Will Hawk
|
Will heads down the tunnel, staying just back to avoid the initial attack. Round 2 double move
Then he sticks to the shadows to try and sneak along the edges into that vast cavern, dagger and rapier drawn. Round 3, double move at half speed
Stealth: 1d20 + 12 ⇒ (7) + 12 = 19
Seiran Leogil
|
Yarghh, inspired smite evil 1d20 + 6 + 3 + 2 ⇒ (19) + 6 + 3 + 2 = 301d10 + 3 + 6 ⇒ (3) + 3 + 6 = 12
Not to be outdone, Seiran too moves past the crowd and using his own nimble movements strikes out at the dragon with his own Smite power!
| GM chadius |
The party seems quite excited by the prospect of felling dragons.
Seiran calls upon the grace of Shelyn to strike down his evil foe, and she responds in kind by tearing into the dragon!
Dragon Perception: 1d20 + 14 ⇒ (12) + 14 = 26
"Hmpf! Where is the little one going, sneaking like that!" The dragon glares at Will. "Kill them all, for my father!"
The dragon bites at Ibaz as he approaches.
AoO Bite: 1d20 + 15 ⇒ (11) + 15 = 26
Owie: 2d6 + 10 ⇒ (6, 1) + 10 = 17
1d4 ⇒ 1
"Face the eternal winter, like that fool Ivvora! Curse her name for the rest of time!" The dragon breathes and blows a frigid air upon all but Brak and Seiran.
Frosty!: 8d4 ⇒ (1, 3, 1, 3, 1, 1, 4, 1) = 15 Reflex DC 20 for Half Cold Damage
The Green Kobold moves ahead with his rapier, only to kick snow at Seiran!
Green vs Seiran's CMD: 1d20 + 5 ⇒ (4) + 5 = 9
The Blue Kobold fires his crossbow before advancing and drawing his rapier.
Even is Will: 1d2 ⇒ 1
Crossbow: 1d20 + 10 ⇒ (17) + 10 = 27
Damage: 1d6 ⇒ 4
Ibaz takes a crossbow bolt.
The Red Kobold advances upon Will.
Rapier: 1d20 + 11 ⇒ (3) + 11 = 14
Damage: 1d4 + 2 ⇒ (4) + 2 = 6
| GM chadius |
Round 4
Dragon (67 damage)
Kobolds
Will Hawk (15 Cold Damage, Reflex Save DC 20 for Half)
Chandu (3 Damage, 2 mirror images) (15 Cold Damage, Reflex Save DC 20 for Half)
Syrak (Cold Resistance 2) (15 Cold Damage, Reflex Save DC 20 for Half)
Brak (32 Damage, Cold Resistance 5)
Ibaz (17 damage) (15 Cold Damage, Reflex Save DC 20 for Half)
Seiran Leogil (Smite Evil Dragon)
Don't forget!
Fey Allies: All PCs and companion creatures gain a single-use benefit they can use. As a free action on its turn, a creature can use its benefit to gain either damage reduction equal to 2 or cold resistance equal to 5 until the end of that encounter. Each PC and companion creature can select a different benefit.
Brak Thunderstriker
|
[ooc]I meant to take the Cold Resistance 5, not the DR 2. Just a heads up. Will post full turn at lunch.[/oc]
Brak Thunderstriker
|
REF: 1d20 + 4 ⇒ (20) + 4 = 24 Brak dodges the breath as best he can. "STOP THAT!"
He then takes a pair of swings, putting everything he can behind them!
Overhead!: 1d20 + 12 + 2 ⇒ (10) + 12 + 2 = 24 for DMG: 1d12 + 17 + 2 ⇒ (9) + 17 + 2 = 28
Down and to the side!: 1d20 + 7 + 2 ⇒ (7) + 7 + 2 = 16 definite miss.
HP: 34/64
Chandu
|
Reflex, heroism: 1d20 + 9 + 2 ⇒ (16) + 9 + 2 = 27
Evading most of the breath attack Chandu remains entirely unfazed. You will have to do better than that worm!
