The Reclamation of Zahvroma (Inactive)

Game Master Signore di Fortuna

Chapter 7: To Forge The Future Combat Map


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Female Half-elf Druid 14/Hierophant 3 HP 123/130; AC 20, FF 19, Touch 11; Perception +30, Init +8; Fort: +12 (+5 vs cold weather), Ref: +6, Will: +16

Tesia nods, "Okay, but I'm going with you. I don't want you out there alone without any support. Unless they're flying wolves, we should be safe from them in the air." She says with a smirk before turning into a raven and flying up towards where she heard the howling coming from.

Tesia keeps her senses alert for the wolves, but also watches her wife.

Perception: 1d20 + 30 ⇒ (6) + 30 = 36


Tesia sees six white wolves the size of bears, slowly approaching the tent from the trees.


Female Half-elf Druid 14/Hierophant 3 HP 123/130; AC 20, FF 19, Touch 11; Perception +30, Init +8; Fort: +12 (+5 vs cold weather), Ref: +6, Will: +16

Tesia alerts Rhy to the wolves presence and location by flying around her and directing her attention to the wolves.

Knowing that she needed to try and scare off the wolves as well as somehow let the others know they were in danger, Tesia does the only thing she can think of to create enough noise to alert them and hopefully scare the wolves.

Letting out a screech, she calls forth a lightning storm and aims it at the wolves as they approach the tent. The air crackles with electricity as she commands the elements to do her bidding. Lightning flashes across the sky as it's hurled at the predators. Thunder booms as the lightning strikes the group of wolves approaching the tent.

I'm casting lightning storm at the group of wolves in an attempt to startle them and scare them off, while trying to create enough noise to wake the others

DAmage: 5d6 ⇒ (3, 1, 3, 3, 1) = 11

DC 25 ref for half.


You're going to have to target a single wolf. Your lightning bolts only hit one square within 960 ft.

Initiative:

Rhadaya: 1d20 + 4 ⇒ (1) + 4 = 5
Tesia: 1d20 + 8 ⇒ (7) + 8 = 15
Winter Wolves: 1d20 + 5 ⇒ (8) + 5 = 13

Round 1: Tesia, Wolves, Rhadaya

I'll take the wolves' actions after you tell me which one you want to hit, Tesia.


Female Half-elf Druid 14/Hierophant 3 HP 123/130; AC 20, FF 19, Touch 11; Perception +30, Init +8; Fort: +12 (+5 vs cold weather), Ref: +6, Will: +16

W4?


Reflex: 1d20 + 6 ⇒ (3) + 6 = 9

Tesia's bolt strikes one of the wolves at the rear of the pack. The wolves seems to pause for a moment before rushing forward, unable to do anything to Rhadaya or Tesia.

Mirrin and Magestreia may make perception checks to wake up.

Round 1: Tesia, Wolves, Rhadaya


F Anizari Rogue 11/Guardian 2 HP:66/76; AC: 22, T: 17, FF: 16, Fort: +5, Ref: +14, Will: +7 (+2 vs illusions); Init: +7; Perception: +16 (+4 vs concealed objects/conversations)

Perception: 1d20 + 16 ⇒ (11) + 16 = 27


Female Anizari Brawler 11/Champion 2 HP: 93/111; AC: 21, T: 18, FF: 15; Fort: +12, Ref: +12, Will: +6; Init: +5; Perception: +15

Perception: 1d20 + 15 ⇒ (9) + 15 = 24


Mirrin and Magestreia wake up to the sound of thunder and the growling of wolves.

Mirrin and Magestreia may act next round after Rhadaya.


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Female Sylph Sorceress (Stormborn) 14 Mythic Tier 3rd: Archmage. HP: 80/80. AC: 22 touch 20 FF: 16. Fort: +7 Reflex: +7 Will: +9. Electricity res: 5 Sonic res:5

The air around Rhadaya begins to crackle, the scent of ozone rising as the sorceress' hair rises. Electricity leaps across her body, building up in her hands as her eyes flash and she unleashes a devastating bolt of lightning the branches off into secondary bolts, filling the area with a cacophonous roar as every wolf is struck in turn.

