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Puzzling Races

Tuesday, December 27, 2011

Last week Sean shared a list of the featured races appearing in the Advanced Race Guide. He’s a softie, intoxicated with a dose of holiday cheer, and was hopped up on the sugary goodness that is Andrew Vallas’s mom’s delicious baklava. (She sends a care package with enough for everyone in the Paizo offices just in time for Christmas and it is marvelous. Phenomenal even...but I digress.)

This week, you get me. I’m not nearly as charitable, I’m a bit of a humbug, and all my baklava is long gone, so I’m going to make you work for the next preview. As Sean explained last week, Chapter 3 of the Advanced Race Guide provides information about 14 uncommon races. Below you’ll find the first letter of the name of each of those races. Let’s see how long it takes you to correctly guess them all.

C
D
G
G
K
M
N
S
S
S
S
V
V
W

Let the games begin!

Stephen Radney-MacFarland
Designer

More Paizo Blog.
Tags: Design Tuesdays Pathfinder Roleplaying Game
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Dark Archive Star Voter 2013

um... *thinks*

Lantern Lodge

3 people marked this as a favorite.

C - Changeling
D - Duegar
G - Gillmen
G - Grippli
K - Kitsune
M - Merfolk
N - Nagaji
S - Samsarans
S - Strix
S - Suli
S - Svirfneblin
V - Vanara
V - Vishkanya
W - Wayang

Edit: By the way. I posted this last week. These are all the other playable races we have so far that are not getting the good treatment.

Shadow Lodge

Sgmendez wrote:

C - Changeling

D - Duegar
G - Gillmen
G - Grippli
K - Kitsune
M - Merfolk
N - Nagaji
S - Samsarans
S - Strix
S - Suli
S - Svirfneblin
V - Vanara
V - Vishkanya
W - Wayang

Edit: By the way. I posted this last week. These are all the other playable races we have so far that are not getting the good treatment.

You beat me to it.

Well played sir, well played.

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion Subscriber

Isn't there an epic battle between Derro and Duergar for the "D" spot?

Star Voter 2013, Star Voter 2014, Star Voter 2015

Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

Cool I like games like these but I think Sgmendez has guesed all the gueses I would think up already.


Gorbacz wrote:
Isn't there an epic battle between Derro and Duergar for the "D" spot?

Derro have 3 racial HD, so they won't be included in this book (which only includes races with 0 racial HD).

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion Subscriber

Awww, forgot about that. Guess that the Dark Dwarves won by a technical K-O then :)


Pathfinder Roleplaying Game Subscriber

What about the Darkfolk?

Edit: Which ofc. will not be present if it only features 0 HD races
I would have loved it though

Lantern Lodge

Gorbacz wrote:
Isn't there an epic battle between Derro and Duergar for the "D" spot?

Yeah, as Iziak stated, Derro are not currently a "playable" race. And to Impuritygaming, there are no Darkfolk in Pathfinder, at least not as an actual creature in any of the Bestiaries or Books, and certainly not as a playable race.

Edit: I see what you mean. Dark Creeper, Dark Slayer, & Dark Stalker. Which are three different creatures with no actual Dark Folk race, so yeah, the answer is still a more than likely no.


1 person marked this as a favorite.
Gorbacz wrote:
Awww, forgot about that. Guess that the Dark Dwarves won by a technical K-O then :)

Cheers for that if you ask me. Duergar need more love than the Drow anyway.


I'm thinking C is Catfolk not Changeling. They are much more popular as a character option.


Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game, Tales Subscriber
-Anvil- wrote:
I'm thinking C is Catfolk not Changeling. They are much more popular as a character option.

And that is why they are in the featured races.

Silver Crusade

Obviously, you're all wrong, because one of the S races must be Smurfs!


Candlemen
Dogfolk
Green Giants
Garbage Men
Killer Bees
Macho Macho Men
Nacho Nacho Men
Seagulls
Sardinefolk
Sesame Sticks
Sandmen
Vampirouettes
Volkfolk
Weebles


Justin Franklin wrote:
-Anvil- wrote:
I'm thinking C is Catfolk not Changeling. They are much more popular as a character option.

And that is why they are in the featured races.

Ah yes, right.


Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber

That image makes me want to go "Its Pikachu!"

Scarab Sages

Pathfinder Adventure Path, Roleplaying Game Subscriber

W - Wereweasel!


Pathfinder Companion, Roleplaying Game Subscriber

I *think* someone said that the Tian Xia races weren't going to be in the Advanced Race Guide because production on the ARG and on the Dragon Empires stuff were parallel to one another.


