehow get back to level 1 at their next appearance.

Spoiler:
Karzoug is dead, no other runelords awakened.

Pathfinder Society Golarion Maybe is the same place as chronological adventure path Golarion, maybe not. The Iconics are the Pathfinder Society members, the evil iconics are neutral. All scenarios take place at the launch date.

Spoiler:
Both Karzoug and Krune are dead.

Pathfinder Comics Golarion Golarion where comics continuity take place and the adventure paths could or could not have taken place.

Pathfinder Tales Golarion Also is not clear if takes place in CAP Golarion or Comics Golarion or if all the Tales are in the same universe.

Spoiler:
Varian fought Zutha.

Pathfinder Legends Golarion Is not the same as CAP Golarion because different Iconics are taking the adventure Paths.

Infinite Golarions These are the Golarions each GM have and don´t count as canon, but are the ones we can adventure. A special case is James Jacobs´s Golarion, because many people consider it as proto-canon.

Did i forgot anything ?

Sczarni

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Make this happen Paizo ! If you can´t, let him publish it elsewhere, we need it !

Sczarni

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It was hard on me, all my girlfriends felt really insecure because there was no true desire in me even if i did love them. I felt broken, because people i care very much were hurt by my lack of desire. I thought that i was homossexual, but i had no desire either for men. So there can be a lot of pain in asexual life too. Some people expect to be desired, and think that you are cheating on them if you don´t want sex. This could be useful for writers for representing asexuals in fiction.

Sczarni

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Purple Dragon Knight wrote:

Thanks Eliandra. I'll repeat my questions here, safely away from the scary dinosaur... :)

Question: how rare are people with this orientation or lack of desire? (I've never heard of this type of non-visible minority; thus I'm assuming it's a minority)

Question 2: How plausible would it be for asexual people to display themselves as overly sexualized like Seoni? (in a middle-age setting; not a modern setting) Wouldn't that engender a stream of useless attention towards them? Wouldn't such people get really fed up or angry at all the people hitting on them? (I'm guessing everyone would display their asexuality differently, same as straight of gay people have different styles; but I'm wondering about the plausibility of such a thing in a harsh, ancient world where Erastil is a thing...)

(I'm just trying to understand; not judging; I'm mostly trying to see how they would fit within Golarion's population and to a separate extent, vis-a-vis Golarion's faiths, especially those with vested interest in sexuality or gender roles i.e. vs. Erastil, Arshea, Calistria, etc.)

1- I am an asexual. Many people are not aware of us, so few people even bother to identify themselves as asexual. But there are quite a few of us around.

2- There are many ways. The thing is that some asexuals are so removed from sex life that they not see the obvious sexual connotations most other people see (it happens to me a lot). Other asexual just don´t like the sex act, but like to tease and even flirt, having romantic life and feel pretty to others. There is a lot of ways.

3- It´s ok. There a lot of asexual types out there, even among other non-cis, we are questioned a lot about what we feel.

Sczarni

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I call it TAKE 01. If with a 01 result on a d20 you can't fail, then you only need to roll if you want to try it with difficulty raisers, like jumping over a 10' gap while doing a backflip, blindfolded in the middle of a hurricane.

Sczarni

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Fourshadow wrote:

Is this the Player Companion follow up to Ultimate Intrigue!? It sounds like it!

Darn you, Paizo! I subscribed because of Arcane Anthology and Blood of Shadows and thought I could cancel after that...no, you had to bring in Magic Tactics Toolbox and now this! Cannot save money with you producing must-have items like this.

Paizo and Steam are having confronted charisma rolls to decide who dominate my wallet.

Sczarni

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The universe is so big, that by proability alone, there should be a lot of Golarions and Earths out there. Everything must exist, every possibility we have ever dreamed of is out there waiting to be discovered.

Sczarni **** Venture-Captain, South America aka Draco Bahamut

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I allways wandered why Pathfinder Society does not have a Master of Secrets, someone must teach subtly.

Sczarni

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A NG worshiper of Nethys if i was born there.
Apsu if i would have been transported there from Earth.

Sczarni

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May players like the streamlined character advancement (they hate rolling HP), so most my campaings are very close to PFS anyway(the difference is the forbbiden options).

Sczarni

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Still miss a good Aldori swordlord mini.

Sczarni

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My Investigator who buff through Monstrous Physique III is quite happy with this book.

Sczarni

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So happy to see a monster from brazilian folklore.

Sczarni

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Southern Arcadia Pantheon:

From the Tupi pantheon.

Tupã: God of thunder, light and creation, married to Jaci.

Jaci: Goddess of the moon, lovers and reproduction, married to Tupã.

