| Waldham |
Hello, is it possible to obtain coral capucin as familiar ?
Some spellcasters residing along tropical coastlines have taken coral capuchins as familiars, though many claim the critters as far more trouble than any benefits they provide are worth. A capuchin familiar might pilfer spellcasting components, gemstones, vials, crafting materials, and other trinkets from their master, though a clever magic user will intersperse more appealing (and less valuable) baubles to draw their familiar's attention away from actually important items.
Is it a specific feat ?
Thanks for your future answer.
| graystone |
It's not a specific familiar, though you need a familiar boosting feat to properly represent it with climbing, swimming, flying and manual dexterity.
This. It's just an exception in that it's a beast and not an animal. That and you'd need 7 abilities to take it [fly, swim, climb, manual dex, darkvision, Skilled athletics, Skilled thievery].
| Eoran |
At 18th level, a Witch or Wizard with Familiar Thesis can have 6 abilities naturally. A Witch or Familiar Master archetype with Enhanced Familiar and Incredible Familiar would have a base number of 6 abilities, and the Witch or Familiar Thesis Wizard would increase that to 10 abilities in total.
| graystone |
Is coral capucin a specific familiar ?
No.
"A specific familiar has several traits and abilities, as listed in their stat block. The Granted Abilities entry lists normal familiar and master abilities that familiar has. The familiar also gains unique abilities listed below the Granted Abilities entry. Much like a familiar that naturally has a familiar ability (such as an owl with a fly Speed), you can never swap out any of these granted or unique abilities. If your familiar gains more abilities than are necessary for that specific familiar, you can use the remaining abilities to select familiar and master abilities as normal."A coral capucin does not have a familiar stat block and does not have a unique ability that a specific familiar has. What it does have is natural abilities and "If your familiar is an animal that naturally has one of these abilities (for instance, an owl has a fly Speed), you must select that ability." So it's a normal familiar that has 7 natural abilities you have to buy to take it, much like that owl, a normal familiar, in the quote must buy Flying.
| breithauptclan |
Waldham wrote:Is coral capucin a specific familiar ?No.
Agreed. It isn't on the list of specific familiars.
Though looking at the Coral Capuchin creature, the Faerie Dragon familiar stats look somewhat similar.
You could also use a standard familiar and give it the necessary abilities to make it seem a bit like a Coral Capuchin. But it wouldn't have anything that doesn't have a corresponding familiar ability - such as the Moisture Dependency or Capuchin's Curse. Since it is a Beast instead of an Animal, I don't think a familiar based on a Coral Capuchin would get those.
Léphégor
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There is a description saying that a coral capucin can be a familiar.
Some spellcasters residing along tropical coastlines have taken coral capuchins as familiars, though many claim the critters as far more trouble than any benefits they provide are worth. A capuchin familiar might pilfer spellcasting components, gemstones, vials, crafting materials, and other trinkets from their master, though a clever magic user will intersperse more appealing (and less valuable) baubles to draw their familiar's attention away from actually important items.
Nefreet
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There is a description saying that a coral capucin can be a familiar.
Imagine this:
Some spellcasters have taken coral capuchins as familiars
Reworded as this:
Some spellcasters have taken [ravens] as familiars
You don't get an actual Raven, with Cunning or a Beak attack. You get a birdlike creature with Familiar Abilities like Flier.
A "Coral Capuchin" Familiar would simply require picking abilities like Amphibious and Climber.