
Ashanderai |
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During the Twitch stream the other day, in the Building Character with the APG Panel, the designers let the audience make a lot of choices, but not all. I was fortunate enough that things were going my way for once, and the majority of voters decided to make a Kobold Investigator with the Barber background, which were the exact choices I hoped and voted for each time. Later, while making the character, the designers were looking for a name and one of the names I came up with was chosen. As you can see by the title of this thread, it was “Doctor Yesss”.
I was really happy with all that because it is a concept I had been brainstorming before the panel for my next PFS character. So, I decided to write it up with my own choices and preferences that are different from those made during the panel, while remaining largely the same character. I uploaded him into my Organized Play page here on Paizo’s website tonight and I also included a little profile of the personality I came up with for him that I fully intend to roleplay at the table. I am known at my local PFS for my quirky characters and I think this one will keep up my streak. Opinions are still out on whether it is a winning streak or a losing streak. :P
Full Name: Dr. Burnsy Yaesss, M.D. (Medical Dragon) – He changed the spelling of his name slightly in the common tongue for the sake of marketing his business.
Ancestry: Kobold (Spellscale), for the Shield cantrip as an innate spell for defense, since our doctor here is low on HP and defensive measures.
Ancestry Feat: Scamper, with plans to pick up Ancestral Paragon for Cringe at 3rd level and Grovel at 5th. Scamper will really help with getting to his patients on the battlefield so he can use his Battle Medicine quickly.
Background: Barber, for all the bloodletting, medical, surgery, and dentistry stuff, but especially the Risky Surgery feat – it’s not just for the haircuts!
Class: Investigator (Forensic Medicine Methodology)
Class Feat: Known Weaknesses, with plans to pick up Scalpel’s Point as soon as he can, in addition to the feats he needs from the Medic Archetype.
General & Skill Feats: He already has Risky Surgery, Battle Medicine, and Forensic Acumen from his Background and Methodology; what’s more, he is even better at it thanks that same methodology granting bonus HP and the decrease in immunity to Battle Healing’s time limit!
So, since he basically gets skill increases and skill feats every level, he will double down on the Medicine feats with a priority on Assurance for Medicine at 2nd level, which – because he can be an Expert with Medicine by then - will give him a guaranteed success with the DC15 checks on Treat Wounds. (… and when he does decide to roll for it, he can try out that Risky Surgery!) Continuing with the doctor theme, Continual Recovery and Ward Medic would be the next skill feats for Medicine that I would focus on in the following levels, assuming I wasn’t feeling the need to prioritize something outside of the medicine field in these early levels for some reason. He will also focus on general feats like Toughness, Fleet, and Ancestral Paragon (for Cringe) as soon as he can get those.
STR: 10
DEX: 16
CON: 10
INT: 18
WIS: 12
CHA: 12
Archetype: Medic is planned for 2nd level for obvious reasons – I mean, it’s implied in the name, right? Plus, this archetype is awesome for non-magical healers.
Personality: (Voiced like Peter Lorre) He often rubs his hands together as a nervous tic. He acts subservient to whomever he perceives to be the leader of a given group, always referring to them as “Master” (at least until someone stronger comes along…) and agreeing with them to their face, but never to the point of fawning or exaggerated affection or flattery (only long enough to assess the situation and survive). Sometimes, he will attempt to secretly challenge authority by using his intellect to seemingly insult them in an accidental way or by using words he thinks they do not understand. Believing himself to be a realist, he is superficially obsequious, cowardly, sarcastic, and extremely passive aggressive; to the point of mumbling & muttering insults and sarcastic comments under his breath at those who garner his ire. Altruistic, yet boastful, he takes great pride in his work - no matter how dirty he has to get to accomplish the job, but his compassion for the weak leads him to transpose that pride in his work to the accomplishments of those he helps, as well as his friends and community. The only times he allows himself to get carried away with truly unctuous behavior is when someone proves to be a truly unselfish friend. When defending his friends and patients, all traces of meekness disappear instantly.
Anyway, that is my version of this concept and I hope you like it and found it inspiring.

Draco18s |

Ok but the real question: who's gonna give us the first fan art for Dr. Yessssssss?
You could probably get something from Maim for about $30, depending on detail and color. Shame he's temporarily closed at the moment, I really like his kobolds (here's the form anyway).
Hmm... Sefeiren's closed (not really a surprise), Asyd's closed, Garlic doesn't take commissions...
Dang, all the artists I know that do good 'bolds aren't available. Maim's probably your best shot in the long run, though.

