Suggestions / Thoughts on multiclassing for a lore warden fighter.


Advice

Silver Crusade

Greetings all, I'm going to be playing in a way of the wicked game soon and was having trouble nailing down a good build for a primarily fighter PC. The following is what I'm thinking atm, but I'm unsure about its viability-

Level progression-
1st- Brawler (background and helps with the starting situation. Also martial flexibility for Advanced weapon training and item mastery spells)
2nd-6th- fighter (lore warden(PFSFG) and armiger archetypes)
7th- Master of many styles dip, for free style usage, save boost (nice for making use of the item mastery things that work off base for save)
the rest fighter.

My questions are- is the level dip into the monk worth it? and would a level dip into unchained rogue for more class skills and SA be worth it? I also plan on using heavy armor for thematic reasons so will need to take a couple armor proficiency feats due to lore warden.. Is the loss of armor training that big of a hit now after the introduction of advanced armor training?


From armor training itself you get a few points of max dex and ACP. If you spend any feats or levels of armor training on advanced armor training then you can get things like +(fighter level/4) to AC, or an extra secondary attack, or the ability to redirect 1 attack/day to your armor - complete list here. Losing it is significant, but if all your feats are spoken for anyway then the other stuff from the original lore warden makes up for the loss.

A level in MoMS monk pays for itself, but I'm not sure a level in unchained rogue does the same. You won't have the skill points to continue developing these other class skills and the situational +3.5 damage weighs poorly against progressing fighter class abilities and BAB.

Silver Crusade

would the hellknight PrC be worth taking after level 7? Or does it not give enough to justify taking (mechanically) compared to leveling up fighter more? I may still take it for flavor reasons. But Was wondering on whether there were ways to make it better/mesh better.


I think that depends on how many of your enemies may be chaotic and on how much Cha you can afford. If the answers are 'about a third' and '12, but I'll raise it to 14 when I get a headband' then no, steer clear of the PrC.


Free Style Fighter Archetype gets you martial flexibility and style feat blending meaning you do not have to multiclass

Silver Crusade

Minigiant wrote:
Free Style Fighter Archetype gets you martial flexibility and style feat blending meaning you do not have to multiclass

it also gets rid of advanced weapon training, which is the main reason to take martial flexibility.

Silver Crusade

avr wrote:
I think that depends on how many of your enemies may be chaotic and on how much Cha you can afford. If the answers are 'about a third' and '12, but I'll raise it to 14 when I get a headband' then no, steer clear of the PrC.

smite chaos was actually the thing that draws me least to the PrC. I don't understand why needing to make use of it is so important?

what drew me was the disciplines, and its 9th and tenth level abilities. (immunity to fire is great, see in darkness is also great.) And force of will helps with will saves. It also gives me armor training to replace the loss from lore warden.


Most of the discipline powers seem to use smite chaos or to have cha-based saves or use intimidate. I guess there's summoning powers (which are well behind a full caster equivalent if you're taking 7 levels before the PrC) and a couple of perception powers? What draws you to those exactly?

The hellknight armor ability is just the equivalent of armor training and isn't named/phrased like you could get advanced armor training with it. Immunity to fire and see in darkness are nice I guess, but also very much end-game (character level 17 for you). The force of will is a pretty narrow bonus though nice when it comes up.

If you rush into the hellknight PrC ASAP I could see building around it one way or another, but you're not rushing into it, and I think you're not building around it.


rorek55 wrote:
Minigiant wrote:
Free Style Fighter Archetype gets you martial flexibility and style feat blending meaning you do not have to multiclass
it also gets rid of advanced weapon training, which is the main reason to take martial flexibility.

I guess you are going for an Iron Caster then?


If you aren't staying the course getting to 14th level Lore Warden for Know Thy Enemy as a swift action... then, what, exactly is the point?

Plus, Armiger's Ardent Su ability replaces Bravery... directly competing with the Lore Warden's Expertise Ex, which replaces Bravery 1.

If you want skills, and full BAB... be a Slayer.

If you want some Brawler flavor for backstory, mix Snakebite Striker Brawler 3/Slayer of your choice 10+...

If you want to want to play with Advanced Weapon Training, be an Aresenal Chaplain Warpriest 6, or Disciple of the Pike Cavalier 5, or Sohei Monk 6, or Weapon Master Fighter 3...

If you want Martial Flexibility, Eldritch Scrapper Sorcerer, or Warsighted Oracle...

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