
Ravingdork |

The Conceal an Object use of the Stealth skill (Player Core 244) says:
You hide a small object on your person (such as a weapon of light Bulk).
Hidden Pocket Outfit (Rival Academies 56) says:
When wearing this outfit, you automatically succeed on all relevant checks to Conceal an Object on your person as long as the object is of light or negligible Bulk.
Bulk Conversions for Different Sizes (Player Core 270) says:
Large creatures treat 1 Bulk as Light Bulk.
Does this mean that a large PC, such as a minotaur, could conceal items that are 1 Bulk, and would auto-succeed the Stealth checks to do so whilst wearing a Hidden Pocket Outfit?

Finoan |
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The best argument I can come up with for not allowing it is regarding the 'inherent' stats of an item vs the 'as being used' stats of an item.
A dagger can be 'used as' a two hand weapon by wielding it in two hands and that qualifies you to use abilities like Slam Down. But that doesn't mean that it qualifies inherently as a two hand weapon for things like a Shifting Rune (see official clarifications for rules citation).
So, similarly, an object that is inherently 1 bulk can be 'used as' an item of light bulk by a size Large creature. But I could certainly see a GM ruling that Conceal an Object is going to use the item's inherent bulk and not its 'used as' bulk.

Trip.H |
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Also don't forget that it is rules-normal to give items more restrictions than just bulk.
Ysoki Cheek Pouches has "[no] dimension longer than 1 foot" on top of it's bulk limits.
IMO, it's totally fair game for a GM to "yes, but" and add some reasonable limits to prevent a trident and the like from being pocketed like that.

Finoan |

Honestly, the way I read it, yes? And it's neat? But, I could see a GM using Finoan's argument as well, and I think it could be valid.
Absolutely. I would probably allow it more often than not.
Sure, I have no problem with a large size PC being allowed to smuggle a short sword in by strapping the sheath to their thigh, just like a small size PC can do with their dagger. And a Hidden Pocket Outfit that is specifically made for size large creatures probably does deserve an increase in the bulk limit of item that it can conceal.
But I can also understand a GM who wants to not allow that. Or not allow it for other scenarios that don't have as much narrative context behind it.
For example, I would find it harder to justify a large creature using Concealing Lederdemain on a 1 bulk item.

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Maya Coleman wrote:Honestly, the way I read it, yes? And it's neat? But, I could see a GM using Finoan's argument as well, and I think it could be valid.Absolutely. I would probably allow it more often than not.
Sure, I have no problem with a large size PC being allowed to smuggle a short sword in by strapping the sheath to their thigh, just like a small size PC can do with their dagger. And a Hidden Pocket Outfit that is specifically made for size large creatures probably does deserve an increase in the bulk limit of item that it can conceal.
But I can also understand a GM who wants to not allow that. Or not allow it for other scenarios that don't have as much narrative context behind it.
For example, I would find it harder to justify a large creature using Concealing Lederdemain on a 1 bulk item.
Agree. That feels a bit more like doubling down on a loophole.

Claxon |
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If I was the GM, I would say "generally no, but ask me about specific situations if you're really interested and I will think about it".
More broadly, I want the right to say no to any specific instance so don't assume it's always going to work. But I don't like saying that to players because they often hear that as a soft "yes" and expect it to work the majority of the time.

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If I was the GM, I would say "generally no, but ask me about specific situations if you're really interested and I will think about it".
More broadly, I want the right to say no to any specific instance so don't assume it's always going to work. But I don't like saying that to players because they often hear that as a soft "yes" and expect it to work the majority of the time.
Oh gosh. I bet this so easily tips into "Give them an inch, and they take a mile," and I'm so sorry for that. But, you're right! I think "Generally no, but we'll talk if it's neat and you have a good argument," is a good way to go.

Claxon |

Claxon wrote:Oh gosh. I bet this so easily tips into "Give them an inch, and they take a mile," and I'm so sorry for that. But, you're right! I think "Generally no, but we'll talk if it's neat and you have a good argument," is a good way to go.If I was the GM, I would say "generally no, but ask me about specific situations if you're really interested and I will think about it".
More broadly, I want the right to say no to any specific instance so don't assume it's always going to work. But I don't like saying that to players because they often hear that as a soft "yes" and expect it to work the majority of the time.
It's definitely a tricky thing to manage as a GM. Being permissive is nice, up until the point where it really starts to unbalance the game. And it can be really hard to draw a line.
And bulk is an simplification of a difficult concept that encapsulates not just weight, but also "size".
And when there's that much gray in a topic before a GM even gets involved in making any kind of ruling, giving a little can become easily turn into players assuming too much. And not out of malice, but just out of "well if a large size dagger is reasonable, then should a medium size messer be too".