Cast Chain Lightning : Spend 1 Mythic pt. Spell Focus (Mythic:Evocation) enemies roll saves twice and take worse result.

Main bolt (W3: 14d6 ⇒ (6, 6, 6, 3, 2, 5, 4, 1, 1, 5, 5, 3, 4, 4) = 55 DC 26 Reflex save for 1/2

Secondary bolt (W1: 14d6 ⇒ (2, 5, 2, 2, 6, 5, 4, 3, 5, 3, 3, 5, 1, 3) = 49 DC 24 Reflex save for 1/2
Secondary bolt (W2: 14d6 ⇒ (3, 6, 4, 5, 6, 1, 3, 4, 2, 5, 6, 6, 5, 5) = 61 DC 24 Reflex save for 1/2
Secondary bolt (W4: 14d6 ⇒ (3, 3, 3, 3, 3, 3, 4, 1, 4, 3, 5, 4, 2, 3) = 44 DC 24 Reflex save for 1/2
Secondary bolt (W5: 14d6 ⇒ (3, 4, 4, 3, 1, 5, 2, 1, 6, 6, 5, 6, 2, 1) = 49 DC 24 Reflex save for 1/2
Secondary bolt (W6: 14d6 ⇒ (4, 3, 4, 4, 6, 3, 2, 4, 4, 5, 4, 3, 5, 3) = 54 DC 24 Reflex save for 1/2


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Female Half-elf Druid 14/Hierophant 3 HP 123/130; AC 20, FF 19, Touch 11; Perception +30, Init +8; Fort: +12 (+5 vs cold weather), Ref: +6, Will: +16

Tesia closes her eyes briefly as her amazing wife sends a barrage of bolts tearing through the pack of wolves. Sometimes she forgot just how lethal her wife could be.


W3 Reflex: 1d20 + 6 ⇒ (6) + 6 = 12; 1d20 + 6 ⇒ (17) + 6 = 23
W1 Reflex: 1d20 + 6 ⇒ (5) + 6 = 11; 1d20 + 6 ⇒ (15) + 6 = 21
W2 Reflex: 1d20 + 6 ⇒ (14) + 6 = 20; 1d20 + 6 ⇒ (1) + 6 = 7
W4 Reflex: 1d20 + 6 ⇒ (6) + 6 = 12; 1d20 + 6 ⇒ (12) + 6 = 18
W5 Reflex: 1d20 + 6 ⇒ (17) + 6 = 23; 1d20 + 6 ⇒ (10) + 6 = 16
W6 Reflex: 1d20 + 6 ⇒ (3) + 6 = 9; 1d20 + 6 ⇒ (9) + 6 = 15

Rhadaya's spell tears through the wolves, striking one down. The remaining ones are severely wounded. They let out a string of curses at the sorceress in Common.

Round 2: Tesia, Wolves, Rhadaya, Mirrin, Magestreia

GM Notes:
W1 hp: 8
W3 hp: 2
W4 hp: 2
W5 hp: 8
W6 hp: 3


Female Half-elf Druid 14/Hierophant 3 HP 123/130; AC 20, FF 19, Touch 11; Perception +30, Init +8; Fort: +12 (+5 vs cold weather), Ref: +6, Will: +16

Not liking the tone the wolves were taking with her wife, and knowing that they would most likely kill them or anyone else caught out in the area if given half the chance; Tesia fires off another slightly diminutive bolt at one of them.

Going for W1

damage: 5d6 ⇒ (5, 3, 3, 4, 4) = 19


Tesia strikes the wolf down as it is unable to dodge the incoming bolt. One of the wolves bursts through the tent and attacks the rogue, while two run off to the south. The last wolf exhales a cone of icy breath at Tesia.

Vs Mirrin: 1d20 + 10 ⇒ (6) + 10 = 16

The wolf in the tent fails to connect with its snapping jaws.

Breath Weapon: 6d6 ⇒ (4, 2, 1, 4, 1, 3) = 15; DC 17 Reflex for half damage, Tesia.

