Grenadier Witch


Advice


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This is my familiar, a powerful creation sent by my patron to grant cosmic powers and impart eldritch knowledge man was not meant to know. Behold! Pulls out a hand grenade.

Just a fun silly build.
(Disclaimer:This is illegal in PFS, most homebrews, and every state except for Texas.)
The Baba Yaga patron allows you to choose an inanimate object as a familiar.

Archives of Nethys wrote:
Baba Yaga teaches you how to transfer spirits into objects and freeze your foes. A witch with Baba Yaga as their patron can choose an inanimate object as a familiar. If they do, they still can gain master abilities and some familiar abilities that don’t require movement. The object familiar has no Speeds and must select a Speed familiar ability before it can move, coming to life in a way appropriate to the chosen Speed and using the statistics of a normal familiar for that day.

It notably lacks any restriction on what that object is, and a witch's familiar auto-resurrects each day.

Archives of Nethys wrote:
If your familiar dies, your patron replaces it during your next daily preparations. The new familiar might be a duplicate or reincarnation of your former familiar or a new entity altogether, but it knows the same spells your former familiar knew regardless. Your familiar's death doesn't affect any spells you have already prepared.

So you pick an Alchemist's Fire (or other bomb) and prep Final Sacrifice in your highest slot possible. One action to yeet the bomb and two actions to detonate.

(Sorry if the formattings bad, this is my first time posting.)

Thoughts?


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

...You.

I like you.

This made me giggle like a small child, which means I need to use it someday.


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Thank you! A wonderful example of the kind of things that run through my brain at 4:00 am.


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Sagiam wrote:

This is my familiar, a powerful creation sent by my patron to grant cosmic powers and impart eldritch knowledge man was not meant to know. Behold! Pulls out a hand grenade.

Just a fun silly build.
(Disclaimer:This is illegal in PFS, most homebrews, and every state except for Texas.)
The Baba Yaga patron allows you to choose an inanimate object as a familiar.

Archives of Nethys wrote:
Baba Yaga teaches you how to transfer spirits into objects and freeze your foes. A witch with Baba Yaga as their patron can choose an inanimate object as a familiar. If they do, they still can gain master abilities and some familiar abilities that don’t require movement. The object familiar has no Speeds and must select a Speed familiar ability before it can move, coming to life in a way appropriate to the chosen Speed and using the statistics of a normal familiar for that day.

It notably lacks any restriction on what that object is, and a witch's familiar auto-resurrects each day.

Archives of Nethys wrote:
If your familiar dies, your patron replaces it during your next daily preparations. The new familiar might be a duplicate or reincarnation of your former familiar or a new entity altogether, but it knows the same spells your former familiar knew regardless. Your familiar's death doesn't affect any spells you have already prepared.

So you pick an Alchemist's Fire (or other bomb) and prep Final Sacrifice in your highest slot possible. One action to yeet the bomb and two actions to detonate.

(Sorry if the formattings bad, this is my first time posting.)

Thoughts?

This is exactly the sort of nonsense I love!


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I like the cut of your jib...

You don't have to throw it through. You can just use spirit object to just walk the bomb over to it's target. In fact, your familiar could be a stuffed toy filled with bombs instead of stuffing that runs up to hug your foes before you blow them up. ;)

You do lose a few points for using yeet though. :P


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The saddest thing about this build is that you can't have an object familiar and access to the divine spell list at the same time, and thus cannot have the Holy Hand Grenade as your familiar.


Ventnor wrote:
The saddest thing about this build is that you can't have an object familiar and access to the divine spell list at the same time, and thus cannot have the Holy Hand Grenade as your familiar.

Holy Water vial familiar!

https://2e.aonprd.com/Equipment.aspx?ID=245

1, 2, 5!


Sagiam wrote:
(Disclaimer:This is illegal in PFS, most homebrews, and every state except for Texas.)

Ah. Because Baba Yaga is banned in PFS.

Other than that, I don't see anything wrong with the build. But I did live in Texas for a few years, so maybe that is influencing my opinion on it.

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