
MrCharisma |

Hiya gang.
I'm playing a high level Bloodrager (with some dips), but for story reasons I'd like to add VANISH or INVISIBILITY (or Greater Invisibility) to my spell list - preferably adding straight to my list so that I can cast as a free action using Greater Bloodrage.
If I can't add them to my spell list, Are there any classes that give Invisibility as a Swift Action within the first 4 levels?
I've found the NINJA with Vanishing Trick, which would give me Vanish for 2 rounds 5/day with a 2-level dip. Ninja doesn't exactly fit my giant aberrant berserker thematically, but if necessary I'm totally fine reflavouring it as more innate magic (it's really no different to my spell-list). Are there any others classes that get something similar?
For reference, we're playing Iron Gods and my character Remus is a Half-Orc from the GHOST WOLF Tribe, who notably use Invisibility to combat the Technic League, since Invisibility renders you immune to Lasers. I absolutely don't need this from a power perspective, but I think it'd be thematically fitting. Also I've already dipped 3 levels out of Bloodrager (Bloodrager-13 / Brawler-1 / Fighter-1 / Oracle-1), so I'm not going to get a capstone anyway, and I've already taken the Bloodline Feats and Powers I care about.

Mightypion |
There are 2 archetype based ways, one should almost certainly work, the other one maybe.
The one thats almost certainly works:
--Add mixed Blood Bloodrager to your archetype. It can be stacked on nearly anything and gets invisibility at level 10, because you get invisibility as a bonus bloodline spell.
You do get -2 to will saves though.
--Change archetype to Urban Bloodrager, or add Urban Bloodrager (it stacks ith some things) to your archetype. You get partial access to bard spells.
This is I think the only way to get greater invisibility, as thats on both Magus and Bard and you can eventually cast level 4 spells as a Bloodrager.
Getting it as a swift? Only way I see is Metamagic + mixed blood rager, and pay lots and lots of rage rounds to quicken vanish.

Dragonchess Player |

For an existing character, a samsaran with Mystic Past Life is probably off the board (without a wish). It is probably the "simplest" solution, though.
A ring of spell knowledge only allows one spell (per ring), is expensive, and would require a chained summoner version of greater invisibility ("Arcane spells that do not appear on the wearer’s class list are treated as one level higher for all purposes (storage and casting)."), which might not be allowed.
You could also research bloodrager versions of the spells, with the GM's approval.

Azothath |
Hiya gang.
I'm playing a high level Bloodrager (with some dips), but for story reasons I'd like to add VANISH or INVISIBILITY (or Greater Invisibility) to my spell list - preferably adding straight to my list so that I can cast as a free action using Greater Bloodrage.
If I can't add them to my spell list, Are there any classes that give Invisibility as a Swift Action within the first 4 levels?
I've found the NINJA with Vanishing Trick, which would give me Vanish for 2 rounds 5/day with a 2-level dip. Ninja doesn't exactly fit my giant aberrant berserker thematically, but if necessary I'm totally fine reflavouring it as more innate magic (it's really no different to my spell-list). Are there any others classes that get something similar?
For reference, we're playing Iron Gods and my character Remus is a Half-Orc from the GHOST WOLF Tribe, who notably use Invisibility to combat the Technic League, since Invisibility renders you immune to Lasers. I absolutely don't need this from a power perspective, but I think it'd be thematically fitting. Also I've already dipped 3 levels out of Bloodrager (Bloodrager-13 / Brawler-1 / Fighter-1 / Oracle-1), so I'm not going to get a capstone anyway, and I've already taken the Bloodline Feats and Powers I care about.
lol, you don't want much ;^)
Bloodrager spells spontaneous caster
Oracle spells spontaneous caster
so, I'd agree that a Ring of Spell Knowledge 2 $6000 (as it is off list)! is probably the best fix for Vanish. Add 2 Runestones 1st level at $2000 each. Next time dip into Diviner Wizard (for act in supr rnd, init boost, spell list, wands on spell list) or 2 lvl Conj Wizard(Dim Slide) rather than Oracle if you want tricks as that opens up wand usage and Pearls are half the price of Runestones.
Hopefully you have Trait: Magical Knack (Bloodrager).
I'm going to suggest you try a different tact - use Obscuring Mist:C1. It's on your list and will hinder you (or anyone) from being targeted. Secondly try Dust of Twilight:C2, Deeper Darkness:K3 or Protective Penumbra:K2 and see if they help.
Carry a couple of smoke sticks.
Upgrade your armor +1 & Mirrored, they even have mirror armor.

