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All the art is already in and the book has been off to the printer for a bit already, so Wayne's pace has nothing to do with the order in which we share their Meet the Iconic blogs.
Okay, one of the grave knights being a horse is amazing.
When John turned over his manuscript I was all, "Dude? Really?" But it was super rad, so I kept it. I've always liked these kinds of articles because they help expand the idea of what can and can't work for certain things. I enjoyed exploring this same thing with the lich article I wrote back in Carrion Crown.
MC Templar wrote:
Any sort of theme you're looking for? We have a decent amount of cities mapped and written about in varying levels of page count (some of which happen to be in Adventure Paths, but you could easily disregard the AP-specific material and have even more things fleshed out for a particular city.)
Archpaladin Zousha wrote:
What do you do if you've got a character concept in mind, but are stuck between two possible class setups for it? I'm trying to create a character and can't decide whether to be a paladin/oracle or a druid/cavalier.
In those cases, I typically build them both and during the process one direction or another exposes itself as the better approach.
Sadly this looks like a case of us just making little errors and being inconsistent. Templates should present the information in the order that it appears in the statblock. From looking at some of your examples, which are really interesting seeing the minor shifts between different books (and within them too), I can see why some of the calls were made. For example, in the half-celestial and half-fiend templates, it looks spell-like abilities were grouped in with special attacks in order to save space.
Mark Moreland wrote:
Sahkil are a new race of outsiders. They are "corrupted psycopomps" in the same way that divs are "corrupted genies." Sahkil have their own subtype.
Archpaladin Zousha wrote:
I'm more worried about HOW evil you'll have to be in Hell's Vengeance. I can handle playing someone who's ruthless and harsh, like Darth Vader, Lady or Julius Caesar (in my humble opinion the EPITOME of the Lawful Evil alignment), but I draw a line at sadistic stuff like rape, torture or systematic slaughter.
Marco Massoudi wrote:
Turns out he's already written both before you ever heard this announcement.
And rocked them both.
I didn't work on or outline that book, so I don't know the thoughts behind it. Since it's a Player Companion, I'd imagine that there wasn't information about using bones, teeth, and claws in crafting because of space. It's really tough to fit a bunch of varied information in those due to the format.
Also, we don't do too many monsters where their body parts are valuable. Doing that turns the monster into treasure, and in play it can slow down the campaign if a character stops to skin their kills and prepare special materials from the body every time.
We already have rules for bone as a material, but if you wanted to fancy it up a bit (since it's from a dragon) you could ignore the part about it having half the hardness and the fragile quality.
.... I won't get into the reasons why I feel I owe you a thank-you, but I really appreciate the hard work you guys do, and how you all come on these forums and answer questions and keep us informed. ....
You're quite welcome, and thank you for your thank you! On days when the hard work is extra hard work (not that today was extra hard), it's great to see things like this. Seeing the appreciation and knowing that you're helping people have fun really helps keep us kicking ass.
Tim Hitchcock wrote:
I learned it by watching you!
I just add it to the dictionary and never see little squiggly red lines again!
When I first told other people around the office about this group, the first thing out of most people's mouths was, "How old are they?" Because, I know that back when I was a teenager, we'd play all damn weekend sometimes, but now that I'm older and weaker, I just don't have the fortitude. Kuddos for the stamina! (And detailed reports!)
Certainly a weapon.
BUT... despite the interesting drama folks can conjure in their minds, the real goal is for departments to work seamlessly with each other, so wars would mess things up. So, that means that Amanda (and Crystal and Linda) are weapons aimed at the deadline beast, focused forward at achieving more badassery.
Thanks for the interest!
I had some other ideas about them that I didn't get around to at the time, because I was afraid to push things too far at that point. While exploring the lawful good element, I thought it'd be interesting if flumphs were atheist/agnostic (for what that means in a fantasy RPG). They already straddle a weird spot of being one of the few good aberrations, but I think it'd be cool if their concern for other sentient live in the universe was a practical motivation instead of them serving a power that encouraged it. I think it'd be cool if these little loveable underdogs choose to dedicate their entire existence to helping other beings because witnessing suffering is terrible... who cares what the gods say.
I think it's rad that you've read the whole thread! It makes me happy that folks are paying attention to and seeking information and opinions from some of the newer developers/creators here at Paizo. (No disrespect to the old school crew, of course.)
As for more flumph stuff, I kinda fell into the role of a flumph champion due to Tim Hitchcock. He wrote an adventure for Dungeon called "Box of FLumph" back in the day and later told me that he did it on a dare, because someone challenged him saying that there'd be no way that Dungeon would publish an adventure that dealt with flumphs. Maybe I was dumb or naive or not crude enough (somehow) to realize that they were essentially an old school fart joke (something that still bugs me to this day), so I was happy and eager to redeem them in Misfit Monsters Redeemed. I feel that it was a great success, but I also agree that they are still silly monsters, and fitting silly monsters into things can be really hard to pull off right. While I may not have any immediate ideas on how to best showcase them again any time soon, it's not out of the question. I don't think that they have enough momentum to fill out a whole book, however.
[side note] I've actually been considering changing my avatar to something else, something more serious that I've been really into for a much longer period of time, but I've yet to pull the trigger on that because I'm afraid it'll disappoint people. :)
It seems like part of my plan has already started. :) I was hoping this would be a good place for all of you to see who else was coming and set up plans to meet up, hang out, and talk shop.
My secondary plan was to let readers know which of their favorite writers were going to be at the show, and it looks like there's going to be a good turnout.
James Jacobs wrote:
Oh, crap. Rules of the thread... a question...
Isn't coffee better black?