Ashanderai |
1 person marked this as a favorite. |

Awesome. I was thinking of making a similar character, Goblin doctor called Dr Mrgrrgrr. But one worry I have is, aside from battle medicine, what can they do in combat? I don't see them doing much damage with a 10 Str.
It's all about the Devise a Stratagem used in conjunction with finesse, agile, and ranged weapons. For Dr. Yesss, he will be using the sword cane, starknife, lots of throwing daggers, short bow, and the war razor is a must (since he is a barber); maybe even the fighting fan, if he ever gets one (since it is uncommon, that isn't too likely). The whip would also make for a good weapon for him as it is the only weapon I can find that has both finesse and reach. He could use his bow or throw daggers, starknives, and shuriken, or use the whip pretty well with Scamper to maintain the distance that the feat requires him to keep from his enemies; especially, since he will be taking his time to get just the right shot in with Devise a Stratagem to get the most damage from his strike. Scalpel's Point will also be a huge part of his damage potential when he can get it.
Since Devise a Stratagem uses up an action if the target is not the subject of a lead in your investigation (it is a free action if they are) or if you elect not to use your d20 result to strike that round because of a bad roll, he will need more movement per action to get around the battlefield more efficiently. That is why Scamper is so important to me, as well as things like Fleet and the Doctor's Visitation feat from the Medic archetype.

Ashanderai |

Azurespark wrote:Awesome. I was thinking of making a similar character, Goblin doctor called Dr Mrgrrgrr. But one worry I have is, aside from battle medicine, what can they do in combat? I don't see them doing much damage with a 10 Str.It's all about the Devise a Stratagem used in conjunction with finesse, agile, and ranged weapons. For Dr. Yesss, he will be using the sword cane, starknife, lots of throwing daggers, short bow, and the war razor is a must (since he is a barber); maybe even the fighting fan, if he ever gets one (since it is uncommon, that isn't too likely). The whip would also make for a good weapon for him as it is the only weapon I can find that has both finesse and reach. He could use his bow or throw daggers, starknives, and shuriken, or use the whip pretty well with Scamper to maintain the distance that the feat requires him to keep from his enemies; especially, since he will be taking his time to get just the right shot in with Devise a Stratagem to get the most damage from his strike. Scalpel's Point will also be a huge part of his damage potential when he can get it.
Since Devise a Stratagem uses up an action if the target is not the subject of a lead in your investigation (it is a free action if they are) or if you elect not to use your d20 result to strike that round because of a bad roll, he will need more movement per action to get around the battlefield more efficiently. That is why Scamper is so important to me, as well as things like Fleet and the Doctor's Visitation feat from the Medic archetype.
I forgot to mention how Strategic Strike factors into the damage potential. But, if you read the class you know all about it. So, yeah, damage output ought to be pretty decent.

Azurespark |
Ashanderai wrote:I forgot to mention how Strategic Strike factors into the damage potential. But, if you read the class you know all about it. So, yeah, damage output ought to be pretty decent.Azurespark wrote:Awesome. I was thinking of making a similar character, Goblin doctor called Dr Mrgrrgrr. But one worry I have is, aside from battle medicine, what can they do in combat? I don't see them doing much damage with a 10 Str.It's all about the Devise a Stratagem used in conjunction with finesse, agile, and ranged weapons. For Dr. Yesss, he will be using the sword cane, starknife, lots of throwing daggers, short bow, and the war razor is a must (since he is a barber); maybe even the fighting fan, if he ever gets one (since it is uncommon, that isn't too likely). The whip would also make for a good weapon for him as it is the only weapon I can find that has both finesse and reach. He could use his bow or throw daggers, starknives, and shuriken, or use the whip pretty well with Scamper to maintain the distance that the feat requires him to keep from his enemies; especially, since he will be taking his time to get just the right shot in with Devise a Stratagem to get the most damage from his strike. Scalpel's Point will also be a huge part of his damage potential when he can get it.
Since Devise a Stratagem uses up an action if the target is not the subject of a lead in your investigation (it is a free action if they are) or if you elect not to use your d20 result to strike that round because of a bad roll, he will need more movement per action to get around the battlefield more efficiently. That is why Scamper is so important to me, as well as things like Fleet and the Doctor's Visitation feat from the Medic archetype.
Yeah, 1d6 + weapon dice sounds decent. I have yet to play 2e, so maybe I'm overthinking things and worrying about nothing. Thanks.

