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PFS First Steps by Xzaral (Inactive)
Game Master Xzaral

The First Steps PFS Modules



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Thanks a lot for running this game for us, GM Xzaral!

That would mark my first finished adventure (even though it's technically a 1/3 of a normal module, I believe), so yay for that!

I am definitely up for continuing on to Part 2. I had fun.

Does the day job roll require to have a rank in a Craft or Profession skill? N/A if so.


Male Demigawd Nerd 5, Dungeon Master 6, RPGA GM 2, PFS GM 1

It does require a trained skill. From the text...

Day Job wrote:


Step 2: Day Job
Not every Pathfinder works for the Society full time. Some are trained artisans, professionals, or performers and earn extra gold on the side, between missions. During these times, you can attempt a trained Craft, Perform, or Profession check to see how much extra money you earn—this is called a Day Job check. In the Pathfinder Society campaign, you may make one Day Job check after the end of each adventure. Certain Vanities (Pathfinder Society Field Guide 60) allow you to further modify your Day Job rolls, or even let you use skill ranks from other, more specialized skills like Heal or Sleight of Hand as Day Job rolls.

Permanent bonuses from equipment, feats, racial bonuses, and traits effect your Day Job check as they would any check for the rolled skill, but temporary bonuses such as those granted by spell effects do not contribute, as the duration over which the Day Job check is made is undefined and represents a longer amount of time than a spell’s duration would permit the bonus to remain. You cannot take 10 or take 20 on a Day Job check, nor can you aid another.

In order to determine how much money you make as a result of a Day Job check, consult the table below. Add this amount to the Day Job box on your Chronicle sheet.

Andoran

Male Human Alchemist (Chirurgeon ) 2 [hp 20/20] [AC 16, touch 13 flat-footed 13] [Fort +5, Ref +5, Will +1] [Perception +5]

I also want to continue on part 2 ..

Day Job roll - Craft(Alchemy): 1d20 + 9 ⇒ (6) + 9 = 15.


I've received my chronicle sheet, thanks! Is it time for loot division?


Male Demigawd Nerd 5, Dungeon Master 6, RPGA GM 2, PFS GM 1

For the way loot works, review the Guide to Pathfinder Society Organized Play. It's a free download, about 30ish pages. It explains the details of how loot works. One recommendation I often see is to spend 2 Prestige Points on a Wand of Cure Light Wounds early on to aid with healing. This is just a recommendation I've seen, it's entirely in your court.

If you have any questions on it, let me know and I'll do my best to answer them.


Yeah I have it at home, will review later. Cheers.


Male Human Knife Master

N/A for Jiece. Waiting until Jiece has enough prestige to join the Thieves Guild and use Sleight of Hand for his Day Job checks.

Unfortunately, I'll be booked for awhile, so I won't be able to partake. Thank you very much for running us through, however. It was highly appreciated and especially fun to play with all of you.


Male Demigawd Nerd 5, Dungeon Master 6, RPGA GM 2, PFS GM 1

As soon as I get home this evening, I'll get your chronicle filled out and emailed to you Jiece. Glad you all enjoyed it! I'll get a recruitment up for 4 more for part two then.


Male Human Knife Master

Thank you for the sessions, X. They were very fun.


Male Demigawd Nerd 5, Dungeon Master 6, RPGA GM 2, PFS GM 1

Going to start up a new recruitment thread, see what we get. Just a heads up. I'll post here when the game's ready.


very cool .. i look forward to that!


Male Demigawd Nerd 5, Dungeon Master 6, RPGA GM 2, PFS GM 1

I've got the group selected and the discussion thread is up. You can find it here. As soon as you two post in it, I'll make this campagin inactive.

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