Round 2: Tesia, Wolves, Rhadaya, Mirrin, Magestreia

GM Notes:
w3 hp: 2
W5 hp: 8


Female Half-elf Druid 14/Hierophant 3 HP 123/130; AC 20, FF 19, Touch 11; Perception +30, Init +8; Fort: +12 (+5 vs cold weather), Ref: +6, Will: +16

Reflex save: 1d20 + 6 ⇒ (20) + 6 = 26


Female Half-elf Druid 14/Hierophant 3 HP 123/130; AC 20, FF 19, Touch 11; Perception +30, Init +8; Fort: +12 (+5 vs cold weather), Ref: +6, Will: +16

While she's able to dodge the worst of the blast, Tesia lets out an angry sqwak as the cold hits her. She chatters at the wolves as she waits to see what her wife would do. She was pretty sure the wolves wouldn't live to regret hitting her and pissing off her wife. She worried about the ones that ran off. They would surely attack other travellers once recovered, but their focus needed to be here at the moment.


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Female Sylph Sorceress (Stormborn) 14 Mythic Tier 3rd: Archmage. HP: 80/80. AC: 22 touch 20 FF: 16. Fort: +7 Reflex: +7 Will: +9. Electricity res: 5 Sonic res:5

Her eyes flashing with the raging storm within, Rhadaya gestures, point to each of the remaining wolves. With a sharply uttered command the sorceress sends a spark of electricity leaping from one hand to the other, reflected on the ground below as a bolt of lightning arcs between the wolves, completely obliterating them both.

Lightning Arc DC 26 Reflex for 1/2: 12d6 ⇒ (3, 4, 5, 2, 2, 2, 5, 3, 2, 6, 6, 2) = 42


Female Half-elf Druid 14/Hierophant 3 HP 123/130; AC 20, FF 19, Touch 11; Perception +30, Init +8; Fort: +12 (+5 vs cold weather), Ref: +6, Will: +16

I think we got 1 left in the tent, trying to attack our people.


No, that's both of them.


Rhadaya strikes down the last two wolves, giving them no chance to escape.

Combat Over.


Female Half-elf Druid 14/Hierophant 3 HP 123/130; AC 20, FF 19, Touch 11; Perception +30, Init +8; Fort: +12 (+5 vs cold weather), Ref: +6, Will: +16

Tesia lands and changes back into herself, "Sorry for the startling wake up. Should we go after the last two, or try to get some actual sleep?"


F Anizari Rogue 11/Guardian 2 HP:66/76; AC: 22, T: 17, FF: 16, Fort: +5, Ref: +14, Will: +7 (+2 vs illusions); Init: +7; Perception: +16 (+4 vs concealed objects/conversations)

"The sun's rising, so we might as well get going," Mirrin says. "We'll have to travel by foot until we reach that town."


Female Anizari Brawler 11/Champion 2 HP: 93/111; AC: 21, T: 18, FF: 15; Fort: +12, Ref: +12, Will: +6; Init: +5; Perception: +15

"I doubt they'll come back any time soon," Magestreia says, gesturing to the electrocuted wolf corpses.


Female Half-elf Druid 14/Hierophant 3 HP 123/130; AC 20, FF 19, Touch 11; Perception +30, Init +8; Fort: +12 (+5 vs cold weather), Ref: +6, Will: +16

Tesia nods as she looks off into the direction that the wolves ran off, "Alright, we won't worry about obliterating the other two then. Let's pick up camp and have some rations then before we head out."


Female Sylph Sorceress (Stormborn) 14 Mythic Tier 3rd: Archmage. HP: 80/80. AC: 22 touch 20 FF: 16. Fort: +7 Reflex: +7 Will: +9. Electricity res: 5 Sonic res:5

"They couldn't be doing all that well anyway." Rhadaya adds with a smirk. "Are you alright honey?" she says with concern, walking over to her wife.


