A New Ascension: Wrath of the Righteous 2e Conversion Guide


Wrath of the Righteous

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Great work thus far KingTreyIII, also seems like Spore War is continuing to bring in Remaster Demons for you to work with:

Spore War spoiler:
It introduces a Remastered Invidiak and the Miastrilek (Spider Demon), which seems like a thematic replacement for Hezrou, being the same level and being about poison/disease.


While I appreciate the heads-up: guys...that information means next to nothing when I don't have the statblocks in front of me xD

Anyway, I decided to churn out a statblock for the Blackfire Adept, which ended up being a mistake because I then passed out for 2 hours afterward.


Updated the document through to the end of Book 3's minuscule Part 1.


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Updated the document through to the end of area H


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Updated the document to area J and a bit of area K.


Updated Eustoyriax to have abilities that reflect the invidiak's Remastering.

Also gave Aravashnial What Doors We Open starting at level 14.


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Updated the document through to the end of Part 2.


Made a statblock for Jaruunicka and added the bell of mercy to Appendix 2.


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Really productive day on my part. Managed to sit down and churn out the conversion through to the end of Book 3.


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Updated the document through to A1. I also modified all reference to "Nahyndrian potion" into "Nahyndrian elixir," as I now realize that the substance IS alchemical in nature, which would indeed make it an elixir.


Also added “The PCs’ Strikes and damaging spells gain the holy trait” to the buff’s during the final combat of Book 1.

Liberty's Edge

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I just found this yesterday and I have to say you've done some awesome work bringing this up to remaster rules. Thank you so much for all your hard work. Keep it up!!


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Apologies for no update this week; I was participating in a local convention this week and helped represent my local PFS chapter.


I heard somewhere that Paizo was preparing to update this for PF2 the way they did with Kingmaker? Is this correct? In fact I think I read this on Owlcat’s blog.


From what I have recalled, this is one of the adventures with the LEAST likelyhood to be ported to 2e due to heavy OGL elements (Baphomet worshipping Minotaur is the major one), on top of the fact that accodring to James Jacobs they have very little interest in converting more APs to 2e in general since the workforce given to reworking an AP can be put into making new APs instead.


King Treyll, this is playtest it?


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Made Zanedra and Svennarobeth into a weak god caller and weak beast eidolon, since NPC Core so graciously gave me those statblocks
Made the Templars of the Ivory Labyrinth into variant champions of Shelyn.
Changed Berrexi into a “champion of Rovagug”
Reworked the Giant Locust Plague to be more in-line with the new troop rules.

Updated the document up to A5


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No update this week. Decided to spend the day with my loved ones and it was definitely the recharge I needed.


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Got started working on stats for Alderpash, then had to abandon it for the day because my SO was having a panic attack and needed me there.


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Save for his prepared spells, I finished statting out Alderpash.


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Finished Alderpash's prepared spells.

Updated the document through to area A9


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Updated the document through to Minagho's Desperation.


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Updated the document through to the end of Part 2.


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After a lot of hemming and hawing over the lore and flavor, I decided to mess around with Deskari's devotee benefits. Specifically I swapped the confidence domain with the earth domain, and swapped insect form with earthquake.

I picked the confidence domain primarily as a nod to his inflated sense of superiority as a demon lord that was never a mortal. However, this didn't really make sense for his WORSHIPERS, so I instead swapped it with the earth domain, as he is the demon lord of chasms.

Swapping out insect form for earthquake does mess a bit with Jeslyn's spell repertoire, since it's not normally a divine spell, but I'm actually gonna keep it there, because I think it's thematically appropriate, and there's ways to get that spell on the divine list through weird shenanigans, so I think one NPC slightly "breaking" the rules is fine.


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Updated the various documents with correct hyperlinks for things from NPC Core and Divine Mysteries.


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Updated the document through to the end of Part 3


Updated the document through to the end of Book 4, with the exception of statting out Hepzamirah.


Statted out Hepzamirah and finished updating the Book 5 document through to the end of Part 1. Likewise made the Chalice of Ozem and the Stole of the Inheritor. I also forgot to put the magical/divine trait on a lot of the items in Appendix 2, so I fixed that.

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