Ring of Sustenance on a horse?


Rules Questions


So my players and I have had this question forever.
Can you use a “ring” of sustenance on a horse?
If you could, would it still be a ring? Like a large band on their leg?
Could you replace one of its horseshoes? Would it take all the horse shoes?
For pathfinder it says “the wearer”, doesn’t that mean you could put it on a horse?
Would you actually get any added ride time? Or would the benefit really only be in not having to worry about feeding/watering the horses?
Would the cost change?
What are your thoughts?


charcolt0 wrote:

If you could, would it still be a ring? Like a large band on their leg?

Could you replace one of its horseshoes? Would it take all the horse shoes?

Animals have their own magic item slots. Horses do not have a slot for rings.

You could ask your GM to custom-make a leg band of sustenance or whatever, though.
charcolt0 wrote:
Would you actually get any added ride time? Or would the benefit really only be in not having to worry about feeding/watering the horses?

I don't think it's really covered in the RAW, but common sense would dictate that, as long as you were also capable of that kind of extended work day, yes.

charcolt0 wrote:
Would the cost change?

If it's specifically for beasts of burden, probably. But if you're a centaur trying to get a discount or whatever, then no.

It would be much easier to kill the horse and animate it's bones as a skeleton, though. Doesn't need to sleep at all, doesn't spook, and all for a much lower price.


charcolt0 wrote:
... {rephrased below}

1) can a horse wear a magical ring and benefit from it?

1-1) If not, how much would it cost to have a similar item for a horse?
2) can a horse wear horseshoes and a ring?
3) does the master/owner put the ring on the horse or must the horse don the item?
4) Does a Ring of Sustenance affect Forced March, Fatigue, or Exhaustion?

Ring of Sustenance

Lucky you, PFS made rulings in this area. The Org Play FAQ
Slots for a horse in PFS: Quadruped [hooves] (armor, chest, eyes, head, headband, horseshoes, neck, saddle, shoulders)
and Plant, animal, and vermin companions can unlock the ability to wear magic items in additional slots from the table below that they possess by taking the Extra Item slot feat, which appears in the Pathfinder Society Roleplaying Guild Guide. Companion creatures may also carry slotless magic items, and companions with an Intelligence score of 3 or higher can activate ioun stones.

So, IF your GM follows this guidance;
1) normally No. In can wear a mundane magical ring with no effect, or a scarf, straw hat, or pretty ribbon.
1-1) Animal could get the Extra Item slot feat, or master can pay *2 to get a Wondrous Item slotless or in this case $5000 with GM approval, or if companion has a INT≥3 then it can use an Ioun Stone Clear Spindle $4000 so it need not eat or drink.
2) Yes, but the ring wont work unless it has a magic item slot, see above.
3) Master or groom puts item on horse although the horse may put it on himself if he has the trick and it's sensible for the horse to perform.
4) Maybe, you travel as fast as the slowest guys. The 8 hrs rest in 2 hrs from the Ring will cause the horse to recover faster. There won't many failed CON checks for a horse as his CON is higher than most PCs/NPCs for a Forced March.

Liberty's Edge

4) The wearer of the ring gets the effect of 8 hours of sleep while sleeping only 2 hours. Note that the item says "sleep", not rest.
I think that that is relevant. The wearer can't march 8 hours, rest 2 hours, and be refreshed as if he had rested 8 hours.

Fatigued resets after 8 hours of rest, not after 8 hours of sleep, so RAW the ring doesn't help with fatigue.

RAI I would allow the wearer to reset the number of hours they marched (but not the removal of the fatigued condition) in a day to 0 after sleeping 2 hours, but will not allow him to sleep more than once every 16 hours or so.
In practice, doing it that way, the ring will allow about 4 extra hours of movement in a day for the wearer.

Note that if you remove the damage from forced march with healing magic you remove the fatigue it generates, but you don't reset the counter of the hours you marches, so you would check again for forced march damage after 1 hour.


Azothath wrote:
Lucky you, PFS made rulings in this area.

No need for PFS specific stuff, there're rules about magic item slots for animal companions and familiars right in the books (originally in Animal Archive and reprinted in Ultimate Wilderness). Here they are.


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One option is using a Hand of Glory, as horses do have a "neck slot".

The Exchange

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charcolt0 wrote:
Can you use a “ring” of sustenance on a horse?

A ring, no. Horses don't have ring slots so they can't wear a ring unless you strung it on a hand of glory first and put it around the horse's leg.

