
Metaphysician |
JiCi wrote:
Metaphysician wrote:Why would treads make you *less* susceptible to difficult terrain than legs, rather than more? Treads don't let you step over, or hop over, obstacles.Pretty sure tanks don't get stuck in difficult terrains as much as wheeled vehicles.
As much as *wheeled* vehicles. You aren't comparing with wheels, but with *legs*.

JiCi |

Metaphysician wrote:
JiCi wrote:As much as *wheeled* vehicles. You aren't comparing with wheels, but with *legs*.Metaphysician wrote:Why would treads make you *less* susceptible to difficult terrain than legs, rather than more? Treads don't let you step over, or hop over, obstacles.Pretty sure tanks don't get stuck in difficult terrains as much as wheeled vehicles.
You'll be laughing less when your legged mech trips over a root, gets stuck in mud and lose its footing in sandy terrain :P

avr |
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The Thundergauntlet lists an ability when using two such, but each thundergauntlet takes two (!) upper limb slots. Can you even get two separate sets of upper limbs on a mech?
While on the subject of limbs, the hoverpad replaces lower limbs. Does it give non-fliers a 10' fly speed, or does it give them nothing at all? It's not clear to me.