Christopher Rowe wrote:

Candlemen

Dogfolk
Green Giants
Garbage Men
Killer Bees
Macho Macho Men
Nacho Nacho Men
Seagulls
Sardinefolk
Sesame Sticks
Sandmen
Vampirouettes
Volkfolk
Weebles

I like this.

Here's mine
Calvin and Hobbesmen
Drama Queens
Gingerbread Men
Galactus
Kangaroo Folk
Muppets
Nuclear Golems
Super Friends
Stilt Folk
Sufferin Succotash
Vietnam Vets
VD Harpies
Weebloes


-Anvil- wrote:

I like this.

Years later, we would all look back and realize that that was when the thousand post flamewar about how many hit dice Galactus has began.

The Exchange RPG Superstar 2010 Top 16

I'm pretty sure that C is for Changelings, which makes me sad for the Centaurs. I'm still holding out hope that W is for Wemics.


Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game, Tales Subscriber
Golden-Esque wrote:
I *think* someone said that the Tian Xia races weren't going to be in the Advanced Race Guide because production on the ARG and on the Dragon Empires stuff were parallel to one another.

I thought that was they weren't going to be in the featured race section, because of that.


Codgers
Deadbeats
Grumblers
Gruffs
Killers
Malcontents
Ne'er-do-wells
Sidewinders
Slanderers
Solicitors
Swindlers
Vagrants
Vigilantes
Whiners


Christopher Rowe wrote:


Years later, we would all look back and realize that that was when the thousand post flamewar about how many hit dice Galactus has began.

It's a really simple formula, Galactus' HD = Mass of last planet eaten divided by diameter + 1HD for each sentient creature on planet devoured.

In the case of Earth that would be 7.5472 X 10 to the 20th power + 7 billion HD.(that's just counting humans eaten)

Liberty's Edge

-Anvil- wrote:
Christopher Rowe wrote:


Years later, we would all look back and realize that that was when the thousand post flamewar about how many hit dice Galactus has began.

It's a really simple formula, Galactus' HD = Mass of last planet eaten divided by diameter + 1HD for each sentient creature on planet devoured.

In the case of Earth that would be 7.5472 X 10 to the 20th power + 7 billion HD.(that's just counting humans eaten)

Galactus has taken every feat 10 times.

Galactus: I'm using Power Power Power Power Power Power Power Power Power(9) Attack on this roll.
Galactus' GM: That's Power Power Power Power Power Power Power Power Power Power(10) Attack?
Galactus: No, that's too many. I don't want to miss my attack roll after all, lol.

Liberty's Edge RPG Superstar 2008 Top 32, 2011 Top 16 , Star Voter 2013, Star Voter 2014

The silouette image itself looks more like a redcap to me than anything else, but there's no 'R' in the list.


That was my first thought too.

Star Voter 2013, Star Voter 2014, Star Voter 2015

Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

If the races from Tian Xia are not going to be in then we might be getting some new races.

Changeling
Duegar
Gillmen
Gripli
K???
Merfolk
N???
S???
Strix
Suli
Sverfneblin
Vanara
Vishkanya
W???


I'm betting the "mystery race" pic is a duergar.

Lantern Lodge

It would be to much of a coincidence that the Tian Xia races just happen to all fit on here but not be on and replaced with other races with the same starting letter. Remember Occam's Razor.

And anyways, they were stating that the races were being developed at the same time so they couldn't be featured in the 6 page races.

Lantern Lodge

Don't forget the Svirfneblin, that is what I think the "mystery" pic is personally.


no no no; the G is clearly for the garbage pail kids.


Pretty sure the mystery pic is Classic Casualwear Death.

Silver Crusade Star Voter 2014

Pathfinder Adventure Path, Campaign Setting, Companion, Modules Subscriber
Chris Mortika wrote:
I'm pretty sure that C is for Changelings, which makes me sad for the Centaurs. I'm still holding out hope that W is for Wemics.

I think the Wemics are WotC IP now.

I was pulling for centaurs in some form as well.

Dark Archive

Pathfinder Comics Subscriber; Pathfinder Adventure Path, Campaign Setting, Card Game, Cards, Companion, Maps, Modules, Pawns, Roleplaying Game Subscriber

Maybe WOTC lost some rights to Dragonlance and we now get Kenders...(doubtful but we can dream)


the Haunted Jester wrote:
Maybe WOTC lost some rights to Dragonlance and we now get Kenders...(doubtful but we can dream)

You mean 3rd edition halflings?

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion Subscriber

You mean Windlings?


2 people marked this as a favorite.
Christopher Rowe wrote:
Weebles

You can't trip a Weeble, because Weebles wobble but they don't fall down.


