| Valkeiper |
I have a small problem that's rather confusing me.
Reading thru the rulebooks I recently bought (2e core rulebook, advanced race guide, and advanced class guide); I've noticed (usually for the feats) what look like category makers.
They're things like "(EX)" and "(SU)".
I need to know what they mean and where I can find out more about them.
It is obviously important. but I have no idea what they are.
| Valkeiper |
I have a small problem that's rather confusing me.
Reading thru the rulebooks I recently bought (2e core rulebook, advanced race guide, and advanced class guide); I've noticed (usually for the feats) what look like category makers.They're things like "(EX)" and "(SU)".
I need to know what they mean and where I can find out more about them.
It is obviously important. but I have no idea what they are.
I have the "advanced player's guide", "ultimate guide to magic", and "ultimate guide to combat" on order.
| PossibleCabbage |
| 1 person marked this as a favorite. |
I think part of the problem here is that you're mixing 1e books and 2e books.
For example, the Advanced Race Guide is a supplement for Pathfinder 1st edition, the corresponding release for 2e is the Lost Omens Ancestry Guide.
1e books and 2e books are lore compatible (they're talking about the same place) but not mechanically compatible.
| Perpdepog |
| 1 person marked this as a favorite. |
Also, if you are going for 2E over 1E, then Secrets of Magic will be your go-to book over Ultimate Magic, which is for first edition.
The other books you listed haven't got corollaries yet, save Advanced Player's Guide, which is named the same in both editions and can be easy to mix up their product pages.
Arcaian
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| 1 person marked this as a favorite. |
In case the intent was to purchase the PF1 rulebooks as well, the (EX) stands for extraordinary ability; this is an ability that may be beyond the realm of human possibility in the real world, but is non-magical in the setting. It's unaffected by anything that targets magic. The (SU) stands for supernatural; this is an ability (like a dragon's breath) that is magical but not a spell. A dragon doesn't cast a spell to create the effect, but it's still magical - so something like an anti-magic field would stop it.
| Valkeiper |
| 1 person marked this as a favorite. |
Ahhh, now I think I understand (not "clear as mud" anymore).
I now understand how I got into this situation.
I was introduced to Pathfinder years ago (in collage).
I used the books at the time to design many things (I love to design).
I particularly designed a new player race, the group I was with tested that race for several months (with me upgrading, then blind testing without upgrading).
After the race was 'finalized' (not 'finished'); I sent the race to Paizo.
They liked it and said it would be included in their new Pathfinder online game.
Well, we all know how well THAT went.
I got away from Pathfinder for a while (real life has a habit of interfering with gaming); but decided to get back into the game.
This linking of PF1 and PF2 is the result of me coming back.
As soon as Paizo sees fit to send my newest order of books (I'm having a surprising amount of trouble with them and no other companies); I should be able to join the rest of you online and with my 'new' PC race (which I'm calling "Aerials")
| breithauptclan |
| 1 person marked this as a favorite. |
As soon as Paizo sees fit to send my newest order of books
Yeah, it is unfortunate.
There is the Archives to use in the interim.
| Valkeiper |
I checked that Pathfinder-Lost-Omens-Ancestry-Guide.
I noticed the write-up did not mention a system for creating new PC races.
In other games; such an item missing would mean the publisher has decided they don't want players to submit their own designs for PC races anymore.
Is this true?
Is Paizo still allowing players to create and/or submit new races?
I know they used to (I did submit a race and was told it would be used... it was not).
I may be new to Pathfinder 2, but I had almost 2 years of PF1 after I was introed about a decade ago (Never owned the books, tho)
You wouldn't believe how long ago I started gaming. (hint: I played a game called "Greyhawk" before it was renamed "Dungeon's and Dragons")
| Valkeiper |
In case the intent was to purchase the PF1 rulebooks as well, the (EX) stands for extraordinary ability; this is an ability that may be beyond the realm of human possibility in the real world, but is non-magical in the setting. It's unaffected by anything that targets magic. The (SU) stands for supernatural; this is an ability (like a dragon's breath) that is magical but not a spell. A dragon doesn't cast a spell to create the effect, but it's still magical - so something like an anti-magic field would stop it.
