Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
About Paizo Messageboards News Paizo Blog Help/FAQ
Adam Daigle's private flumph

Adam Daigle's page

Developer. RPG Superstar 2014 Dedicated Voter, 2015 Dedicated Voter. Pathfinder Society Member. 7,436 posts (7,536 including aliases). 1 review. 1 list. 1 wishlist. 3 Pathfinder Society characters. 25 aliases.


1 to 50 of 852 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Paizo Employee Developer

1 person marked this as a favorite.

Turns out, I agree too. (Which is why I didn't include a new drake.)

Paizo Employee Developer

2 people marked this as a favorite.
Tim Hitchcock wrote:


As the high emissary of flumphs in Golarian, can you get spell check to acknowledge flumph as an actual word? Every time I type it, it either comes out "flu mph" or "fluff"

I learned it by watching you!

I just add it to the dictionary and never see little squiggly red lines again!

Paizo Employee Developer

6 people marked this as a favorite.

I'd like to publicly thank Logan for ordering the flumph art.

Pew pew!

Paizo Employee Developer

2 people marked this as a favorite.

Rock on, Gninja and Robot!

Paizo Employee Developer

1 person marked this as a favorite.

Turns out you can just turn the event listing into a thread. :)

Neat!

Paizo Employee Developer

1 person marked this as a favorite.

When I first told other people around the office about this group, the first thing out of most people's mouths was, "How old are they?" Because, I know that back when I was a teenager, we'd play all damn weekend sometimes, but now that I'm older and weaker, I just don't have the fortitude. Kuddos for the stamina! (And detailed reports!)

Paizo Employee Developer

5 people marked this as a favorite.

Thanks for taking on such a gigantic endeavor! Looking forward to the future reports.

Paizo Employee Developer

4 people marked this as a favorite.

Certainly a weapon.

BUT... despite the interesting drama folks can conjure in their minds, the real goal is for departments to work seamlessly with each other, so wars would mess things up. So, that means that Amanda (and Crystal and Linda) are weapons aimed at the deadline beast, focused forward at achieving more badassery.

Paizo Employee Developer

1 person marked this as a favorite.
Tacticslion wrote:

Awesome to know! (And... I didn't get it either... >.>)

Flumphs are... rather super-awesome in my book. A low CR creature, from space, that's lawful good, who's entire purpose is facing things of far, far higher CR and stopping them from wreaking their nasty evil upon the innocent worlds?! HOLY COW! I love 'em!

(Between these things and the much-more-serious Lar, I've got lots of ideas and interests in incorporating them (and a certain lawful good King of mine in Kingmaker has big, big plans for making a kind of haven for both of these creatures to match the haven he's made for non-evil fey, kami, and mortals in his kingdom...)

I really feel there's a lot that could be left to explore and develop, but I, for one, certainly understand the limits with coming up with new content of that sort, and blending silly with serious!

Adam Daigle wrote:
[side note] I've actually been considering changing my avatar to something else, something more serious that I've been really into for a much longer period of time, but I've yet to pull the trigger on that because I'm afraid it'll disappoint people. :)

While I'll certainly miss your current avatar, I, for one, want you to be comfortable in your own avatar! So do it! Do it! ... if you want to/feel comfortable with doing so!

Thanks for all of your insights!

Thanks for the interest!

I had some other ideas about them that I didn't get around to at the time, because I was afraid to push things too far at that point. While exploring the lawful good element, I thought it'd be interesting if flumphs were atheist/agnostic (for what that means in a fantasy RPG). They already straddle a weird spot of being one of the few good aberrations, but I think it'd be cool if their concern for other sentient live in the universe was a practical motivation instead of them serving a power that encouraged it. I think it'd be cool if these little loveable underdogs choose to dedicate their entire existence to helping other beings because witnessing suffering is terrible... who cares what the gods say.

Paizo Employee Developer

1 person marked this as a favorite.
Tacticslion wrote:

I've read your entire thread! What do you think of that?

Also: I love Flumphs! And wish there was a Flumphs of Golarion! I know that (several years ago) you said you might have flumphed yourself out of flumph material in Misfit Monsters Redeemed, but do you think you might just have built up enough flumph-steam(-like-emissions) to do that book yet?!

I think it's rad that you've read the whole thread! It makes me happy that folks are paying attention to and seeking information and opinions from some of the newer developers/creators here at Paizo. (No disrespect to the old school crew, of course.)