1 person marked this as a favorite.
Impuritygaming wrote:
Edit: Which ofc. will not be present if it only features 0 HD races I would have loved it though

In Monstrous Races: Second Horde we used this for darkfolk to make them a playable 0-HD race.

DARK CREEPER RACIAL TRAITS
+2 Dexterity, +2 Charisma, -2 to One Ability Score: Dark folk are agile and bewitching, but maleable, suited to their caste roles.
Small: Dark folk are Small creatures and gain a +1 size bonus to their AC, a +1 size bonus on attack rolls, a –1 penalty to their Combat Maneuver Bonus and Combat Maneuver Defense, and a +4 size bonus on Stealth checks.
Normal Speed: Dark creeper have a base speed of 30 feet.
See in Darkness: Dark folk can see perfectly in darkness of any kind, including that created by the deeper darkness spell.
Light Blindness: Dark folk are blinded for 1 round if exposed to bright light, such as sunlight or the daylight spell. Such creatures are dazzled as long as they remain in areas of bright light.
Bold-Footed: Dark folk recivce a +2 racial bonus on Climb and Stealth checks.
Dark Folk Magic: Dark folk add +1 to the caster level of spells that they cast with the darkness descriptor. Dark folk with a Charisma of 11 or higher also gain the following spell-like abilities: 1/day—darkness and detect magic. The caster level for these effects is equal to the dark folk's level. The DC for these spells is equal to 10 + the spell's level + the dark folk's Charisma modifier.
Death Throes: When a dark folk is slain, its body combusts in a flash of white-hot flame. This acts like a fireball that deals 3d6 points of fire damage to all creatures within a 20-foot-radius burst. A DC (10 + 1/2 Hit Dice + Con Modifier) Reflex save halves this damage. A dark folk's gear and treasure are unaffected by this explosion. This save is Constitution-based.
Keen Senses: Dark folk receive a +2 racial bonus on Perception checks.
Languages: Dark folk begin play speaking Common and Dark Folk. Dark folk with high Intelligence scores can choose from the following: Drow, Dwarven, Terran, and Undercommon.

Sovereign Court

2 people marked this as a favorite.

Hmmm, I don't seem to see a P up there for Ponies.


13 people marked this as a favorite.
Chris Mortika wrote:
I'm pretty sure that C is for Changelings, which makes me sad for the Centaurs. I'm still holding out hope that W is for Wemics.

I'm pretty sure C is Cookie, which is good enough for me.


Mmm. Cookies.


Gillmen are unlikely, I think, as they are Golarion-specific and the book is in the RPG line.

Star Voter 2013, Star Voter 2014, Star Voter 2015

Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

I also doubt that the Strix would be in there too since they can fly and are also Golarion-specific races but you never know.

Dark Archive

Pathfinder Adventure Path Subscriber

So I suppose that Lizardfolk won't be getting any special treatment. I was really hoping that we'd see a Lizardfolk chapter, but are we at least getting stats for playing them?

RPG Superstar 2010 Top 32 , Star Voter 2013

I suspect the best we'll get for Lizardfolk is as a sample race in the build your own section.

Lantern Lodge

I don't see Gillmen and Strix as anymore Golorian specific than the Catfolk, Oread, Dhampir, or Kitsune. If that was the case none of the Dragon Empire races would be there or the Suli, or really any of the Elemental races as they appeared in Legacy of Fire first.

Liberty's Edge

Monkeygod wrote:
Chris Mortika wrote:
I'm pretty sure that C is for Changelings, which makes me sad for the Centaurs. I'm still holding out hope that W is for Wemics.
I'm pretty sure C is Cookie, which is good enough for me.

One of the V's might be for Vegetables, since that's what the Cookie Monster eats now, ya know. :/


I agree, Gillmen and Strix both work quite well in a wide variety of campaign settings. Personally, in some ways I prefer Strix over Avariel. The only reason I'm iffy on Gillmen is that I don't tend to play aquatic campaigns, and they don't fare too well in deserts or high in the mountains. They're a great option for people who enjoy campaigns set in watery environs though.

Personally, I just hope that they do a better job with Chapter 4 than they did in the playtest, they need far more options and far fewer restrictions. It was very obvious that they were just going through the existing races and pricing the abilities, rather than considering what NEW races people might want to price out, such as diminutive races, serpentine races, etc. How did they ever miss those as options in the first pass?

Star Voter 2013, Star Voter 2014, Star Voter 2015

Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

I found it strange they left out Dragons and Magical beast but had Contructs and Undead for the playtest.

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