Female Half-elf Druid 14/Hierophant 3 HP 123/130; AC 20, FF 19, Touch 11; Perception +30, Init +8; Fort: +12 (+5 vs cold weather), Ref: +6, Will: +16

Tesia shrugs, "Eh, he barely grazed me with his cold breath. Nothing a hot shower can't fix, later. I think I should change into something she can ride though, so she's not walking over the cold ground barefoot. In fact, I could change into something large enough for all of you to ride. Then no one would have to walk....well, except for me I guess...but we'd likely get there faster if I was....oh, say a giant tiger or something soft like that? What do you think love?"


F Anizari Rogue 11/Guardian 2 HP:66/76; AC: 22, T: 17, FF: 16, Fort: +5, Ref: +14, Will: +7 (+2 vs illusions); Init: +7; Perception: +16 (+4 vs concealed objects/conversations)

Mirrin helps Magestreia gather the tent and bedding as Rhadaya and Tesia talk.


Female Half-elf Druid 14/Hierophant 3 HP 123/130; AC 20, FF 19, Touch 11; Perception +30, Init +8; Fort: +12 (+5 vs cold weather), Ref: +6, Will: +16

Tesia gets out rations and water for everyone as she discusses travel options with her wife.


Female Sylph Sorceress (Stormborn) 14 Mythic Tier 3rd: Archmage. HP: 80/80. AC: 22 touch 20 FF: 16. Fort: +7 Reflex: +7 Will: +9. Electricity res: 5 Sonic res:5

"That could work, riding would be faster, and you can definitely run faster than we can walk." Rhadaya agrees as she packs up their tent.


Female Half-elf Druid 14/Hierophant 3 HP 123/130; AC 20, FF 19, Touch 11; Perception +30, Init +8; Fort: +12 (+5 vs cold weather), Ref: +6, Will: +16

As Rhy packs up their gear, Tesia looks around at the others. Going to Ephana she hands her some rations and a waterskin with fresh water in it as she addresses all of them, "Is that alright with the rest of you? Would you guys be okay with riding me back to town?" After passing out rations and water to those that need it, Tesia takes a seat next to her wife to eat some rations. She winces slightly as she feels the sting in her side where the stupid beast hit her with it's breath weapon. It was a minor wound though, and healing it could wait.


Female Anizari Brawler 11/Champion 2 HP: 93/111; AC: 21, T: 18, FF: 15; Fort: +12, Ref: +12, Will: +6; Init: +5; Perception: +15

"I am fine with that," Magestreia says, chewing on some of the dried beef.


F Anizari Rogue 11/Guardian 2 HP:66/76; AC: 22, T: 17, FF: 16, Fort: +5, Ref: +14, Will: +7 (+2 vs illusions); Init: +7; Perception: +16 (+4 vs concealed objects/conversations)

Mirrin nods as she finishes gather all of the camping gear and stowing it in the bag of holding.


"I see no problem with that plan," Ephana adds as she eats and drinks.


Female Half-elf Druid 14/Hierophant 3 HP 123/130; AC 20, FF 19, Touch 11; Perception +30, Init +8; Fort: +12 (+5 vs cold weather), Ref: +6, Will: +16

Tesia waits until everyone has had something to eat before packing away the rest of the rations and waterskins. Turning back to the others she clears her throat, "Okay, so I'll be going pretty fast so I'll need you guys to hold on pretty tightly. If you need me to stop for any reason, just let me know. Let's get going."

Giving her wife a kiss, Tesia moves away from the others. She starts to grow larger and sprouts golden fur with black spots as she changes into a huge Cheetah. Once the transformation is complete, Tesia lies down on the ground for the others to climb up on her.

Once everyone is mounted on her back and securely holding on, Tesia stands, her muscles quivering beneath her flesh as they flex a moment before she takes off for the village at top speed.


After a couple of hours, the sun fully rises though it does nothing to relieve the bitter cold and Tesia makes it back to the town without incident.


Female Half-elf Druid 14/Hierophant 3 HP 123/130; AC 20, FF 19, Touch 11; Perception +30, Init +8; Fort: +12 (+5 vs cold weather), Ref: +6, Will: +16

Not wanting to alarm any of the townsfolk, Tesia stops right outside of it. Lowering herself to the ground, Tesia waits for the others to dismount. Once everyone is off of her, Tesia changes back into herself. Taking a moment to catch her breath she brushes herself off before looking over at Ephana, "Okay let's go find you some winter boots, and warmer clothing."