Quote:
If you could, would it still be a ring? Like a large band on their leg?

I mean, your GM can always allow you to make a custom magic item. However it should definitely take up one of the item slots that a horse has available.

Quote:
Could you replace one of its horseshoes? Would it take all the horse shoes?

Again, depends on your GM. The magic item slots for a horse specify that whatever is in the feet slot has to be horseshoes. If your GM allows you to make horseshoe(s) of sustenance then it would be the only magic item the horse could use in the feet slot.

Quote:
For pathfinder it says “the wearer”, doesn’t that mean you could put it on a horse?

Subject to the above, yes it would work once you got it on the horse.

Quote:
Would you actually get any added ride time?

Sorta/maybe. If you are making forced marches or hustling and get fatigued, the ring would let the horse recover from the fatigue faster. But it wouldn't change the time before you have to start making those checks.

Quote:
Would the cost change?

Not if you keep it as a slotted magic item.


The feat Extra Item Slot solves this problem.

The Exchange

Reksew_Trebla wrote:
The feat Extra Item Slot solves this problem.

If the horse is your animal companion. If it's just a plain old horse, it doesn't get any feats as it levels.


I mean, if the horse is leveling, it does gain feats, but the player doesn't get to pick them. Realistically, the GM should pick things a horse (or whatever animal) should naturally gain to account for their "veteran" status, i.e. something you would expect a HD 10 horse to have, not just whatever the animal needs to be the perfect unbound servant.

The Exchange

Belafon wrote:
Reksew_Trebla wrote:
The feat Extra Item Slot solves this problem.
If the horse is your animal companion. If it's just a plain old horse, it doesn't get any feats as it levels.

whoops, deleted more than I meant to there. That was supposed to say:

Quote:
If the horse is your animal companion. If it's just a plain old horse, it doesn't get any feats as it doesn't gain levels.

Liberty's Edge

Belafon wrote:


Quote:
Would you actually get any added ride time?
Sorta/maybe. If you are making forced marches or hustling and get fatigued, the ring would let the horse recover from the fatigue faster. But it wouldn't change the time before you have to start making those checks.

The ring doesn't let you recover from fatigue faster. It doesn't modify your need for rest, it modifies your need to sleep.

Resting and sleeping are two different things you generally do at the same time, but nothing forces you to sleep when you rest, and sleeping less than 8 hours doesn't fulfill your need to rest for 8 hours.
While you are resting but not sleeping you can do things that require small exertion, like guard duty, reading, studying a spellbook and so on, but if you do things like marching, your mind can be refreshed, but your body isn't.


Eh...?

The whole point of only needing two hours of sleep is to mean you only need two hours of rest...

It makes no sense to think otherwise...


Quote:
The ring also refreshes the body and mind; its wearer needs only sleep 2 hours per day to gain the benefit of 8 hours of sleep.

That sounds to me like it fulfils your need to rest for 8 hours.

Liberty's Edge

*Thelith wrote:

Eh...?

The whole point of only needing two hours of sleep is to mean you only need two hours of rest...

It makes no sense to think otherwise...

AoN wrote:
Fatigued: A fatigued character can neither run nor charge and takes a –2 penalty to Strength and Dexterity. Doing anything that would normally cause fatigue causes the fatigued character to become exhausted. After 8 hours of complete rest, fatigued characters are no longer fatigued.

The ring doesn't give any exception to that. You need specific permission to remove the Fatigued condition with something different than 8 hours of sleep.

Sleeping less helps with other things: spell recovery, standing guard duty, etc., but it does not bypass the limit of 8 hours of strenuous activity in a day.


'8 hours of complete rest' seems like it would be the main benefit included in 'the benefits of 8 hours of sleep' that the ring gives you, thus removing the Fatigued condition.


Diego Rossi wrote:
*Thelith wrote:

Eh...?

The whole point of only needing two hours of sleep is to mean you only need two hours of rest...

It makes no sense to think otherwise...

AoN wrote:
Fatigued: A fatigued character can neither run nor charge and takes a –2 penalty to Strength and Dexterity. Doing anything that would normally cause fatigue causes the fatigued character to become exhausted. After 8 hours of complete rest, fatigued characters are no longer fatigued.

The ring doesn't give any exception to that. You need specific permission to remove the Fatigued condition with something different than 8 hours of sleep.

Sleeping less helps with other things: spell recovery, standing guard duty, etc., but it does not bypass the limit of 8 hours of strenuous activity in a day.