Spear, pa, heroism, inspire: 1d20 + 10 - 2 + 2 + 2 ⇒ (19) + 10 - 2 + 2 + 2 = 31
Damage, pa, inspire, as: 1d8 + 8 + 6 + 2 + 2 ⇒ (6) + 8 + 6 + 2 + 2 = 24
Finally!
Having struck at the beast she remains ready to take on any Kobolds that come her way.
Full attack, maintain inspire as a free, arcane strike as a swift
Spear, pa, heroism, inspire: 1d20 + 10 - 2 + 2 + 2 ⇒ (13) + 10 - 2 + 2 + 2 = 25
Damage, pa, inspire, as: 1d8 + 8 + 6 + 2 + 2 ⇒ (8) + 8 + 6 + 2 + 2 = 26
Spear, pa, heroism, inspire: 1d20 + 10 - 2 + 2 + 2 ⇒ (19) + 10 - 2 + 2 + 2 = 31
Damage, pa, inspire, as: 1d8 + 8 + 6 + 2 + 2 ⇒ (5) + 8 + 6 + 2 + 2 = 23
Spear, pa, heroism, inspire: 1d20 + 10 - 2 + 2 + 2 ⇒ (7) + 10 - 2 + 2 + 2 = 19
Damage, pa, inspire, as: 1d8 + 8 + 6 + 2 + 2 ⇒ (8) + 8 + 6 + 2 + 2 = 26
| GM chadius |
Brak and Chandu combine their forces to overwhelm the dragon. It roars once more before collapsing in front of the kobolds.
The kobolds yelp again.
Round 4
Kobolds
Will Hawk (15 Cold Damage, Reflex Save DC 20 for Half)
Chandu (6 Damage, 2 mirror images)
Syrak (Cold Resistance 5) (15 Cold Damage, Reflex Save DC 20 for Half)
Brak (32 Damage, Cold Resistance 5)
Ibaz (17 damage) (15 Cold Damage, Reflex Save DC 20 for Half)
Seiran Leogil (Smite Evil Dragon)
Don't forget!
Fey Allies: All PCs and companion creatures gain a single-use benefit they can use. As a free action on its turn, a creature can use its benefit to gain either damage reduction equal to 2 or cold resistance equal to 5 until the end of that encounter. Each PC and companion creature can select a different benefit.
Syrak Divinion
|
Syrak took the DR, not the cold resist.
reflex: 1d20 + 6 ⇒ (5) + 6 = 11
Syrak takes the brunt of the cold damage before seeing the Dragon fall and heading for the blue kobold.
inspired power glaive: 1d20 + 10 ⇒ (16) + 10 = 26
damage: 2d8 + 13 ⇒ (1, 4) + 13 = 18
Chandu
|
I think I should only have 3 damage on me. I took 3 from the first breath, nothing from the bolt as it hit an image and nothing from the second breath as I saved and have cold resist 10
Will Hawk
|
Those are some tough kobolds! But shouldn't they each need to make a perception check to beat the stealth roll? Just because the dragon saw Will doesn't mean everyone should.
Reflex DC 20: 1d20 + 10 ⇒ (2) + 10 = 12 Wow, that sucks.
Will take DR 2. Should help with cold as well, right?
Will responses to the red kobold, flashing both blades.
Rapier, inspired, 2 weapon: 1d20 + 9 - 2 + 2 ⇒ (10) + 9 - 2 + 2 = 19
Damage: 1d6 + 2 + 2 ⇒ (2) + 2 + 2 = 6
Dagger, inspired, 2 weapon: 1d20 + 9 - 2 + 2 ⇒ (7) + 9 - 2 + 2 = 16
Damage: 1d4 + 2 + 2 ⇒ (1) + 2 + 2 = 5
Chandu
|
Those are some tough kobolds! But shouldn't they each need to make a perception check to beat the stealth roll? Just because the dragon saw Will doesn't mean everyone should.