Angra: Goddess of fire, strenght, protection, beauty and destruction.

Chandoré: God of jungle, punishment, river fish

Guaraci: Goddess of the sun, healing, medicine.

Rudá: God of love, clouds, pairings.

Sczarni

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Having a combat system doesn´t keep me from roleplaying my combat, describing my sword blows or anything. So why a social combat system keep me from roleplaying in social situations ?

Sczarni

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After reading Heart of the Jungle, i can say that it is much more Africa from pulp fiction than real world Africa. The Mwangi are never in the center stage, they are just the strange people that lived there before de Avistani came. There is even a entire ethnicity of demon worshipers.
Distant Shore appears better in that aspect, but i don´t think anything new will come in that aspect on short notice.

Sczarni

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Once upon a time i run a evil campain called The Necrocampaing. Where all the players made evil characters that were members of a evil cabal of necromancers. They killed innocent children for necromantic rituals and thought themselves as big bad villains.
The king blamed them for everything bad in the kingdom, had they done it or not as they were the perfect spacegoats. Eventually they discovered that they only existed because if the paladin inquisition were not busy chasing necromantic cabals, the nobles schemes to live in opulence at the common folk expenses would be exposed. Soon they chased someway to clear the name of necromacy so they could be local evils in peace. But real life TPked this campaing, it was fun.

Sczarni

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The problem with African-Americans is that many of us lost most of our roots. We don´t know anymore if originally we were from Congo, or Kenya or Sudan, and even if we knew, on the centuries after we broght here, we mixed so much among ourselves that the only origin we have now is that we came from somewhere in Africa. So the generic term African-American.

Sczarni

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What i do in my campaing is that the religious hierarchy is not made by clerics, is made by priests that can or can´t even cast spells. A cleric is a special case of trully choosen by a deity or a trully devotee.
I still wanted a philosopher archetype for cleric that turned it into psychic magic and made possible to choose domain-like powers, but it can still work as Paizo made it.

Sczarni

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Only cultural changes to suit south american tastes better, like:

- Beer is served frozen.
- Suggar, coffee, martial arts and spiritism are a lot more common.
- Ale is unheard in the world.
- Varisian is the language of romance
- Winter never come if is not Irrisen.
- All cultures are a lot more mixed, and people of mixed ethnicity are really common.
- People in heavy armor or armed call a lot of attention.
- Humans are neutral, lawfullness is not really expected or desired by commmonfolk. People think good people as foolish and evil people as too smart for they own well being.

Sczarni

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Maybe we can create a thread in each adventure path forum with a discussion of "How did you continued the campaing" or something like it.

Sczarni

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I know Mr. Reynolds didn´t draw it, but there is a steampunk sci-fi Meirisiel in the Distant Worlds campaing setting book.

Sczarni

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Thank you, the fine staff of Paizo, for all your hardwork making our game better.

Sczarni

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Cool ! I guess i will spend the entire scenario looking for hidden ninjas.

Sczarni

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And now they found the Aeon niche, they are the lords of Karma.

Sczarni

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Knocking on the Hell´s Door - The all characters bards or skalds AP.

Sczarni

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thejeff wrote:

I certainly don't think that's Paizo's intention. I guess the question might be more "How high of a priority is it?"

Other than deities, do you think they're do a bad job?

No. In my personal opnion, they are doing a good job, knowing that they must feed their families. I just am trying to help, by pointing to some still remaining stereotypes, like the lack of a good outsider with black features. It don´t even need to be a new outsider type, just a regular angel or deva illustrated somewhere. It´s already a good thing that the iconic paladin is "black" (in truth she is garundi, but very few people notice she isn´t mwangi) or the investigator (the truly first iconic mwangi), and the recent adventures are a lot better portraiting non whites (Mummy Mask´s illustrations gained a lot of credits for Paizo around here).

Sczarni

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I find it funny too, how many pseudo-england or pseudo-denmark we did see across campaing settings ? A pseudo-"America" is new. Or at least, doing the same to themselves as they have done to others. It seems legit.

Sczarni

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The problem is that the book themselves seldom show ethnic african divine beings, as if there was a hidden code that black people can´t be good gods or angels.

Sovereign Court

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Mistress Meirisiel,

The fact that you allways is wearing red, have something to do with that fact that so many people misspell the name of your class with the word the French use for red, rouge ?

Do you speak french mon petit cheri ?

Sczarni

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There are 31 iconics today and there will be 37 iconics by the end of the year. If there were a comic book line for all of them and they wanted to keep divided by six-persons parties, then there would be 6 comics lines for parties and a solo adventurer comic line. What would be your choice of parties compositions ?