As for more flumph stuff, I kinda fell into the role of a flumph champion due to Tim Hitchcock. He wrote an adventure for Dungeon called "Box of FLumph" back in the day and later told me that he did it on a dare, because someone challenged him saying that there'd be no way that Dungeon would publish an adventure that dealt with flumphs. Maybe I was dumb or naive or not crude enough (somehow) to realize that they were essentially an old school fart joke (something that still bugs me to this day), so I was happy and eager to redeem them in Misfit Monsters Redeemed. I feel that it was a great success, but I also agree that they are still silly monsters, and fitting silly monsters into things can be really hard to pull off right. While I may not have any immediate ideas on how to best showcase them again any time soon, it's not out of the question. I don't think that they have enough momentum to fill out a whole book, however.

[side note] I've actually been considering changing my avatar to something else, something more serious that I've been really into for a much longer period of time, but I've yet to pull the trigger on that because I'm afraid it'll disappoint people. :)

Paizo Employee Developer

2 people marked this as a favorite.

It seems like part of my plan has already started. :) I was hoping this would be a good place for all of you to see who else was coming and set up plans to meet up, hang out, and talk shop.

My secondary plan was to let readers know which of their favorite writers were going to be at the show, and it looks like there's going to be a good turnout.

Paizo Employee Developer

1 person marked this as a favorite.

Happy to have you with us, Amanda!

Paizo Employee Developer

1 person marked this as a favorite.
Archpaladin Zousha wrote:
What's the best way to be NG if you only know how to play LG?

By being kind, helpful, and a bit more tolerant and flexible.

Paizo Employee Developer

1 person marked this as a favorite.
James Jacobs wrote:
Darius Darrenbar wrote:

James

Have you ever thought about bringing back a villain from a previous adventure path and reusing them for future one? If so what character(s) would you like to bring back?

Yes. And I'm not gonna say who, cause I'm gonna do it.

Nice.

Oh, crap. Rules of the thread... a question...

Isn't coffee better black?

Paizo Employee Developer

2 people marked this as a favorite.
Mark Moreland wrote:
I thought the Heffalump was an editorial department thing. We'll have to hire someone new to get it back on our side of the building.

Crystal didn't understand the rules and gave it to Julie when she started. The Heffalump now roams free!

Paizo Employee Developer

4 people marked this as a favorite.

We were actually talking about vacations and dams.

Things get weird sometimes.

I mean, often.

Okay.

It's the default.

Paizo Employee Developer

2 people marked this as a favorite.

Great thread, Wayne! Thanks for taking the time to do this.

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

1 person marked this as a favorite.
Adam Daigle wrote:

Congratulations, Monica!

We went through this competition with style and grace! You deserve this win!

I was going back through this thread and I only just now noticed my typo in this post.

I meant you.

You went through this with style and grace.

Sorry for the typo.

And congrats again!

Paizo Employee Developer

1 person marked this as a favorite.
Kajehase wrote:
What are your feelings about the non-human races reacting differently to common foodstuff? Like cheese being addictive for halflings to make a silly example, or orcs being intolerant/allergic to apples, for a less silly one.

I like that kind of stuff. Having worked kitchens for the greatest part of my working life, I have a strong connection to food. Food says a lot about a culture, so including things like that really help spice things up and help things feel more real.

Did you make up those two examples or have we said as much in text somewhere?

Paizo Employee Developer

1 person marked this as a favorite.
Thomas LeBlanc wrote:
Kajehase wrote:
Flumps are almost real.

Kinda reminds me of a metroid...

Adam, do you think metroids and flumphs are related?

Perhaps, but aren't metroids mean? I think there are enough weird floaty things out there that they don't all have to be related.

Paizo Employee Developer

1 person marked this as a favorite.
Kajehase wrote:
Flumps are almost real.

Needs more spikes. :)

Paizo Employee Developer

7 people marked this as a favorite.
captain yesterday wrote:

Looks into dusty moth filled wallet

You keep moths in your wallet?

Paizo Employee Developer

1 person marked this as a favorite.

C'mon, people!!! Don't encourage this (these) maniac(s)!

Paizo Employee Developer

4 people marked this as a favorite.

I'm not gonna lie, I'm fascinated to see the detail and analysis of this conversation.

I'll officially say that some of you are right and some of you are wrong. ;)

Paizo Employee Developer

3 people marked this as a favorite.

I'm not posting this to invalidate your concern, but I have to say that we do try really hard to manage expectations. To use one of your examples, Iron Gods wasn't supposed to be "the spaceship AP." It was designed to be an Adventure Path that explored Numeria and dealt with the idea of how technology and faith interplay, and I think we hit that mark.

One thing I can't control is when people read X and want Y, then are upset that X wasn't Y. That said, we will continue to manage expectations and give as clear a vision for the Adventure Path as possible (without giving too many spoilers up front).

Paizo Employee Developer

2 people marked this as a favorite.

What's even better is that she sent me this later!

Paizo Employee Developer

3 people marked this as a favorite.