[ooc]You have to end your turn in cover or concealment to maintain stealth, it doesn't work if you end up out in the open.
Seiran Leogil
|
Also DR won't help against Cold Damage. Cold resistance will.
Seiran turns to the kobolds and growls at them in their native language.
In Draconic.
Intimidate 1d20 + 11 ⇒ (9) + 11 = 20
"Your Leader is down, Surrender and be spared!"
Ibaz
|
Reflex: 1d20 + 7 - 1 ⇒ (16) + 7 - 1 = 22
Ibaz dodges the second breath and avoid any damages !
The dragon having fallen he tooks his wrath on the kobolds charging his fists with arcane energy.
Unarmed Strike: 1d20 + 9 + 2 ⇒ (4) + 9 + 2 = 15
Damages: 1d8 + 8 + 2 + 2 ⇒ (3) + 8 + 2 + 2 = 15
Unarmed Strike: 1d20 + 9 + 2 ⇒ (3) + 9 + 2 = 14
Damages: 1d8 + 8 + 2 + 2 ⇒ (2) + 8 + 2 + 2 = 14
| GM chadius |
Will feels the cold air brush over him. He lunges at the kobold, who quickly deflects the blow. Ibaz is similarly unlucky. Only Syrak manages to land a blow.
Seiran scares the crap out of the green kobold. With no way out, he drops his weapon and falls to his knees.
The kobold with the blue pants isn't as smart, and decides to rush Mega Syrak.
Assuming Blue survives the AoO
Rapier: 1d20 + 11 ⇒ (10) + 11 = 21
Damage: 1d4 + 2 ⇒ (1) + 2 = 3
The kobold with the Red bandana continues the fight with Will.
Rapier: 1d20 + 11 ⇒ (9) + 11 = 20
Damage: 1d4 + 2 ⇒ (3) + 2 = 5
| GM chadius |
Round 4
Kobolds (Blue 19 damage)
Will Hawk (DR 2, 15 Cold Damage)
Chandu (3 Damage, 2 mirror images)
Syrak (DR 2) (15 Cold Damage, 3 more pending on the AoO vs Blue)
Brak (32 Damage, Cold Resistance 5)
Ibaz (17 damage)
Seiran Leogil
Don't forget!
Fey Allies: All PCs and companion creatures gain a single-use benefit they can use. As a free action on its turn, a creature can use its benefit to gain either damage reduction equal to 2 or cold resistance equal to 5 until the end of that encounter. Each PC and companion creature can select a different benefit.
Ibaz
|
Ibaz tries again to attack the red kobold after charging his fists with arcane energy Swift Action: Arcane Strike
Unarmed Strike: 1d20 + 9 + 2 ⇒ (2) + 9 + 2 = 13
Damages: 1d8 + 8 + 2 + 2 ⇒ (6) + 8 + 2 + 2 = 18
Unarmed Strike: 1d20 + 9 + 2 ⇒ (8) + 9 + 2 = 19
Damages: 1d8 + 8 + 2 + 2 ⇒ (1) + 8 + 2 + 2 = 13
Chandu
|
Chandu leaps through the enemies (provoking from red) and ends up in a flank with the giant paladin.
Surrender she growls in draconic before stabbing at the kobold.
Spear, flank, heroism, inspire, power attack: 1d20 + 10 + 2 + 2 + 2 - 2 ⇒ (10) + 10 + 2 + 2 + 2 - 2 = 24
Damage, pa, inspire, as: 1d8 + 8 + 6 + 2 + 2 ⇒ (5) + 8 + 6 + 2 + 2 = 23
Seiran Leogil
|
Using Fey Allies. DR 2
Seiran turns around and growls to the next closest kobold once more in Draconic.
"Surrender and you might still live."
