The stuff in here, and all the ranger's things, are high quality but relatively unadorned. The table is a good example. Quality oak that's been expertly worked and stained, but there isn't any of the inlaying or carving that you usually see.
Same thing with their jerkins. They do have the crowned tree and stars symbol that Diorn's outfit has, and it's just was well done, but you have to be close and paying attention to notice it tooled into the leather.
You could probably double, even triple, the value of their things just by adding a bit of bling. At least that's how it'd work most places.
Athena's mention of Treerazer prompts a bit of discussion among the five, though they don't ask anymore about it at the moment.
Though crude, Therin is able to sketch the most recognizable constellations for this time of year. Compared to their star charts, which are very detailed, you can't find anything in common. The stars are completely different.
Opening one of the somewhat worn books, more a tome really, Ritva shows you a picture of suns and planets. Pointing to the sun in the book and then the sun in the sky, she counts down the line of planets to number three and indicates that is where you currently are. There are nine planets in the picture, four smaller ones, a line of what looks like dust and pebbles, then four large ones, and finally a very small one at the edge.
Handing a pen and paper to Therin, Diorn asks him to draw the same for your world.
At Staveon's reaction, none of your host's seem particularly surprised or upset. Mary and Ritva's eyes go soft and Ian slides a flask of amber liquor towards him, motioning to drink.
Diorn speaks urgently, Calm him. He is in no danger here, nor are we. The water cleansed you. If he becomes ill, he will be healed. Looking at Staveon thoughtfully, Many of those who lived through the Change become so at times. Their thoughts will go to places and people they once knew, and, as you say, it is something mortals were not meant to understand. Dwelling on it over long will shatter his mind.
In response to Mina's questions, There are magicians and others who work spells. Some rangers are such, but it is more common among the Mackenzies and Portland. For us, magic is a thing of doing and being. It is a part of what we make rather than something forced upon it.
As for the stars, we are not able to travel there now, but in the past machines like great arrows pushed by fire brought men to the moon and the space between. Aparently machines traveled to all the planets.
The following is if Athene gives them the vial.
As Athene draws out the vial, your hosts grimace and instinctively lean back, not quite recoiling. After a shouted command, your odd-eyed launderer enter the room. Working the cap free, he examines it carefully, sniffing it experimentally before using a pair of fine tweezers to remove a single grain.
Placing it carefully on his tongue, he shudders briefly before opening his eyes, pupils dilated so that almost the entire eye is black. He speaks to the others in a respectful, but sharp tone, his movements tense and abrupt.
Diorn fills you in, You spoke of demons threatening your home. This is from one such that threatens ours. A terrible being, it rips the spirits from the living and captures those of the dead who have not journeyed to the halls of the Judge. The spirits are mixed with a poison from before the change. They become or are trapped in these crystals.
It is greatly coveted by those who serve the enemy, for it fills them with a burning strength and banishes all fear. With it a man will run until his heart stops and fight until he cannot move. His servants in the ruins are strong already, with this they are almost as deadly as those possessed. Please tell us everything about those who had this.