Packing an Oozy


Inventor Class

Lantern Lodge

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I wanted to bring this up again since in the last playtest I brought up the notion of making an Ooze summoner that received alchemy extracts instead of a spell discipline. Now that the inventor has the option of a new pet class with a completely tech based minion that he has partial control over. I propose a version of the inventor that focuses on animating chemical compounds that gets a small ooze as a companion. It would work much in the same way as the Construct companion having its own form of overdrive that causes the ooze to destabilize and explode, likely dealing acid damage instead of fire. It would gain its own unique breakthroughs such as splitting, id intellect, morphic transformation into animals or objects. At higher levels it could even get transparency, paralysis, and engulf. Imagine coming into town riding into the alchemy exhibition astride gelatinous cube? You'd be the belle of the ball.


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I think "oozemaster" would actually work really well as an aechetype that uses alchemical crafting feat.

Tbh, I would enjoy the heck out of playing an alchemist who has an ooze buddy and tosses elixirs into them to buff them up and whatnot


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Haha, feed your ooze a bomb to have its attacks change element.


Feed your ooze a poison and let it launch an envenomed projectile or deliver it through a strike


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Wait no-one yet has wanted to fire the ooze at the enemy? Huh, must be an Inventor/Gunslinger hybrid class. Or Inventor ranged-weapon innovation. Cause that’s what I call packing an oozy.


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I thought this was for the Gunslinger (or more generally guns) and was going to come in and say it's "Uzi", but this thread took a very different direction.


LandSwordBear wrote:
Wait no-one yet has wanted to fire the ooze at the enemy? Huh, must be an Inventor/Gunslinger hybrid class. Or Inventor ranged-weapon innovation. Cause that’s what I call packing an oozy.

Load it into your blunderbuss and fire an acid shotgun

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