Intimidate 1d20 + 11 ⇒ (18) + 11 = 29
Syrak Divinion
|
inspired AoO: 1d20 + 10 ⇒ (9) + 10 = 19
damage: 2d8 + 18 ⇒ (5, 4) + 18 = 27
Syrak drops his glaive and pops his golden dragon claws, ready to defeat the last of the vile dragon's scaly followers.
inspired power claw: 1d20 + 9 ⇒ (8) + 9 = 17
damage: 1d6 + 12 + 2d6 ⇒ (3) + 12 + (2, 5) = 22
inspired power claw2: 1d20 + 9 ⇒ (2) + 9 = 11
damage: 1d6 + 12 + 2d6 ⇒ (6) + 12 + (5, 5) = 28
vicious feedback?: 2d6 ⇒ (1, 5) = 6
Chandu
|
My movement did provoke, although it may well not matter
GM Granta
|
***OVERSEER ANNOUNCEMENT***
With the dragons defeated and their kobolds fleeing, the Pathfinders assemble in the deep cave. With her phantom Anok in tow, Medda approaches the frozen column and brushes away the outer layer of frost. Frozen within the column is a dwarven woman in steel armor, her body torn as if by immense claws. With her hand pressed against the ice, Medda pleads. “Ivvora, I have found you. Now what? Vildeis said to find you and that you would help me, but how can we help you in this state?”
“You look to me when you should look to the evil that stalks our homeland. It is not I who needs help,” declares a voice that is both sweet as music and powerful as a thunderstorm. The frost melts away from the column, revealing dozens of clear facets that dribble melt water as if from open wounds. The image of a wounded angelic figure reflects in each facet, simultaneously warming the chamber and judging all that the angel sees. “As you can see, I serve Vildeis more directly than before.” The images look to Anok. “I see you took your oath seriously, Anok. I was wrong to have doubted your conviction. How are our people?”
The red phantom’s hue turns rosier as he looks to Medda and responds, “You would be proud.”
With a nod, the angel addresses everyone at once. “Then why do you seek me?”[b/]
[b]“Eshimka has returned,” Medda announces. “We fought off the horror once, but it shall return at the next solstice.”
The angel’s eyes flare with righteous fire. “Then you will need a weapon to defeat it, as I had. Vildeis granted me the blade that I gave your people, but only after I thought I had given everything to vanquish my greatest foe. Even now I can sense evil has returned to that land, far to the south in a forest where the Whispering Tyrant’s legions once ruled. Show our patron Vildeis the same dedication that I did, and I shall ask that she equip you in the same way.” With that, the angelic images fade from the melting column.
Medda addresses the gathered Pathfinders. “I believe I know the forests Ivvora mentioned. You have already done so much, Pathfinders, but I invite you to help more. After I give Ivvora the burial she deserves, I will set forth with all who are able and willing for the Fangwood.”
@Table GMs: Thank you for running Solstice Scar B. Please remember to roll for boons and report the scenario.
| GM chadius |
What started as a week of training turned into a full blown quest. Securing the museum, defending a tribe from horrors from the greater beyond, and even routing a dragon and his minions. The actions of Pathfinders like you will go down in the history books.
And yet, your job is not done. A Silver Crusade legend must be laid to rest. The First World must be calmed. And another journey to repel evil lays before you.
While I begin preparing chronicle sheets, what are your characters doing afterward?
Chandu
|
Chandu returns to the Fey Court to tell the tale of their defeat of the dragon and the return of Ivora. On her way home she stops off with the Twinhorn tribe and takes the chance to engage in some trade negotiations, offering them a line in decent metal weapons and armour in exchange for animal parts from the local megafauna.
Chandu looks to open a new trade route for the season 9 exchange faction card. She cannot fail the DC21 sense motive check
Will Hawk
|
Will wipes the frost off his brow, and nods to Medda. "I'll help you lay this one to rest. She deserves a ceremony fit for kings, but we will have to do the best we can. I will follow you to this Fangwood as well, as there seems to be work yet to be done."
Will continues to fight the good fight.
Seiran Leogil
|
"Aye. I too will help in laying this one to rest. With Evil to fight, a few more helping hands would help."
Seiran replies as he readies himself to stay with the Tribe for the unforseeable future.