Azlain looks like he's been through hell. One eye is scarred and discolored. A shock of white hair runs from where the scar runs into his hairline. His body is wrapped in old bandages underneath his clothes and armor. They seep blood from wounds that never quite seem to close. He wears a mask across the lower half of his ruined face to save others from having to look at him. He wears a beat up dark brown cloak that mostly obscures the stains, but a good look reveals decades of old blood.
Azlain was born of an an Avariel woman (one of the legendary winged elves)and an Incubus lord. He was raised in the nine hells, but was eventually sent to the mortal realm, as he was mortal himself and could cross those boundaries freely. His orders were to sew terror in the name of his house, bringing fame, honor and worshipers. He soon became a favored underling of a powerful warlord of legendary evil. He quickly grew in strength and skill, eventually rising to become the warlord's second in command.
He was a creature of unrepentant evil, sent to destroy the warlord's enemies and act as a vanguard to his armies. He became known as the Angel of Death to the surrounding lands.
His was a life of riches and great rewards until falling in love with the warlord's favorite bed-slave, a former princess of the northern houses. When she became pregnant the warlord was ecstatic, believing he finally had an heir. Azlain managed to convince the warlord to allow him to be in the birthing chamber. As he feared, the child was born with wings. Knowing full well what the warlord would do to his princess and his son, Azlain did the first selfless thing of his entire life. During the warlord's moment of shock and outrage, he killed them both. He even managed to kill himself as well.
His princess and his son, their souls safe in the Elisian fields, were beyond the warlord's reach. Azlain was not so lucky. His soul was damned, and the warlord had allies in hell. He found himself brought back to life in the warlord's torture pit. He became a plaything of pain, cut and broken, slain countless times, brought back every time, for years, each time his soul a little weaker, a little less of the mighty creature he once was. Curses were laid upon him, his body mangled, his soul ripped, his wings torn from his body. His mind broke time and time again, but the warlord always managed to bring him back to begin anew.
Finally, when the warlord had become bored with torturing Azlain himself, he traded him to a powerful demon, who toyed with him for untold years, eventually trading him as well. This continued until he found himself back in the hands of his father, who was very, very disappointed.
After torturous discipline and scorn, Azlain managed to convince his father to send him back to the mortal realm, allow him to regain his strength and destroy the warlord, restoring honor to his family name.
His father agreed, but refused to make his son whole. He found himself bleeding on the ground int he center of a road, a scarred wreck of what he used to be. He discovered that the scars would never fully heal, his blood a constant reminder of the consequences of his former life.
Now he is trying to relearn everything that he had forgotten, gaining strength and skill until he can face his former master, and perhaps someday, his father.
He knows he is thoroughly damned, but he has chosen to do everything he can to repent. In his heart of hearts he hopes to someday see his son once more.
===== Defense =====
AC 26 (+9 armor, +3 dex, +3 dodge, +1 deflection (ring))
CMD 25 (+5 bab, +3 str, +3 dex, +3 dodge, +1 deflection)
HP 53 (+5 con, +34 Hit Dice, +5 favored class, +7 Toughness)
+6 Fort (+4 class, +1 con, +1 feat)
+5 Ref (+3 Dex, +1 class +1 feat)
+4 Will (+1 class +1 feat, +2 feat)
Net (x2) +4, entangle
Luck of Lady Ciedrel (Bonus, 1st)- The Blessing of the Lady grants +1 to AC (touch, save and FF) as well as +1 to all saves).
Elven Dodge. (fighter 1) +1 dodge bonus to AC, stacks with Dodge.
Iron Will (1st level) +2 to Will saves.
Dodge (Fighter 2) +1 dodge bonus to AC
Power Attack (3rd level)
Mobility (5th level)
Skill points: 20 (10 fighter, 10 int)
+7 Acrobaics (5 rank, +3 dex, -1 acp)
===== Racial Abilities=====
Elven Senses, Elven Immunities
Bravery (fear bonus)
Armor Training (Ex), Whenever wearing armor, reduce the armor check penalty by 1 (to a minimum of 0) and increase the maximum Dexterity bonus allowed by his armor by 1. Every four levels thereafter (7th, 11th, and 15th), these bonuses increase by +1 each time, to a maximum –4 reduction of the armor check penalty and a +4 increase of the maximum Dexterity bonus allowed.
In addition, a fighter can also move at his normal speed while wearing medium armor. At 7th level, a fighter can move at his normal speed while wearing heavy armor.
Weapon Training Starting at 5th level, a fighter can select one group of weapons, as noted below. Whenever he attacks with a weapon from this group, he gains a +1 bonus on attack and damage rolls.
+1 Curve Blade (80gp)
Armor: Masterwork Mithril Full Plate
oil of keen edge
Cash: 4800 gp