Stance and "natural" unarmed attack


Rules Discussion


Hello, I have question about stance and "natural" unarmed attack.

For example, if a character with an ancestry has a Tail 1d6 bludgeoning (sweep, trip, unarmed, brawling group) as unarmed attack.

And with an archetype thlipit contestant, the character gains a lash melee unarmed attack that is in the flail weapon group, deals 1d4 bludgeoning damage, and has the grapple and reach traits.

Is it cumulative or only one of both ?

With the Golden Erinys Stance from archetype Sister of the Golden Erinys, you can make fury's fang unarmed attacks. These deal 1d6 piercing damage; are in the brawling group; and have the agile, backstabber, finesse, forceful, nonlethal, and unarmed traits.

With its stance, the character can strike with any part of the body, is it right ?

If the character uses its tail, the stance replaces the "natural" unarmed attack and the melee unarmed attack from an other archetype ?

Thanks for your future answer.


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Normaly you dont replace attacks.

you just gain more

Most stances give you an natural attack, and some times locks you so you can only use that attack while in the stance.

But that information is on the stance.

Also alot of stances are themed around you mimicking the type of attack with you hands, like Wolf stance

"You enter the stance of a wolf, low to the ground with your hands held like fangs"

You dont grow a Jaw attack you just mimic one with your hands.

Liberty's Edge

Indeed. If it changes your body, then it has the Morph or Polymorph trait and the rules for those apply.


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As far as mechanics go, it is best to think of each unarmed attack that a character has as being similar to having different weapons.

No one ever asks if having both a dagger and a greataxe on their equipment list means that the stats of those two attacks stack so that they end up with a d12 weapon used in 1 hand with the Sweep, Agile, Finesse, Thrown 10 ft, and Versatile S traits, and can do any of bludgeoning, piercing, or slashing damage.

It is the same for unarmed attacks. Having multiple of them available doesn't mean that you get to combine the stats.

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Whether both attacks are available at the same time is a different question.

As noted, the Morph or Polymorph trait could mean that you give up an ancestry unarmed attack to get the unarmed attack granted by the Morph ability.

Stances probably don't do that though. So unless there is a reason to prevent it (such as the Morph trait, or a Stance requiring the use of a specific unarmed attack), then the player can choose any one of their unarmed attacks to use for each of their attacks made.

Sovereign Court

Waldham wrote:

Hello, I have question about stance and "natural" unarmed attack.

For example, if a character with an ancestry has a Tail 1d6 bludgeoning (sweep, trip, unarmed, brawling group) as unarmed attack.

And with an archetype thlipit contestant, the character gains a lash melee unarmed attack that is in the flail weapon group, deals 1d4 bludgeoning damage, and has the grapple and reach traits.

Is it cumulative or only one of both ?

They don't stack. You have two different ways to attack, with different stats.

So you can either strike with your d6 brawling tail, OR with your d4 flail reach "tail". But you don't get d6 together with reach and both brawling and flail at the same time.


It's worth noting, that you can typically only be in one stance at a time so for unarmed attacks provided by stances you could only have access to one at a time (barring something like the Fuse Stance feat of a Monk).

Sometimes stance feats limit you to only making the attack offered by the stance, for example Mountain Stance limits you to the Falling Stone unarmed attack that it provides.

While you wouldn't normally lose access to default unarmed attacks or unarmed attacks from your heritage, Mountain Stain would prevent you from using them while you remain in the stance.

The Golden Erinys Stance doesn't have that kind of restriction that stops you from using other unarmed attacks, but you also can't combine it with other unarmed attacks either. So just because you also have a tail attack that has trip or reach, doesn't mean the Golden Eriny's Fury Fang attack gains any of that.


Adventure Path Charter Subscriber; Pathfinder Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

You may also want to look at the clawdancer archetype for more easily shifting between two related stances for different benefits and options. You should also be aware of which stances require you to use their special strikes and which ones don't.

You could even (with the free archetype optional rules) combine clawdancer with an avenger of Bastet or Suyuddha... (you may need to juggle clawdancer stances with sacred weapon strikes as an avenger of Suyuddha)


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Waldham wrote:

Hello, I have question about stance and "natural" unarmed attack.

For example, if a character with an ancestry has a Tail 1d6 bludgeoning (sweep, trip, unarmed, brawling group) as unarmed attack.

And with an archetype thlipit contestant, the character gains a lash melee unarmed attack that is in the flail weapon group, deals 1d4 bludgeoning damage, and has the grapple and reach traits.

Is it cumulative or only one of both ?

With the Golden Erinys Stance from archetype Sister of the Golden Erinys, you can make fury's fang unarmed attacks. These deal 1d6 piercing damage; are in the brawling group; and have the agile, backstabber, finesse, forceful, nonlethal, and unarmed traits.

With its stance, the character can strike with any part of the body, is it right ?

If the character uses its tail, the stance replaces the "natural" unarmed attack and the melee unarmed attack from an other archetype ?

Thanks for your future answer.

Think of it as different "attack modes" for your tail.

- Your "Normal" attack mode is d6 B; Sweep, Trip, Unarmed; Brawling
- Your "Thiplit contestant" attack mode is d4 B; Grapple, Reach, Unarmed; Flail
- Your "Golden Erinys" attack mode is d6 P; Agile, Backstabber, Finnesse, Forceful, Nonlethal, Unarmed; Brawling

Because none of these have the Morph or Polymorph trait, they're not replacing any part of your body, and can all be done with your tail. You don't have three tails, you've just learned to use your one tail in three very different ways, all with their distinct advantages/disadvantages.

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