I'm so happy that you're back with us, especially since we'll be working together more closely than your previous positions. Sorry I wasn't there today for your first day back!

Paizo Employee Developer

1 person marked this as a favorite.

I'm very happy to be working with you, Linda!

Let's make awesome things!

Paizo Employee Developer

3 people marked this as a favorite.
Tonlim wrote:
I really love the exoskeleton template. I just might have to roll up a necromancer an entomologist soon.

Yay! I'm glad you like it. It was the sort of thing that came up one day when Rob and I were taking a break. I was talking about using raise dead on bugs and noted that making a dead bug into a zombie makes a certain amount of sense, but what if you used the skeleton template? That was enough of a spark that I knew that I had to make the exoskeleton template for such a corner case. :)

I'm also really into insects and arachnids.... so that had some influence.

Paizo Employee Developer

1 person marked this as a favorite.

One thing that I like to do to give characters more personality is to give them quirks instead of full-on personality features. For example, perhaps your wrathful/stoic/honorable/generous dude only eats a certain kind of cuisine (for health or preference or whatever). Maybe he speaks with a slight stutter when he's nervous (or when he's skirting the line of being dishonest). Maybe he's afraid of birds. Maybe he talks in his sleep. Maybe he clears his throat loudly without being aware that he does it. Maybe the guy really likes the color green and buys everything green, and when he can't get something in green, he repaints it. Go for the small details and build those up instead of piling on broad personality types.

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

1 person marked this as a favorite.

Congrats to the Top 8!

This was a great showing and I loved the monsters you gave us all!

Paizo Employee Developer

1 person marked this as a favorite.
snickersimba wrote:

what do you think of an elf who has spent his entire life in a library and has no clue that things like living in the wilderness and near death are still very much a thing?

Because thats my witch, he joined the society under that idea. Hes used to clean clothes, warm food prepared in a kitchen and a soft bed each night.

He has never even seen bloodshed before.

Lets see how long it takes for him to freak out.

I worry less for the isolated and pampered witch than I do for his or her companions. :)

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

5 people marked this as a favorite.

I said it before and I'll say it again... this round had some really great submissions. I wish I had more than four votes. Great job everyone! I asked for everyone to 'bring it' on the monster round and I wasn't disappointed.

Thank you!

Paizo Employee Developer

1 person marked this as a favorite.
snickersimba wrote:
Also, what would sajan do if he found out his sister was actually now a man, and is actually oloch?

He'd be happy that he found his sister.

Paizo Employee Developer

1 person marked this as a favorite.

Yay! I'm glad you like that table. It was fun to put together.

(And yes, it does seem to set a precedent, doesn't it?)

Paizo Employee Developer

1 person marked this as a favorite.
snickersimba wrote:

Would you enjoy a red velvet cupcake with icing and sprinkles that I made last night?

Well, you could help me with something then! What does a torble look like? I can't find a picture anywere and my mental imaging is not helping.

What happens if you replace all of imijkas holy symbols with the unholy sybmol of urgotha?

Maybe.

Do a Google image search for torble. It's the first image that shows up. It looks like an ooze is cosplaying as a bug.

She gets really really mad.

Paizo Employee Developer

1 person marked this as a favorite.
snickersimba wrote:

How come druids are proficient with scimitars, scythes, sickles and daggers? That makes almost no sense.

Farming implements make more sense than weapons of war. A scythe and a sickle make decent sense, but still.

What is your favorite animal and do you have any pets?

Sorry if I asked that already, I kind of hit my head a few weeks ago.

Most of the druid weapon thing is likely a legacy thing, just like in older versions of the game clerics were restricted to bludgeoning weapons.

I'm bad at picking favorites, especially with the huge amount of animals we have in the world. I'm pretty fond of most animals. I really like bugs. I used to have cats, but haven't had a pet in about 3-1/2 years.

Paizo Employee Developer

1 person marked this as a favorite.
TimD wrote:

How do you pronounce the name for the empyreal lord Ylimancha? ...

I have a whimsical thought for a PFS character "Don Qixote de Ylimancha", but wanted to make sure I wasn't too far off-base pronouncing it...

-TimD

I've always pronounced it similar to the way that you want to use it, basically dropping (or severely downplaying) the Y sound and going with LEH-mancha.

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

1 person marked this as a favorite.
Koboldhammer wrote:

Being a chemist, I feel I must explain that colorless fire is absolutely correct: if you mix natural gas and air in the right proportions, it will burn colorless. You will notice only a distortion of the air. A common mistake is to assume that this is not a hot flame, it is!

That being the case, I would recommend enhancing the description by adding some blue flame tongues, so readers will make the connection with gasses and understand better.