I agree wit Matthew Downie on this.

Ring wrote:


...its wearer needs only sleep 2 hours per day to gain the benefit of 8 hours of sleep.

Surely the "benefit of 8 hours of sleep" would include having rested for 8 hours. I don't know under what situation one colud claim someone got 8 hours of sleep, but did not get 8 hours of rest at the same time. Rest might not include sleep, but sleep certainly includes rest.


Technically, nightmare and similar effects mean you can sleep without gaining the benefits of rest, but that's still an exception induced by another inhibiting effect.


I think that by a very strict interpretation of the RAW, Diego is technically correct but I would rule the other way and say sleep counts as rest.

One other side effect of the ruling would be the rate of healing.


Quoted text is at the bottom pulled from AoN.

As we can see, sleep=rest.
The core rulebook uses them interchangeably.

However, this also states you can only benefit from rest/sleep once per 24 hours.

So, no you couldn't use it to have your horse rest multiple times.

But, those two hours would remove fatigue, as sleep=rest.

Source Core Rulebook pg. 499 2.0
Characters require 8 hours of sleep each day. Though resting typically happens at night, a group gains the same benefits for resting during the day. Either way, they can gain the benefits of resting only once every 24 hours. A character who rests for 8 hours recovers in the following ways:
The character regains Hit Points equal to their Constitution modifier (minimum 1) multiplied by their level. If they rest without any shelter or comfort, you might reduce this healing by half (to a minimum of 1 HP).
The character loses the fatigued condition.
The character reduces the severity of the doomed and drained conditions by 1.
Most spellcasters need to rest before they regain their spells for the day.

Liberty's Edge

I feel that in the piece of the rules *Thelith cited "Characters require 8 hours of sleep each day." is separated from the following text. Rest and sleep overlap, but they aren't the same thing.

But for the OP question, this piece of the rules is more relevant, especially combined with what *Thelith cited:

Quote:

Hustle: A character can hustle for 1 hour without a problem. Hustling for a second hour in between sleep cycles deals 1 point of nonlethal damage, and each additional hour deals twice the damage taken during the previous hour of hustling. A character who takes any nonlethal damage from hustling becomes fatigued.

A fatigued character can’t run or charge and takes a penalty of –2 to Strength and Dexterity. Eliminating the nonlethal damage also eliminates the fatigue.

The second phrase in the piece heyou cited says:

Quote:
Though resting typically happens at night, a group gains the same benefits for resting during the day. Either way, they can gain the benefits of resting only once every 24 hours.

So the ring doesn't allow you to rest twice a day and do more than 8 hours of strenuous activity. Or to be more precise, it allows you to do that one day, then you have to count 24 hours (sleep time included) from the moment in which you did that to benefit from rest or sleep again.


*Thelith quoted P2e.

This is Pathfinder First Edition:

Natural Healing: With a full night's rest (8 hours of sleep or more), you recover 1 hit point per character level. Any significant interruption during your rest prevents you from healing that night.

If you undergo complete bed rest for an entire day and night, you recover twice your character level in hit points.

As you can see, the rules explicitly state resting is the same thing as sleeping.

Liberty's Edge

Reksew_Trebla wrote:

*Thelith quoted P2e.

This is Pathfinder First Edition:

Natural Healing: With a full night's rest (8 hours of sleep or more), you recover 1 hit point per character level. Any significant interruption during your rest prevents you from healing that night.

If you undergo complete bed rest for an entire day and night, you recover twice your character level in hit points.

As you can see, the rules explicitly state resting is the same thing as sleeping.

Not for Hustle, it specifically says "in between sleep cycles". So resting alone does nothing for hustling more hours.


My bad, didn't realize. Damn p2!

Still, sleep=rest.

Let's compare it to math..

A square IS a rectangle.

But a rectangle CAN be a square.

Sleep IS rest.

But rest CAN be sleep.

So while 8 hours of sleep IS 8 hours rest, you could also, say.. meditate for 8 hours and get 8 hours worth of rest.

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Quixote wrote:
charcolt0 wrote:
Would the cost change?

If it's specifically for beasts of burden, probably. But if you're a centaur trying to get a discount or whatever, then no.

It would be much easier to kill the horse and animate it's bones as a skeleton, though. Doesn't need to sleep at all, doesn't spook, and all for a much lower price.

What kind of monster are you?

Besides an Undead Horse would get all kind of bad reactions from everything around it.

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