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Adam Daigle's private flumph

Adam Daigle's page

Developer. RPG Superstar 2014 Dedicated Voter, 2015 Dedicated Voter. Pathfinder Society Member. 7,329 posts (7,429 including aliases). 1 review. 1 list. 1 wishlist. 3 Pathfinder Society characters. 25 aliases.


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Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

2 people marked this as a favorite.

Staying quiet about stuff as a starting freelancer is super hard. You're super excited about what you've made and you see people having fun with that creation. Maybe they're even using it in ways that you didn't expect. Sometimes they're outright abusing the thing you made in ways you didn't even think of at the time. Hopefully, they're having a blast with it. After all, we facilitate fun.

When it comes to those times that you have to remain silent (whether due to NDAs or whatever) it's always so tempting to answer a question about something that you've addressed in a turnover that isn't public knowledge yet. When you nab a new and exciting gig, it's tempting to promote yourself/celebrate the fact that you got it. When you turn in a big or exiting assignment, it's tempting to brag about your accomplishments.

As a freelancer, keeping your name out there among publishers is important, but it's always a balancing act of being too upfront or not getting yourself out there enough. In this competition, following the strict order of the rule is the most important thing. In many ways, this contest can be way more brutal for contestants than freelancing.

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

3 people marked this as a favorite.

Not to turn this around, but thanks to all of you who get so excited and work hard entering the competition, commenting on the contestants' work, and making this place such a helpful and kind community. We truly appreciate that!

Paizo Employee Developer

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The Player's Guide is live!

Paizo Employee Developer

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That's what I'm aiming for.

Paizo Employee Developer

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The close range and mobility shots in this video are justifications for an archer I played that James once called a "melee archer".

Paizo Employee Developer

4 people marked this as a favorite.

Joe: Some of his best friends are spelljammers.

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

2 people marked this as a favorite.

Congrats to the Top 32 (and Alternates!)

Paizo Employee Developer

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I'm looking forward to seeing everyone this year!

Paizo Employee Developer

1 person marked this as a favorite.
Archpaladin Zousha wrote:
If a pack of Reign of Winter PCs who want freedom for Irrisen ask Baba Yaga to "let it go," would Baba Yaga smack them with her besom for the stupid Frozen reference, or would she just roll her eyes? :P

She'd probably smack them. :)

Paizo Employee Developer

2 people marked this as a favorite.
Wiki Minister wrote:

Thanks for this. Is there a generic name for this little creature, as Tryg is its nickname given by the heroes? Or is 'robot companion' its monster name?

Cheers

J

You know, I didn't think about that before now. I'd say the monster name would be fixer robot. Tryg (to me at least, Amber might have a different take on it) was originally designed to be a repair-bot. He's got all those extra arms and I gave him that tool special ability because that's what it seemed like that kind of robot would be good at.

Paizo Employee Developer

7 people marked this as a favorite.
Lamontius wrote:
rename it 'I-P4D' and then make it illegal for use in PFS

This isn't necessary. Please don't bring your grumpy attitude from one thread and smear it around the rest of the forums.

Paizo Employee Developer

1 person marked this as a favorite.
Kieviel wrote:
Any chance this guy could function as a familiar? ;-)

We don't have rules for that, but I'd totally run that by your GM (because it'd be awesome!)

Paizo Employee Developer

1 person marked this as a favorite.

I love it when we can change minds. :)

Glad you're having fun, cap'n!

Paizo Employee Developer

4 people marked this as a favorite.
Skeld wrote:

I have my PDF if anyone has any questions...

-Skeld

You always seem to land at the front of the queue. You have much better luck than I had for all my years of subscribing. :)

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

1 person marked this as a favorite.

Also, when Eric's idea was first presented, it was couched in the idea of something that would help focus on the Top 32, but as it's being discussed more and more, I'm seeing less of that focus. It looks more like a way to keep the voting public engaged and a way to help focus on everyone but the Top 32. What am I missing?