Tesia takes her wife's hand as they walk back into town. Having been here before, Tesia keeps her eyes peeled for a shop where they can find what they need.

Perception: 1d20 + 30 ⇒ (19) + 30 = 49


Tesia remembers there being some sort of shop in the large building in town.


Female Half-elf Druid 14/Hierophant 3 HP 123/130; AC 20, FF 19, Touch 11; Perception +30, Init +8; Fort: +12 (+5 vs cold weather), Ref: +6, Will: +16

Tesia leads them to the large building in town, "I think there's a shop in here that might have what we need."


F Anizari Rogue 11/Guardian 2 HP:66/76; AC: 22, T: 17, FF: 16, Fort: +5, Ref: +14, Will: +7 (+2 vs illusions); Init: +7; Perception: +16 (+4 vs concealed objects/conversations)

"If I recall correctly, you're right."


Female Half-elf Druid 14/Hierophant 3 HP 123/130; AC 20, FF 19, Touch 11; Perception +30, Init +8; Fort: +12 (+5 vs cold weather), Ref: +6, Will: +16

Tesia goes to the door and holds it open for the others.


The dwarf from yesterday looks up from his paperwork. "Yer back...sooner than Ah expected...if at all."


Female Half-elf Druid 14/Hierophant 3 HP 123/130; AC 20, FF 19, Touch 11; Perception +30, Init +8; Fort: +12 (+5 vs cold weather), Ref: +6, Will: +16

Giving him a friendly smile she says, "We're a rather resilient bunch. We came back because we needed some thicker clothes, boots, and a winter cloak or something similar for our friend here." She says, gesturing to Ephana. "I want to make sure she doesn't get sick before we can get her home."


"Ye can check with Zelda in the back," the dwarf says. "She has some minin' gear and the like."

He jerks a thick thumb to an archway to the left.


Female Half-elf Druid 14/Hierophant 3 HP 123/130; AC 20, FF 19, Touch 11; Perception +30, Init +8; Fort: +12 (+5 vs cold weather), Ref: +6, Will: +16

Giving him a nod, "Thank you." She says, before heading towards the archway.


Tesia proceeds through the archway and sees a female dwarf with blonde hair tied in two elegant braids which rest on each of her broad shoulders. The dwarf is inspecting a mining pick as the druidess approaches.


Female Half-elf Druid 14/Hierophant 3 HP 123/130; AC 20, FF 19, Touch 11; Perception +30, Init +8; Fort: +12 (+5 vs cold weather), Ref: +6, Will: +16

Tesia clears her throat as she approaches, "Excuse me, but I was wondering if you carried any winter clothing items here? Our friend is in need of some warmer clothing, and winter boots...if you have any that is."


"Aye, I have a fair bit of things," the dwarf answers, setting the pick on the counter. She appraises the party for a moment before turning her attention to Tesia. "Which friend is 'in need'?"


Female Half-elf Druid 14/Hierophant 3 HP 123/130; AC 20, FF 19, Touch 11; Perception +30, Init +8; Fort: +12 (+5 vs cold weather), Ref: +6, Will: +16

Tesia gestures to Ephana, "Ephana is the one that needs warmer clothing and some winter boots." Looking at the others she asks, "As long as we're here, is there anything else that anyone needs? It's going to be very cold and windy where we're going, especially in the higher altitudes." She knew that she and Thu probably had everything they needed, but she wasn't sure if Mirrin and Magestreia had everything they needed.


F Anizari Rogue 11/Guardian 2 HP:66/76; AC: 22, T: 17, FF: 16, Fort: +5, Ref: +14, Will: +7 (+2 vs illusions); Init: +7; Perception: +16 (+4 vs concealed objects/conversations)

"We got everything we need from that other town," Mirrin says.


The dwarf looks at Ephana for a moment before producing a bundle of thick grey clothes. "That should fit. Might be a little loose for someone her size."

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