I didn't mention it. but I have the pocket editions of "Secrets of magic"," bestiary (1,2,& 3") and "guns and gear" line up for my next "order".
Hopefully, This will enable me to do some designing and creating.
The Raven Black
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| 1 person marked this as a favorite. |
I checked that Pathfinder-Lost-Omens-Ancestry-Guide.
I noticed the write-up did not mention a system for creating new PC races.
In other games; such an item missing would mean the publisher has decided they don't want players to submit their own designs for PC races anymore.
Is this true?Is Paizo still allowing players to create and/or submit new races?
I know they used to (I did submit a race and was told it would be used... it was not).I may be new to Pathfinder 2, but I had almost 2 years of PF1 after I was introed about a decade ago (Never owned the books, tho)
You wouldn't believe how long ago I started gaming. (hint: I played a game called "Greyhawk" before it was renamed "Dungeon's and Dragons")
It has been a very long time since Paizo made open requests for any material. They do it in house or ask professional freelancers.
The homebrew forum on these boards is a good place to share a creation.
Note that PF2 wisely replaced races with ancestries.
Note also that PF2 monsters and NPCs are not built like PCs (though they can be). And as such, they do not need to be available as Ancestries, as those are definitely for building PCs.
| PossibleCabbage |
| 1 person marked this as a favorite. |
An ancestry is roughly:
Ability score modifiers: generally two boosts and a flaw, or one fixed boost and no flaws.
Size: Medium, Small, or Tiny thus far.
HP gained at first level: Low end of about 6, high end of about 10.
Movement Speeds: 25 is the baseline
Special Senses: Like Darkvision, if appropriate.
Languages
All that is pretty easy to figure out in keeping with the pubished ancestries. But the rest of it, coming up with heritages and ancestry feats is a little more complicated. For Heritages you can mostly crib from printed ancestries, most have a "upgrade to darkvision" option and a "gain resistance to an element equal to half your level" choice. The first level feats are pretty easy too, there's a "skills" one and a "weapons" one always. The higher level feats are a lot trickier though.
| Perpdepog |
| 7 people marked this as a favorite. |
You do know that Paizo has at least two licenses allowing you to produce and sell your own custom content if you wish, right? The original OGL--Open Game License--and now, if you want to make up stuff for their specific setting, there is the Pathfinder Infinite license.
This on top of the fact that they reach out to freelancers all the time to write content for their various product lines.
| Captain Morgan |
| 6 people marked this as a favorite. |
This is less about whatever's going on with your order (which legit sucks if there are technical/shipping issues, but seems unlikely to be intentional malfeasance) and more about getting your content published. Paizo has always let people publish/sell 3rd party content using their rule system, which is honestly pretty dope for a corporate entity. But no one owes you getting to see your name in print.
If you want to get published, then go use Drive Through RPG to get yourself published. If you're content is good enough for people to pay you for it, congrats, you just became a "professional." If your content is really good, Paizo might contact you about doing some work for them. That's how tons of Paizo staff joined the company.
You've got the freedom to self publish. This idea that a company needs to publish for you is absurd. Especially when thus far you've established no credentials that you're worth publishing. In fact you've undermined your credentials. What you've established so far is you haven't read the game yet and didn't even realize you were looking at first edition material. Now what about about that narrative makes it seem like you're going to make worthwhile contributions to the rules?
| Valkeiper |
This is less about whatever's going on with your order (which legit sucks if there are technical/shipping issues, but seems unlikely to be intentional malfeasance) and more about getting your content published. Paizo has always let people publish/sell 3rd party content using their rule system, which is honestly pretty dope for a corporate entity. But no one owes you getting to see your name in print.
If you want to get published, then go use Drive Through RPG to get yourself published. If you're content is good enough for people to pay you for it, congrats, you just became a "professional." If your content is really good, Paizo might contact you about doing some work for them. That's how tons of Paizo staff joined the company.