Science to the rescue! Thanks, Koboldhammer.

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

1 person marked this as a favorite.
Garrett Guillotte wrote:
A bunch of accurate information.

Thank you! I was writing something up, but decided to refresh while I was halfway through it and saw that your post not only was doing the same thing, but did it SO MUCH BETTER. Thanks, Garrett!

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

1 person marked this as a favorite.
Mikko Kallio wrote:

What Feros said. If you leave in a lot of hyphens where they don't belong, it's just as much work for the developer to check and replace them with the correct dashes as changing "alot" to "a lot", changing Climb to climb (or vice versa, depending on where it appears), or adding in the bold typeface (or removing it from every colon).

Just because it's less conspicuous doesn't mean it's less important. In fact, I'd argue that some of the less conspicuous mistakes are actually worse because it's more difficult to notice them. (Though I'm fairly sure devs run a search for hyphens every time they start working on a text.)

It's one of the things freelancers are expected to learn to use. Just as important as knowing whether to use "afterward" or "afterwards", "Orc" or "Orcish", empowered magic missile or empowered magic missile, ... the list goes on. For miles.

While it's certainly one of the least mistakes, it's really up to you to decide if you want the devs (or judges) to think "Wow, this guy got even the dashes right" or "We understand, it's a common newb mistake".

There are a few more uses for the en dash and em dash than those that Feros mentioned, I can write a more detailed post about it if you wish.

And this is why I've contracted Mikko for a handful of monsters since his showing in last year's RPG Superstar.

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

1 person marked this as a favorite.
7crown wrote:
...I don't know if it's my place or not to comment on the Judges rulings, but Adam mentioned that there was no DC for non magical lights, in the Consume Lights description he does say that normal and alchemical lights has a DC of 12. ...

Thanks for that catch. I guess my eyes slid right over that. Now that that's pointed out to me, I redact that part of my comments. (Even though it still seems weird to use a dispel check against something that's not magical.) Thanks, 7crown!

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

2 people marked this as a favorite.
Charlie Bell wrote:
Daigle, any chance we'll see some of this year's monsters in Green Blood on a Black Rock 4715? They're in the right CR range....

Hmmm... I hadn't thought of it, but that is a really good point. They're right in the range. I'll certainly consider it!

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

2 people marked this as a favorite.

I wanted to pop in here and let y'all know that I really really liked this year's batch of monsters. There were plenty of fun ideas and neat special abilities. Great work, everyone!

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

5 people marked this as a favorite.

The most common creature type was aberration (closely followed by fey). The most common alignment was neutral. The most common size was Medium. And only six used subtypes.

How's that?

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

1 person marked this as a favorite.

Yep. I'm with Owen.

I've been reading the entries since the first one showed up a couple of days ago.

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

1 person marked this as a favorite.
Eric Hindley wrote:

I think a competitor could make a psychic or Psionic "compatible" monster without a single mention of either rule set. Whether that's a good choice would certainly depend on the execution, but a mind-controlling creature could easily be seen as having Psionic roots without using a single rule from Ultimate Psionics. By the same token, mystic telekinesis is not limited to Occult Adventures, and shouldn't be seen as such.

All just in my experience, of course.

I totally agree, Eric.

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

1 person marked this as a favorite.
Lucus Palosaari wrote:
...

Spoiler:
It's not that we can't use the word psionics, it's just that Occult Adventures is focusing on psychic magic. I know it's semantics at this point, but we're really going for a different vibe than psi-crystals and all that. I just did a search of our whole PDF catalog and the word "psionics" hasn't shown up since 2009 (and even then it was only in a handful of sources), and all were from books written for 3.5. When we released the Inner Sea World Guide to replace the aging Campaign Setting book, we did some clean up of some of the ideas presented in early material and got the setting a bit more on track with where we wanted it. That's why you haven't seen psi-crystals or psionics in anything recent (or even since Pathfinder was released).
Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

4 people marked this as a favorite.

Today I helped some of you competitors a tiny bit. Owen ran a rule for the next round past me for a gut check, and I told him that it felt too restrictive, so he scratched it.

For that small gift, I expect even awesomer* monsters!

*Bonus Tip: Don't use words like "awesomer" in your write ups. :)

Paizo Employee Developer

15 people marked this as a favorite.

Not to butt in here...:

...but one thing I know that publishers appreciate is when writers follow their house styles. If you are pitching to a specific company, look at some of the similar products and match that format. Not everyone uses a formulaic approach to their material, but almost everyone out there has particular ways they do things. If you're working on something that is like something else they've done, match that format and style.

Of course, there are always exceptions and I'm totally willing to be wrong. :)

1 to 50 of 852 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

©2002–2015 Paizo Inc.®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.