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

1 person marked this as a favorite.

As far as I know, the golden tickets still exist... which would make Eric's suggestion difficult.

Paizo Employee Developer

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Crimson Jester wrote:
Andouille or Boudin?

Why not both?

Paizo Employee Developer

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Robert Brookes wrote:
That said: Are Tengu and Syrinx related in any fashion? If so, are there Tengu clans on Arcadia? Might they have migrated/transitioned to/from Tian-Xia?

Disclaimer: Anything said about Arcadia isn't official until it sees print. These thoughts are my own on how I'd work stuff out.

I don't think there is any direct connection between syrinx and tengu. That said, I don't see why tengu wouldn't have been able to make it to Arcadia. If they'd be anywhere, the most likely place would be on Arcadia's west coast, far away from lands held by syrinx.

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

6 people marked this as a favorite.

I caught up with this thread this evening before I left work (and went upstairs to play in Rob's Mummy's Mask campaign), but I didn't have time to respond.

One of the things that was going through my mind was something I heard a while back from Ira Glass talking about starting off working in a creative field. It was part of a longer piece on storytelling, but here's a clever typography video of the important excerpt that kept running through my mind.

If this is something you really want to do, please, keep working. That's the most important thing. There are more ideas out there than actual finished work. If you want to make things, make things. Don't psych yourself out.

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

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I admit, just for the drama alone, I want to see you and Andrew both advance. :)

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

1 person marked this as a favorite.
John Bennett wrote:

My yearly advice to those who want to pursue freelancing-

1. Remember that while particapating in Superstar is great, it isn't the only way to break into freelancing.

2. Keep an eye out on the "Compatible Products from Other Publishers" forum on this board for contests and open calls from other 3rd Party Publishers (3PP). 3PPs are a good way to get your foot in the door and start building a resume.

3. Review the various Pathfinder 3PPs out there and find one who publishes the type of products you are interested in writing. Visit their website regularly/like them on Facebook (if they have a Facebook page) so you can keep up on any news they might have about contests/open calls. Also, see if they have a submission page and how open they are to working with freelancers.

4. Have material ready to show a publisher- a good way to do this is have a blog showing off gaming content you have created. I can't stress this enough. Last Fall, I reviewed prospective freelancers for an open call at Fat Goblin Games- some people were previous Superstar contestants, some were previously published, and some had blogs showcasing their work. All were considered. The only people that were immediately passed on had no writing samples for me to preview.

5. Engage in dialogue with publishers. Review their products- what did you like, what did you not like, what kind of material would you have liked to have seen in the product. It might turn out that you and a particular publisher have similar tastes and might work well together.

I have worked with plenty of fellow freelancers who have never gone through Superstar so I hope this advice helps.

This is sound advice. That's roughly how I got started.

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

2 people marked this as a favorite.

When editing my own work, I often change the font (style or size or both) to make things stand out more. If you keep reading the same text, it's easy for your eyes to skip over things.

Paizo Employee Developer

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Also, fun fact... no one on Team AP saw Attack on Titan until a couple of months ago.

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

4 people marked this as a favorite.

This is also a good time to mention that as a hopeful and a freelancer, I entered the first two or three years and fell flat each and every time. This gig is rough. Best of luck to all who entered and for those who don't make it, make sure you keep making things.

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

12 people marked this as a favorite.

While I can see how this thread can look rough, I personally enjoy seeing the kinds of things that people are looking for and considering when they are judging the entries. It's interesting to me to see how our evaluations add up. Even though I'm not a judge on this round, I've been voting on the items (because I'm excited and I can) and I treat my votes like I do my judging for the monster round. I base it on how much effort it would take me to develop the item/idea. That means that sometimes I ignore minor formatting issues if the idea is rad. I know that I'd price it out by hand myself if I was developing it, so I don't pay a ton of attention to price (though if it looks off at a glance, I mentally give it a negative mark). While I certainly have my biases, I like to think that I'm being as fair as I can.