You've got the freedom to self publish. This idea that a company needs to publish for you is absurd. Especially when thus far you've established no credentials that you're worth publishing. In fact you've undermined your credentials. What you've established so far is you haven't read the game yet and didn't even realize you were looking at first edition material. Now what about about that narrative makes it seem like you're going to make worthwhile contributions to the rules?
You make some VERY good points.
Now, I have to decide IF I want to publish, if I want to submit a creation to Paizo for publishing, or if I just want to continue with just my 'new' group of players.Wish me luck, please and thank you for all the thoughtful comments/advice.
| Captain Morgan |
| 1 person marked this as a favorite. |
Captain Morgan wrote:This is less about whatever's going on with your order (which legit sucks if there are technical/shipping issues, but seems unlikely to be intentional malfeasance) and more about getting your content published. Paizo has always let people publish/sell 3rd party content using their rule system, which is honestly pretty dope for a corporate entity. But no one owes you getting to see your name in print.
If you want to get published, then go use Drive Through RPG to get yourself published. If you're content is good enough for people to pay you for it, congrats, you just became a "professional." If your content is really good, Paizo might contact you about doing some work for them. That's how tons of Paizo staff joined the company.
You've got the freedom to self publish. This idea that a company needs to publish for you is absurd. Especially when thus far you've established no credentials that you're worth publishing. In fact you've undermined your credentials. What you've established so far is you haven't read the game yet and didn't even realize you were looking at first edition material. Now what about about that narrative makes it seem like you're going to make worthwhile contributions to the rules?
You make some VERY good points.
Now, I have to decide IF I want to publish, if I want to submit a creation to Paizo for publishing, or if I just want to continue with just my 'new' group of players.
Wish me luck, please and thank you for all the thoughtful comments/advice.
Thank you for being receptive to the feedback. :)
If you're interested in being part of Paizo's published content, my suggestion would be to participate in whatever their next playtest is. Generally they not only actively monitor the forums for feedback but also solicit feedback through specific surveys. You won't see your name in print but you can help steer the ship in a small way. I myself can point to a rule that got changed between the PF2 playtest and the final CRB release per a suggestion I made.
https://paizo.com/threads/rzs428n0&page=2?Deadmanwalkings-Main-Problem- With-PF2#96
| Valkeiper |
Well, I've been looking thru the things published on this site.
I found the "Sprite".
This little gem is amazingly like the "aerial" I sent to them when I played Pathfinder a couple years almost a decade ago.
I am not certain if the sprite is a PC race, but it doesn't really matter.
Sending in my creation as a PC race would be silly, now.
I'm just glad it's now in the game.
Now, I can just play the second edition, learn its intricacies, and enjoy.
I'm thinking of getting involved with the organized play they feature on this site.
When I learn enough, you guys can expect me to run some... out of the ordinary characters.
;-)
| Valkeiper |
| 1 person marked this as a favorite. |
If you're interested in being part of Paizo's published content, my suggestion would be to participate in whatever their next playtest is. Generally they not only actively monitor the forums for feedback but also solicit feedback through specific surveys. You won't see your name in print but you can help steer the ship in a small way. I myself can point to a rule that got changed between the PF2 playtest and the final...
This is very good advice.
I will try to do this.Looking thru this site, I found the 'Sprite'
This is VERY close to the PC race I sent in almost a decade ago, so I feel pretty good.
Now, I can focus on learning this new (2nd edition) system and then join the 'organized play'.
hopefully, you'll be seeing me in the game soon.
Please, wish me luck in that endeavor.
;-)
Taja the Barbarian
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For a bit of perspective, this game family has nearly 50 years of published material between the Dungeons and Dragons editions of the 1970s, 1980s, 1990s and 2000s and the Pathfinder editions of the 2010s and 2020s (and that's not even counting the D&D editions that coexist with PF): It's highly likely any idea you come up with has already been done in some fashion (Pixie PC options go back to at least 1993).*
*The 1990s in particular saw TSR publish new campaign worlds at the drop of the proverbial hat, leading to the proliferation of unusual creatures like the Giant Space Hamster and the pseudo-Victorian Militant Humanoid Hippopotami Giff.