We already have Seoni (Sorcerer), Valeros (Fighter), Kyra (Cleric), Meisiel (Rogue), Harsk (Ranger), and Ezren (Wizard) in the core party.

We could name Sajan (Monk), Amiri (Barbarian), Lini (Druid), Setyel (Magus), Lem (Bard), and Seelah(Paladin) for the alternative party (they lack a trap-springer and a full arcane caster, but the first party was power hungry and got both). Seelah mighty have trouble adventuring with Setyel, but would be interesting story-wise.

Then we have the APG party: Alain (Cavalier), Damiel (Alchemist), Feiya (Witch), Alahazra (Oracle), Balazar (Summoner), and Imrijka (Inquisitor). They only would need help with traps.

Now the trouble comes. Between the Ultimates Iconics, the Advanced Class Iconics and the Occult iconics, we have to make three parties that lack a lot of essencial roles.

I would make the Hybrid Party with: Kess (Brawler), Shardra (Shaman), Enora (Arcanist), Quinn (Investigator), Hakon (Skald) Adowyn (Hunter), and have all bases covered.

The the hardcore outcasts party: Hayato (Samurai), Oloch (Warpriest), Crowe (Bloodrager), Zadim (Slayer), Reiko (Ninja), and Lirianne (Gunslinger).

Name Jirelle for a solo comics.

But a party made of the Occultist, Medium, Kineticist, Spiritualist, Psychic, and Mesmerist seems to lack a true melee type, or a dedicated healer. Can they survive ?

Sczarni ****

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Congratulations Mr. Teeninga.

Sczarni

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With so many classes and archetypes and thousands of feats out there, it woundn't be cool to have a ability identification mechanic ? We already have spellcraft for spells, but what tour stance on class abilities/feats identification ? They do it all the time on anime, bit i really don't know if players should identify a orc fighter among orc barbarians on distancie, or have to explain what that brawler is doping exactly.

Sczarni

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I mostly GM only Adventure Paths and Pathfinder Society and i am quite pleased by adventure paths. I am a really natural sandbox type GM, my own adventures take forever because i have a easy time making the world alive and reacting to everything the players do, so i barelly have any plot focus and adventure paths really help me to have any sempblance of focus.
And still, my players have gamed in sandpoint almost 4 mounths before going to any dungeon.
I even took two sessions in Reign of Winter before the first road event just by roleplaying in town.
I only learned to focus on the written adventure by GMing Pathfinder Society, and i really adimit i could run any scenario for months just by the huge amount of background information that i can turn in roleplaying.
I really love Paizo work because they publish a lot more they need in background of everything.
My players really loved Sandpoint, to the point they knew lots of NPCs on first name basis, and even unnamed NPCs became important like town guards or random street kids. I never had this level of inspiration to run a town since i used to play in Dragonlance and Solace was our hometown.
Yeah, there is lot of combat, but every combat has meaning. Most people should really rush eveything so adventures don't take forever, but if you don't, there is a lot to do in slowtime.

Sczarni

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These sneaky sassy skies.... Allways needin' a good ol' dose of watching.

Sczarni

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Nog64 wrote:


While I agree having the Orishas as Gods would be interesting, and I do enjoy Paizo giving us the options to add already existing mythical concepts in Pathfinder (Archdevils, some Demon & Empyeral Lords, a whole host of creatures, etc), I think that it would not be wise for them to try and add those Gods into the list of "official" deities. Unlike some of the existing pantheons that have been added to Pathfinder (Egyptian Gods, Great Old Ones, etc), there are living adherents to the Orishas today, in the form of Santeria, Voodoo, Candomble, etc. I haven't asked any followers of those religions personally, but my inkling is that they wouldn't much appreciate their gods being used to make money for a bunch of non-followers here in the States. I suppose I could be wrong though. On a tangential note, I also want to see La Santa Muerte be a psychopomp for Pharasma (and given that the religion is about as close a CN religion as I've ever I doubt many adherents would see it as a point of pride or otherwise not care).

They are worshiped in the city where i live, and this not keep them of appearing in a lame kung-fu-like capoeira movie in the past. Or even battling vampires in a old soap-opera.

But today i want to have the Orishas made to be spirits for the new medium class to ride.

Sczarni

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I still think this whole discussion is because someone wanted to make a wizard healer and his GM told he would became evil. Anyway, after reading enough, i found my answer.
In my campaings, casting a [alignment] spell open your heart to planar energies of that alignment. You can do any action you want, but if you cast too much you lose control over your character aligment. Why ? Because i believe so. But i would never put a PC under a trap choice of having to cast such spell, and if there were a combo that he wanted to do, he would have to deal with it.

