WotR character workshop


Play-by-Post Discussion

Grand Lodge

As I mentioned in the recruiting thread earlier, I'm wanting to bounce some ideas about my character off some people and with the recruitment thread stalled, I'm inviting folks over this way.

We'd obviously need to wait & see how many show up. Once folks are here, we can either take turns talking about each character in turn and giving feedback or just kind of free-form it. I think the only real rule should be that you need to be giving said feedback on the characters of others. Probably feedback is best in the form of questions rather than suggestions, although the other might be called for as well.

The character concept I want to work on is Tessaviri, an elven hunter (fighter if gestalt, though I could be talked out of that perhaps) and her wolf companion Karogo. I'll otherwise hold off to let others go first.


Male Human Bloodrager 2 hp rage 26/26 hp 22/22 AC 18/16/12 Fort4, Ref 2, Will-1/+1 Rage:6/7 Ini:2 Perc:4 CMB=5 =CMD=17 Ftg:4

I think Ragnar the Bloodrager/Skald Gestalt could be a relatively decent concept.

Either just Bloodrager or just Skald could work.

Narratively, being strongly convinced of the neccessity of a partner in the Abyss is quite easy to explain, and definitly offers interesting roleplay opportunities.


Male Aasimar (Scion of Humanity) Oracle 1 (>Zen Archer Monk)

Here is the basic concept for my character. I'm pretty sure he would not be very effective until at least level three, but that is partially due to the concept, which is...

He is a ranged martial character built with high mental stats, mostly WIS and CHA. It started out as arguably a bit of min/maxing to cut back on some of his MADness, but the concept was born out of reconciling and tweaking his background to reflect these choices.

He is physically disabled (and the reason is flexible depending on story-related background info), but through training, has learned to overcome his disability and to even excel at skills and activities he should not be able to accomplish.

He is primarily a Zen Archer Monk (maybe Qing Gong or Unchained where possible), as a gestalt character, his other side would be made up of Oracle at first level with the curse of Lameness. DEX is the dump stat at a 7 or 8 to reflect this. He would also have levels of Paladin, and Inquisitor and maybe Ninja or Ranger. Many of these dips aid in shifting DEX related options to WIS or CHA. I would love to figure out a way to make a Zen Archer Champion of Enlightened, but it requires Still Mind which ZAM trades away for Point Blank Master as a bonus feat.

Grand Lodge

Ragnar:

First, a clarification: was this character made for the evil-party not-Wrath game recruitment? The entry explaining why your character is in jail makes me think so. It isn't too important if the recruitment was a bit different--they are related anyway. It would be good to be sure though.

Mechanically, I've seen someone try to mix barbarian with bard in a PFS game once at low level. It...did not work well. The barbarian rage & bard song couldn't be kept up at the same time at least the way it was being ruled at that table, although I think there is some rules ambiguity on that point (Lingering Song might have worked somewhat). Bloodrager and Skald might also work better together than Bard and Barbarian did that I'm not thinking of right now. Is there a particular synergy you are looking for from the combination of classes?

Moving to the background, one minor point is that I think you got the name of your character's human subtype wrong. Kellids are from the area nearby Sarkoris/Worldwound, but are definitely not blond & blue-eyed commonly. Amiri is our classic Kellid character. Everything else I saw in your background suggested that you were thinking of an Ulfen human subtype instead.

Aside from that, most of the background was about the weird religious fusion your character worships. You mentioned that your father was also a member of a Nocticulan cult. What was it like growing up in a demonic cult? Was this in the Land of the Linnorm Kings? Did Ragnar grow up in a smaller village (easier to maintain a cult way out there maybe)? If he grew up worshipping Nocticula, how did he decide to mix Gorum into his worship? Gorum is a fairly generic faith for the Linnorm Kingdoms where your character might have come from. It's a bit difficult to see a member of a demonic cult mixing back in with a culturally accepted faith rather than going from a culturally accepted faith into a demon-related heresy. Your character could definitely have done so, but how did he make that transition?

------------------------------------------

Brother Kye:

I don't have time to look over your background stuff right now. I'll try to get to him soon. Your post talked about mechanics, but your build seems to be planned out in a good bit of detail already. Were you looking for any mechanical comments?

The little bit that I looked over for the background said something about growing up near the Shudderwood. That's a bit funny since it's something I had picked out for my elven character as well, though she left the area about a hundred years ago. Some of the Shudderwood is in the Worldwound region now. Is the Shudderwood your character grew up in the Ustalav half?


Male Aasimar (Scion of Humanity) Oracle 1 (>Zen Archer Monk)

Yes, Ustalav. I'm actually not at all familiar with the setting. I only included that because I originally made the character for the Carrion Crown campaign and we were requested to use that region in our background info, but I never got a chance to use it. He was also not originally gestalt.

Grand Lodge

OK. Ustalav borders with Mendev so the difference there shouldn't be a big deal. If you want to work some more setting information into your stories, the Inner Sea World Guide is from the Pathfinder 1e era and the .pdf is on Paizo's website for a pretty reasonable deal.

I answered a book question recently for WFRP...make me feel like I'm hawking stuff.

I did notice that your background didn't say much about Wrath of the Righteous or try to work your character into the starting location of Kenabres. That makes sense if you are submitting this character to multiple APs but most GMs request stuff like that when making their recruitment posts. I'd probably reserve a section of the background that you can modify to suit whatever game has come up. Possibly I'd change the Shudderwood starting location as well if the AP is going to happen a long way from the north.

The "cultivation of knowledge" quote stands out since it was repeated. At one point though you posited that Brother Kye was at least impatient with it, if I read the background right. Was that intended to be a longrunning theme for the character (perhaps a source of growth over the adventure)?

Community / Forums / Online Campaigns / Play-by-Post Discussion / WotR character workshop All Messageboards

Want to post a reply? Sign in.