Theldrick

Colonel Cal Delmont's page

5 posts. Alias of Kip84.


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Calahan wrote:
" just to make sure i understand you, we are to start the attack at 1900 imperial, but will be dropped before then. once the attack starts, we have 30 minutes to take out a harden bunker with an AA gun, move through a city filled with hostiles, and take out a shield bunker."

"Yes that correct, I have confidence that this squad is capable of achieving these objectives."

Rolin wrote:
"We'll need restraints then. And I'll need extra doses of tranqs to keep 'em mellow as well." Rolin mutters, crossing his arms and leaning back in his chair. "Adrenalin shots to get 'em back on their feet too an' plenty of mesh tape to get 'em back together if your worried naked in the rain here won't be able to find his stun setting."

"I'm sure you'll be able to requisition the appropriate gear. Once the you've dropped the leaders call it in and we'll send the gun ship to collect you, waking them up will be intel's problem."

Manus wrote:
"Sir, what sort of explosives will we be given for this mission?" he asks, still staring at the map, trying to commit it to memory as best he can. "Also, regarding the shield generator, what degree of destruction would be acceptable? I ask because if time is such an important factor, the most time efficient route would be to simply blow the shield's power source; take that out, the shield goes down quickly, and the explosives can be detonated remotely so that way we can blow them while on the move, minimizing the likelihood of being caught, and unless it is something exotic, the power supply to the shield generator ought not to be too difficult to replace, sir."

"In terms of holding the city after we've taken it, minimal damage to the generator would be best. However if that's what's necessary to take the shields down then it will be acceptable."

Delmont looks at Cpt Jenkins and says "Captain, you have 7 hours to req your equipment and be on board the 'Empire' (prototype Imperial-II class Star Destroyer) your shuttle is waiting in Docking bay B3, Good luck men, I'll see you on your return." He looks at his own crono and marches briskly out of the room.


"That's right there's not a great deal of data. Intelligence sent in a team, but apart from a few images they sent back while they were still in orbit we never heard back from them they're still MIA. Analysis have calculated that they've cleared about 100 meters of forest from around the city."

the squares are 1.5m.

"It's hard to estimate numbers, but the rebels have been training the inhabitants so you'll need to treat everyone as hostile unless proven otherwise. The size of the defenses around the turrets suggest small squads operating on shifts. Once your dirt side you'll have 30 minutes to make your way through the forest at 1900 hours exactly your attack will begin you'll need to take out that turret as quickly as you can as the rest of the force is set to begin landing at 1920 hours."

He clicks his code cylinder again and the map changes. Tactical Map 2

"After you breach the wall, take a route west-southwest, that should lead you to this military installation. This is where their shield generator is located. To answer you question Nalis, if you can disable the shields without destroying the hardware that would be best. As you can see there's a small barracks here as well, we are guessing that this small building attached to the generator houses the computer system that regulates power to the shields. Remember it's after the shield are dropped that we will be able to begin landing the main force so speed is very important. If the shields aren't down by 1930 then we estimate casualties will rise by 25%. Your third objective is less time critical. In the north of the city is a tall tower, you won't be able to miss it. This tower is one of the three buildings we narrowed down as being suitable to house the rebel leaders. Raid the building, and capture the leaders, that's capture not kill! We'll be sending you a gunship to bring them back as well as any information storage devices they may have about them.

So three objectives: 1) Destroy the anti aircraft turret
2) Disable the shields
3) Capture the rebel leaders"


Colonel Delmont looks around the room at the soldiers who've just entered. "Good everyone's arrived, At ease Gentlemen, take a seat." he takes out a code cylinder and activates the Holovid. "Let's get down to business. We've been monitoring some Rebel activity in an outer rim system named Yolan. Yolan 2 is a quiet planet that has supplied the Empire with agricultural goods and easily mined Duralloy Ore for years. It seems the Rebels have been giving the inhabitants military training. Your Mission is as follows," He clicks a button on his code cylinder and the Holovid projects a tactical map "as you can see on this map they have added some anti aircraft turrets onto the old city walls, there are three in total. Each of these is protected by a dug-in bunker. You and two other squads will take one turret each and neutralize it, if you set enough explosives you should be able to blow a decent hole through the wall. This is your planned entry into the city. From there you'll need to locate their shield generator and take it out of commission. I'll leave the method up to you. This will allow us to begin landing the main force into the city. While they stage a large battle you will be slipping past the enemy lines, locating the rebel headquarters and capturing their leaders. Any questions?

Sorry the posts so late. I'm out for new years eve.


The Colonel looks up at Calahan "I'm sorry Private but regs are regs and from the reports I've seen you seem to have a bad habit of only completing the bare minimum.The Empire will get the most out of your skills in this position, if you follow orders and keep you head down your bound to make Lieutenant in no time." a sly smile crosses his lips, you get the feeling that he doesn't believe it possible.

When Nalis enters the colonel steps back from Calahan and turns to Nalis "Ah Private..." The colonel pauses to glance at the badge of your uniform."... Nalis, at ease. Yes thats correct, I'll begin the briefing when the rest of the squad arrives."


"Ah Jenkins, it you." Says the Colonel, moving to the front of the room. " What were you doing sitting in the dark? Nevermind your team has been assembled, they've all received their reassignment orders and should be here any minute. It's a crack squad, as it should be. I am a little worried about one of the selections though, a Harry Calahan? Best damn gunner we could find though and apparently you've served with him before... I'm hoping you'll be able to keep him in line."