Snowcaster Sentry

Calwen Snowpaw's page

211 posts. Alias of Feuerrabe.


Full Name

Calwen Snowpaw

Race

Elf

Classes/Levels

Cavalier 3

Gender

[Img] [Stats] [Info] Female

Age

136

Alignment

NG

Deity

Shelyn

Occupation

Knight of the White Rose

About Calwen Snowpaw

Background: Calwen Snowpaw.pdf
Remote Character Sheet: Calwen on myth-weavers.com
(stats are liste below as well, but may be easier to read on the sheet)

Age: 136
Height: 5' 10'' (1.78 m)
Weight: 113 lbs. (51 kg)
Hair: blonde
Eyes: Blue
Skin: White

Stats

Calwen:
Calwen Snowpaw
Female elf cavalier 3 (Pathfinder RPG Advanced Player's Guide 32)
NG Medium humanoid (elf)
Init +2; Senses low-light vision; Perception +7
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Defense
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AC 21, touch 12, flat-footed 19 (+7 armor, +2 Dex, +2 shield)
hp 22 (3d10)
Fort +3, Ref +3, Will +0; +2 vs. enchantments
Immune sleep
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee mwk bastard sword +7 (1d10+3/19-20)
Special Attacks cavalier's charge, challenge 1/day (+3 damage, allies gain +1 to hit), greater tactician 1/day (Precise Strike, 4 rds)
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Statistics
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Str 16, Dex 14, Con 10, Int 13, Wis 8, Cha 12
Base Atk +3; CMB +6; CMD 18
Feats Exotic Weapon Proficiency (bastard sword), Mounted Combat, Precise Strike[APG]
Traits charming, ear for music
Skills Acrobatics -2 (-6 to jump), Bluff +1 (+2 vs. characters who could be attracted to you), Diplomacy +7 (+8 vs. characters who could be attracted to you), Handle Animal +7, Perception +7, Perform (wind instruments) +7, Ride +4, Survival +5 (+6 to provide food and water for allies or to protect allies from harsh weather); Racial Modifiers +2 Perception, dragon's skills, +2 Spellcraft to identify magic item properties
Languages Sylvan, Common, Elven
SQ aid allies, elven magic, mount (horse named Windmane), order of the dragon

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Special Abilities
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Aid Allies +3 (Ex) Aid Another grants +3
Animal Companion Link (Ex) You have a link with your Animal Companion.
Cavalier's Charge (Ex) Mounted charge grants +4 to hit and -0 AC rather than +2/-2.
Charming +1 Bluff/Diplomacy/save DC for a language-dependent spell vs. targets who could be sexually attracted to you.
Dragon's +3 (1/day) (Ex) +3 to damage target, -2 AC vs. others when used, allies gain +1 to hit the target of your challenge.
Dragon's Skills +1 (Ex) +1 to Survival checks for allies.
Ear for Music (Perform [wind instruments]) +1 to a chosen Perform skill, +2 to Knowledge (local) checks dealing with the local art or music scene.
Elven Immunities - Sleep You are immune to magic sleep effects.
Elven Magic +2 to spellcraft checks to determine the properties of a magic item.
Greater Tactician (Precise Strike, 4 rds, 1/day) (Ex) Grant the use of your teamwork feats to all allies in 30 ft.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Mounted Combat You may make ride checks to evade hits on your mount.
Precise Strike +1d6 precision damage for melee attacks if you and an ally with this feat flank the same target.


Windmane:

Windmane
Horse
N Large animal
Init +2; Senses low-light vision, scent; Perception +5
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Defense
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AC 17, touch 11, flat-footed 15 (+2 Dex, +6 natural, -1 size)
hp 24 (+9)
Fort +5, Ref +5, Will +2
Defensive Abilities evasion
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Offense
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Speed 50 ft.
Melee bite +4 (1d4+3), 2 hooves +4 (1d6+3)
Space 10 ft.; Reach 5 ft.
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Statistics
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Str 17, Dex 14, Con 15, Int 2, Wis 12, Cha 6
Base Atk +2; CMB +6; CMD 18 (22 vs. trip)
Feats Athletic, Toughness
Tricks Air Walk, Attack, Combat Riding, Come, Defend, Down, Guard, Heel, Stay
Skills Acrobatics +6 (+14 to jump), Climb +5, Perception +5, Swim +9
SQ air walk, combat riding, stay
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Special Abilities
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Air Walk [Trick] The animal can be ridden through the air when affected by spells.
Combat Riding [Trick] The animal has been trained to bear a rider into combat.
Evasion (Ex) No damage on successful reflex save.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Scent (Ex) Detect opponents within 15+ feet by sense of smell.
Stay [Trick] The animal will stay where it is.

Inventory:

Carried by Calwen
Arrows(20), 3 lbs.
Backpack, Master Work, 4 lbs.
Bastard Sword, Masterwork, 6 lbs.
Breast Plate +1, 30 lbs.
Composite Longbow, Masterwork (Str +2), 3 lbs.
Flute, Masterwork, 3 lbs.
Mirror, small steel, 0.5 lbs.
Outfit, Cold Weather, 0 lbs.
Perfume 0 lbs.
2 x Potion of Cure Light Wounds 0 lbs.
Shield, Heavy Steel, 15 lbs.
Soap, 0.5 lbs.
Broken Mosquito Mask (no weight) - evidence from Armand's attacker
sample of webbing (no weight) - evidence, Armand was hung up on a tree in this webbing
blue whinnis poison (no weight) - evidence from Armand's attacker
flayleaf (no weight) - evidence from Armand's attacker
Armand's journal (1 lb.)
Sickle (2 lb.) - evidence from Armand's attacker
Total 68 lbs.
Carrying Capacity: 86 / 173 / 260 => light load
Note: Due to the masterwork backpack the effective strength to determine carrying capacity is 17

Carried by Windmane
Bedroll, 5 lbs.
Elven Rations (5), 5 lbs.
Riding Kit, 54 lbs.
Survival Kit, Masterwork, 5 lbs.
Total 69 lbs.
Rider 113 lbs.
With Rider & Gear 250 lbs.
Carrying Capacity: 258 / 519 / 780