One thing that I think is cool about seeing how everyone feels about particular items is that it can help me in my day-to-day job as a developer (and after work as a freelancer). It helps me gauge a portion of the player base, and I get to see people express their opinions about what they think are cool (or not cool) magic items. I can then use that to add to my catalog of what people think is good or bad about particular parts of design, and adapt to give the people what they want. (Which is pretty much this messageboard every single day.)

Which brings me to another point previously made about how this thread could be demoralizing... I'd hate to scare away anyone who wants to do creative work, because it took me a while to flip that switch even though I dabbled long enough, but by making something and putting it in front of others you are guaranteeing that you are going to be judged. Sometimes the reviews are great. Sometimes they're terrible. Each and every time you, as a creator, need to take it in stride and not (publicly) freak out. Sometimes you even have to graciously admit you f*#+ed up and offer solutions to the errors you introduced. Gracious is the key here. Hopefully most of the time you get to thank people for digging the thing you did, but the reality is that as a creator you have to suffer a lot of criticism. I enjoy seeing people talk about things I've worked on, even if the comments are from less than satisfied people. It makes me consider looking at things from a different perspective.

Keep this in mind not only as the competition progresses, but also in your progression as someone interested in putting your ideas out there in front of people. Even with the occasional slugs in the gut, it's totally worth it knowing that you worked on something that helped people have fun.

Paizo Employee Developer

1 person marked this as a favorite.
Alexander Augunas wrote:
Adam Daigle wrote:
Justin Franklin wrote:

Are you sure it isn't slow from fear of Flumphs?

I don't understand the question, J-Frank.

I'm not Justin Franklin, but he seems to be asking whether or not your thread's momentum is slow because of a perceived fear of flumphs from the community.

Side question: do you play in Pathfinder Society, and if so what's your favorite character's race, class(es), and level?

Ohhhhh! I didn't realize he was referring to an older post. (Jeeze, this thread IS slow.) Maybe it is flumph-related. :)

As for Pathfinder Society, I have a couple of characters, but I've only played them a time or two. I don't even remember the details. I think my first one is a human monk(roughly modeled off Mickey from Snatch). If I were rebuilding him today, I'd go brawler. I also have a human cleric and a human rogue, but those pretty much exist due to GM credit. I really should play more PFS. John keeps talking about starting something up.

Paizo Employee Developer

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Justin Franklin wrote:

Are you sure it isn't slow from fear of Flumphs?

I don't understand the question, J-Frank.

Paizo Employee Developer

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I included a green hag cleric of Gyronna in the first PFS Scenario I wrote, so yes, hags certainly worship Gyronna. :)

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

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There's a few books by David Macaulay that are awesome in regard to how different structures are built. I used the one about Pyramids to great extent during Mummy's Mask. Patrick has the one about Castles and it's pretty amazing too.

I haven't seen many of the other ones, but I hear they're good. Might be worth checking out.

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

5 people marked this as a favorite.

It's never to early to start thinking about future rounds. I wasn't going to dust this off just yet, but a few others on the boards have been sharing their advice and I didn't want to get left out. :)

I'll be judging the monster round again this year, and I'll be treating the entries pretty much exactly as I did last year. In addition to the advice I gave in the first post in this thread, I strongly encourage people to check out the excellent advice given by Eric Hindley in this thread and all the great blogs Mikko Kallio has posted (easily found in this thread.

As the monster round nears, I'l likely be adding to these lists of advice and answering questions, but until then read up! Good luck everyone!

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

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ARISE THREAD, ARISE!!!

Paizo Employee Developer

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The reason I asked was that I'm putting together the Player's Guide, and while I have a big list of stuff that I think would work well, I wanted to see if the community had any ideas or thoughts that I might have overlooked—a likely certainty. As we make more and more material, it gets somewhat difficult to highlight the best options without missing others.