To me and to my campaings, Infernal healing is a lure option. It's a contract akin to selling your soul to the devil and gaining a boon, no one would sell a soul if the boon weren't a good thing. Selling your soul to the devil to save your children life still is selling your soul. Infernal Healing only means selling your soul in really small packets.

Casting a lot of Protection from Evil is opening your heart to heavens for protection. Is a contract as much as selling your soul. If you keep casting both your soul would be cut in half. Neutral power choose to become open to evil by being neutral, if they want good protection, they must open their heart to it. Neutral outsiders are beyond good and evil by their mysterious nature and can do some meddling without consequences.

Planar biding is a gambit, the angels let themselves be slaved, so they can change the caster from the inside to good.

This was my opnion if you want to play in my game, do as you please in yours. Thanks for reading.

Sczarni **** Venture-Captain, South America aka Draco Bahamut

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Here in Brazil we think our character are really bellow other countries average (near iconic power level) as few players can afford many books (or even has time to read them), but we finished both Trial by Machine or The Silvermount Collection without greater difficulty. People are more flustered by the change in factions (key players were Sczarni) than the sci-fi stuff.
My players really liked The Paths we Choose.

Sczarni

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Ultimate Aligment - A book with alternative forms to rule aligment. D20 Modern allegiances, honor, corruption, aligment score, no aligment, philosophies, humanity, ethos/morality.

Sczarni

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It 's not magical, but is pratical. I love to carry some Skeletons Keys around until locks gets so hard, it don't work anymore.

Skeleton Key:

Skeleton key
Source Ultimate Equipment pg. 57 , Adventurer's Armory pg. 19
Price 85 gp; Weight —
Category Adventuring Gear
Description
Many door locks have a similar design and thus can be unlocked by a similar key. A skeleton key may be tried on any standard door lock that uses a key, even if you don’t have the Disable Device skill. You use the key’s Disable Device bonus of +10 rather than your own total; you cannot take 10 when using a skeleton key. The key only gets one roll for any particular lock. If the roll fails, the key is unable to open or close that lock. Inferior skeleton keys may only have a +5 bonus.

Sczarni

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Hayato Ken wrote:
Even though u absolutely don´t understand the "i have to see myself and my nation represented on Golarion" (not only from a latinoamerican view, much more on other behalfs), i´m totally looking forward to Arcadia!

I didn't understand too, until i bought the Red Steel campaing setting. I became amazed when i perceived that THAT was a fantasy setting that remind me of the land around me. We all grew with the mythology of the land we live, i miss that in Golarion. I am not there, i can recognize a lot from a world mythology, but very few of the fantasy in the stories my famity told me.

The Portuguese were great adventurers, they gone everywhere in the world too. Brazil is a country colonized by adventurers, is in our blood. The Amazon, the Sertão, the Pampas, the huge caves of Chapada Diamantina, the Saci, the Cuca, the "mule-without head", so many places and monsters. But none of it is in Golarion.

We love every culture, but i miss a place that has the way we think, the way we see the world to better understand the rest of the world and our place in it. Before Red Steel i believed we were too boring to have adventures, but when i saw the Barony of Vila Verde, i saw me in there. What was strange to a Vilaverdan, would be strange to me. I guess only someone who lives in a culture who almost never appears in RPGs would know how it feels to be left out.

Sczarni

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As a brazilian, i would like to remember that there are non-hispanic latinoamericans.

Sczarni

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Once upon a time i got bored.

So i proposed to my players, lets make a campaing without any hope of sucess. Atributes 3d6 in order, first level hp rolled, 0 hp means death, death means reset to level 1. Everyone had bad luck and got 1 for hit points, except the wizard, who got 3. The rogue biggest score was 11 for his dexterity.
No one hoped for more than a few laughs, but they all strived to know how long they could survive in these conditions. Never seen such great roleplay than this campaing. The characters survived to level 3, but real life got in the way and to this day we still don't know how long the could survive.

The End.

Sczarni

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I would love to play a "low magic" magic game, but i guess i simple don't have the time for it.
I often wonder if what many GMs really wanted is a SLOWER game, where people has time to discuss the lore about that +1 longsword, or tracking over half the kingdom a potion seller who has potions of cure moderate wounds. After years and years of campaing, people deserve to be teleporting around the continent because they already been everywhere.
Some people long for a more literally game how was played back then in 1E. But nowdays everything is fastpaced, you didn't even used that 3rd level spell and you already learning the 4th.

I guess it's sad.

Sczarni

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I wonder if Paizotech will put a purse with teeth picture for forum use... Maybe little dicebags with teeth in the future too.

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