Azothath |
If you want to run a Bloodrager my advice is stay single classed (yeah yeah yeah...). BL:Arcane/Sage, BL:Astral, BL:Phoenix, BL:Fey-Sylvan, Arch:Urban Ranger, or Arch:[!]Primalist. Multiclassing into another spellcasting class hurts extra for a low level casters, if anything dip into Monk, Paladin, or Fighter. Work with what you get and change your tactics to reasonable things the class can do. I don't worry about 20th level single class perks as that's about as useful as worrying about mythic levels... lol...
Changing primary spellcasting from Cha to Int is a good move as you pick up more skill points. It's also good for Samsaran Mythic Past Life with Wiz spells and/or a dip into wizard(not advised). I don't think the spellcasting of Bloodrager warrants such moves as I'd rather go aasimar, tiefling, human, halforc, halfling, wayang....
Guide to PF1 Class Builds on ZG
otherwise there's Mage-killer build which is Diviner Wizard N/Flowing Monk 2.

MrCharisma |

lol, you don't want much ;^)
Haha ... yeah =P
It looks like a Ring of Spell Knowledge is the easiest way to go.
Actually Concealment Mastery could absolutely work. Because of my whacky multiclassing my base Fort-save is already +12. I'm not sure I'll have the skill ranks to get Stealth and UMD to 7 before the end of the game, but it's possible. Even without that, Vanish 3/day is pretty good for a feat.
Regarding Dust of Twilight/Obscuring Mist/etc - I really don't need this for mechanical reasons. I'm purely doing this for the flavour (my ancestral clan uses Invisibility). My character is more than strong enough as-is, so I'm happy to throw away some money/feats/class-levels on something that adds to the story of my character.
Ideally I wanted it on my Bloodrager list because it lets me cast as a free action while Raging, but I can work around that if necessary. It's all for flavour, but without the free/swift action cast I'm less likely to actually use it in combat (I mean, I'll probably only be invisible for half a round anyway because I'll be attacking, so spending a Standard Action on it is a lot).
For the record this is an existing character, already at level 16 and I have to level up to 17 before next session on the 21st of feb. Because he's an existing character and were already in the last book of the adventure, race and Bloodrager-archetype options are pit (I'm not a fan of Crossblooded anyway, you're effectively taking a -4 to your will saves on a low Will-progressions class).
Regarding my dips, Oracle was basically just for flavour (though I also got Fatigue immunity), but the other 2 gave me mechanical benefits - The Fighter dip was UNBREAKABLE FIGHTER to get STALWART, which has made me basically unkillable. I honestly don't think multiclassing out of Bloodrager matters. You absolutely want to get Greater Bloodrage and 4th level spells, but nothing beyond level 13 is really spectacular (bloodline dependent of course).
Indomitable Will is nice, but I already have a great will save. I don't really care about my Bloodline feats or powers (I already have the good ones). The DR boost is going to take me from DR:13/- to DR:14/-. And Tireless Bloodrage is a moot point since I'm already immune to Fatigue. The only thing I'm really getting is more spell-slots, but 4 more levels of Bloodrager is a high price to pay for 3 more spell slots.
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Oh and Azothath, my method of dealing with Hardness and Forcefields is to just hit them really hard. Hardness matters less when your Chainsaw is dealing 4d6+49 damage per hit, though I also do have an Adamantine Greatsword as a backup weapon. Also our party has a Bloodrager, a Gunslinger and a Magus, so Forcefields don't last long enough to really matter.
Thanks all. I'm thinking the Ring of Spell Knowledge is my best bet if I can get it, adding it to my list means I can Free-Action cast if necessary. I appreciate the help, high level casters aren't something I've played much, so items like this aren't really on my radar (not that Remus is really a caster, but the question was more about casting and 6,000gp for this isn't exactly low level).
Cheers =)

Azothath |
As I played & GM'd a lot of Org Play I try to be efficient with my purchases. This also means trying to use lower level spells when you can. I do tend to play full casters or multiclass spinoffs of wizards.
As Bloodragers are a hit or cast build, a weapon with Spell storing (+1) (Fleeting Defect:T2, Eroding Ray:T2) is good along with Bane(construct)(+1). Spell storing is also available for armor.
A Caster's Shield can save you some cash and you can keep it on your backpack and use your normal shield if upgrades or refits as a quickdraw shield are an issue.
[!]Recharge:K3 spell is good for your campaign setting, up to CL charges(!).
Items that can save you thread is good but items are under $5000.

Kiba Kurokage |
There's always the option of buying potions/scrolls, or even maybe a custom Wonderous item of #/day invisibility spells. Then of course there's having a buddy cast it on you, like an alchemist, wizard etc. Though as far as ADDING it to your list of spells known, I'm not sure if you can outside of magic items or multiclassing.

zza ni |

if you're still up to multiclass the Ashiftah witch at 2nd level can turn invisible as per vanish as a move action after using a hex (flight hex give unlimited immediate action featherfall). you can add a 5ft step into turning invisible. only problem that as vanish this would last 1 round/witch level so if you only take 2 levels that stops at 2.