Paizo Employee Developer

1 person marked this as a favorite.
Kvantum wrote:
Really hoping this AP includes more Gigases. We've only seen the two so far, right?

I have one planned for the bestiary in the final volume, so you're in luck there!

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

2 people marked this as a favorite.

It makes me happy to see so many first timers entering! Best of luck to all of you and I hope everyone has a great time!

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

3 people marked this as a favorite.

Do it! Enter!

I love the energy that this contest brings to the boards. Best of luck to everyone who has entered or that will enter before 2pm tomorrow.

I'm not a judge for the magic item round, but I await seeing your monster!


2 people marked this as a favorite.
Ashley Kaprielian wrote:

I think there's an old crone around here we could get to chase those pesky Druids off our lawn.

GO TECH TEAM!! You guys rock! :D

On it.

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

5 people marked this as a favorite.

I'll probably end up saying this multiple times as the deadline nears, but I figured it wouldn't hurt to get it out there now...

Enter! Don't be afraid. Don't let worry keep you from submitting an item and progressing to the end!

Good luck everybody!

Paizo Employee Developer

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Can everyone be cool and stop making things personal?

That'd be great.

Paizo Employee Developer

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Evil Midnight Lurker wrote:
The problem, as I keep saying over and over until everyone has no doubt become sick of it, is the five thousand years of contact between the continents. Ten times the real-world equivalent. To have the whole native-settler dynamic play out at this point as anything like in real history... that cannot be anything but offensive and preachy. It just doesn't make sense, and jamming it into the situation will prevent anything good from coming of it.

To be a bit more clear, only the Ulfen have had contact with Arcadia for 5,000 years. That contact is also a bit unique in that Valenhall is a somewhat mystical place where old Linnorm Kings go to die. The contact with Arcadia in regards to Cheliax and Andoran is much much more recent.

Paizo Employee Developer

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From the Office of Expectation Management:

If brains don't leak from ears, we're not doing our job!

;)

Paizo Employee Developer

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Hayato Ken wrote:
....I do hope it won´t all be somehow conquered and colonized territory....

Don't worry. I'll fight that approach as much as I possibly can. :)

Paizo Employee Developer

1 person marked this as a favorite.

Every deity article we put out since Inner Sea Gods will have mechanics for Deific Obediences.

In Giantslayer we'll have a deity article for Minderhal and Zursvaater.

Paizo Employee Developer

7 people marked this as a favorite.
Bellona wrote:
When it comes out, would someone please specify _which_ four alien cultures are described in the technology article by David Schwartz?

How about now?

Spoiler:
We featured technology from Vercites, Eoxians, Neh-Thalggu, and Mi-Go.

Paizo Employee Developer

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Gorbacz wrote:
Fun fact: we have 60 bottles of vodka left from the wedding. Help plx?

Well, you know our address. :)

Paizo Employee Developer

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Congrats Gorbacz!

And good to hear of your survival. I hear booze flows liberally at Polish weddings

Paizo Employee Developer

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Eric the Kitten-Bee wrote:
Liz Courts wrote:
Chris Self wrote:
Liz Courts wrote:
Cosmo: His coffee gained sentience and began berating him on the dangers of diabetes.
Oh, come on. I don't make it *that* sweet.
Lies.
I'm surprised no one has made a Lying Cat alias yet. P.S. Saga is really really good.

I will shamelessly admit that part of the inspiration for the sin seeker (written and designed by Jerome Virnich) was Lying Cat.

Paizo Employee Developer

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While there are still and will always be thousands of questions floating out there in the ether regarding the Dominion of the Black, I think that you will have a much clearer idea of their motivations and organization after reading this volume.

I hope we hit the high bar you've raised. :)

Paizo Employee Developer

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That's one of the requirements to be an iconic. :)

Paizo Employee Developer

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But... but... I like eating food and having a place to live. :)

Paizo Employee Developer

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Well done, Forge-folk!

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