
QuidEst |
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so how long is a day in pathfinder in real time? or for example i get a bonus that says in the game it lasts for 1 hour, how much time is that 1 hour in real time? please help
There is no conversion between in-game time and real-world time. An hour of real-world time could cover a handful of in-game seconds, or it could cover a month.
Generally, in-game time is tracked by what the party does. Searching a room, resting to refocus or treat wounds, and combat actions all take a certain amount of time.
If you want a rule of thumb, a one-minute spell lasts only for one combat, a ten minute spell might last for two if the party hurries, an hour-long spell lasts until the party has taken a couple short breaks, and an eight-hour spell lasts for the whole adventuring day.

Mathmuse |
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Timekeeping on Golarion mimics that of Earth.
MARKING TIME
Let’s begin with the basics. Generally, wherever you are on Golarion, a day runs for 24 hours with seven days in a week. Fifty-two weeks, or 12 months, make up a year. And just to keep things interesting, every four years there’s an extra day added in to keep things running smoothly. It seems trivial, but the leap day (or the Fey Day, as they call it in parts of the River Kingdoms) is surprisingly important. ...
The year begins with Abadius, a 31-day month named for Abadar, the god of cities and wealth. ...
Paizo in the early days of its Golarion setting had tried simplifying the calender to exactly 360 days per year with 30 days in every month. But GMs and players found using Earth names and measurements more convenient, such as calling the first month of the year January rather than Abadius, so Paizo set up an exact match between the calendars. Abadius has the same number of days as January and occurs in the same season, so the Earth month and the Golarion month can be interchanged without conflict.
Likewise, a Golarion second is as long as an Earth second, a minute in both worlds is 60 seconds, and an hour in both worlds is 60 minutes. Both worlds rotate at the same rate, so one day is 24 hours.
Some game mechanics distort time for adventuring or convenience reasons. A human character in Pathfinder 2nd Edition can move 25 feet per action (distance measurements are the same, too) and can take three actions in a 6-second round to move 75 feet. That is a speed of 8.5 miles per hour. An average human on Earth runs around 5.5 miles per hour, though world-class sprinters can go over 20 miles per hour. Just assume that player characters are unusually fast and athletic for their species. Note that Table 9-2: Travel Speed says that for long-distance travel, a character with Speed 25 feet journeys at 2.5 miles per hour, because they have to pace themselves and take breaks over that hour: "The rates in Table 9–2 assume traveling over flat and clear terrain at a determined pace, but one that’s not exhausting." And total travel time in one day is limited to 8 hours, despite most modern people being willing to travel for 12 hours, just to standardize the numbers.

Temperans |
so how long is a day in pathfinder in real time? or for example i get a bonus that says in the game it lasts for 1 hour, how much time is that 1 hour in real time? please help
I think I understand the question. I don't think you will like the answer. An ability that lasts for 1 hour of in game time can last anywhere from a few minutes to full on days.
In game time suffers from time dilation during important segments. So if you spend 4 days doing 1 hour of RP and encounters, that 1 hour ability lasted for 4 real life days. Conversly, if you only spent 5 minutes of real life time than the 1 hour ability only last for 5 real life minutes.
Judge time by the in game time not by the real life time unless there is something calendar related that is significant. Downtime is great for gap filling.
For example, you can always add how many days you spent in the dungeon in real life time minus un game days spent there and add it as downtime days afterwards. That should allow dates to mostly match up.

Claxon |
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so how long is a day in pathfinder in real time? or for example i get a bonus that says in the game it lasts for 1 hour, how much time is that 1 hour in real time? please help
I think you misunderstand how this works.
This is not a video game. The buff lasts until one hour has passed in the game world. And while 1 Golarion hour is equal to 1 "Earth" hour in the mathematical sense, you should hopefully understand that for players experiencing the game world they do not occur at a 1 to 1 rate, or even a consistent rate at all times. For example, if you cast a 1 hr buff spell in combat, it could take a few hours of actual player time to resolve that combat. But that combat might only take 10 rounds, which is technically 1 minute (6 seconds per round). You'd still have Roughly 59 minutes of buff left.
However, you could also have went back to town and the GM could declare the characters are going to have downtime. That downtime, depending on what players want to do could be a day, weeks, months, or even years. And the the time that players experiencing could be only a few minutes as you take time to roll for whatever downtime activities you performed. If no one performed any downtime activities it would take only as long needed for the GM to say "you have downtime" and everyone to reply "we do nothing but rest". And you could do that for as long (in game time) as players and GM agree to.
So if you're looking for a rule that says 1 real hour equal 10 minutes having passed in game time then you wont find it, or anything similar because the flow of time is not consistent.