Ashanderai |

Ashanderai wrote:Yeah, 1d6 + weapon dice sounds decent. I have yet to play 2e, so maybe I'm overthinking things and worrying about nothing. Thanks.Ashanderai wrote:I forgot to mention how Strategic Strike factors into the damage potential. But, if you read the class you know all about it. So, yeah, damage output ought to be pretty decent.Azurespark wrote:Awesome. I was thinking of making a similar character, Goblin doctor called Dr Mrgrrgrr. But one worry I have is, aside from battle medicine, what can they do in combat? I don't see them doing much damage with a 10 Str.It's all about the Devise a Stratagem used in conjunction with finesse, agile, and ranged weapons. For Dr. Yesss, he will be using the sword cane, starknife, lots of throwing daggers, short bow, and the war razor is a must (since he is a barber); maybe even the fighting fan, if he ever gets one (since it is uncommon, that isn't too likely). The whip would also make for a good weapon for him as it is the only weapon I can find that has both finesse and reach. He could use his bow or throw daggers, starknives, and shuriken, or use the whip pretty well with Scamper to maintain the distance that the feat requires him to keep from his enemies; especially, since he will be taking his time to get just the right shot in with Devise a Stratagem to get the most damage from his strike. Scalpel's Point will also be a huge part of his damage potential when he can get it.
Since Devise a Stratagem uses up an action if the target is not the subject of a lead in your investigation (it is a free action if they are) or if you elect not to use your d20 result to strike that round because of a bad roll, he will need more movement per action to get around the battlefield more efficiently. That is why Scamper is so important to me, as well as things like Fleet and the Doctor's Visitation feat from the Medic archetype.
Also, that bleed damage is no joke. Groups I have played with have literally won the fight because of bleed damage; and lost fights that way, too, when it was used against the PCs. So, Scalpel's Point is a must in my opinion and not just for flavor.

Virellius |

Bleed Damage is absolutely delicious. Had a dual-weapon ranger with bleed on one weapon and burning on another, sometimes they'd swap which weapon they attacked with first for a higher crit chance, and we'd regularly see enemies with 12 or more persistent damage. If they keep failing flat checks, that becomes 24, 36, 48 damage pretty easily.
Scalpels Point is great, especially if you put another persistent-damage-on-a-crit rune on the weapon. ;)

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So, since he basically gets skill increases and skill feats every level, he will double down on the Medicine feats with a priority on Assurance for Medicine at 2nd level, which – because he can be an Expert with Medicine by then - will give him a guaranteed success with the DC15 checks on Treat Wounds. (… and when he does decide to roll for it, he can try out that Risky Surgery!)
I'm not sure, but I think Assurance still works even when a skill feat mentions "a roll".

Wheldrake |

Personality: (Voiced like Peter Lorre)
I could definitely see Peter Lorre's Joel Cairo from the Maltese Falcon in this role.

Ashanderai |
2 people marked this as a favorite. |

Red is tempting, but I am actually not considering Kobold Breath because other options are more tempting and more suitable for my concept of him. Also, I am think of Blue for his exemplar. Why? Well, I keep thinking of things like "Code Blue" and "Blue Light Special" (for those of us old enough to remember those back when K-Mart was around) when I think of Dr. Yesss for some reason. I mean, Dr. Yesss offers cheap and affordable healing for the masses. It is bargain basement healing at its finest - Literally. His clinic is in the basement of a building he got for a bargain. :)
I am seriously thinking of taking the Vigilante Dedication later on because I would love for him to have the Safe House feat that archetype offers. The problem is that it requires the whole secret identity angle and I am just not seeing that for his character. Dr. Yesss is trying to do the opposite - he wants his clinic to become well-known. He isn't Dr. Donald Blake with a secret hammer of the gods or anything... though, he will likely have a sword cane... hmm... Maybe his clinic is secret because everybody avoids it like the plague and it is like an "open secret" or something (i.e. everyone knows about the place, but no one openly talks about it or admits to going there). Hmm... Now, I am starting to think Dr. Yesss should be making the "Hmmm..." noise like the Skeksis called "Chamberlain" from Dark Crystal. Hmmmm...
Anyway, I envision Dr. Yesss handing out cards for his medical practice. See why he changed the spelling of his name, there? It's more memorable and he hopes, endearing, because strange kobolds on the street or opening a store front and offering healing from within its comfortable depths (comfortable for undercommon races, anyway) probably weirds out some of those human folks when they can just go to a temple for that. He believes the name - while mostly still his name just slightly mispronounced - is more memorable and accepting, because it isn't "No", it's "Yes". Plus blue is a more calm and less aggressive color than red. See there - Marketing! :) After all, he needs to drum up business because he is competing against temples with clerics that do magical healing, but depending on the particular faith, temple, and how many clerics they have on hand (and what those cleric's levels and spell selection are), those services might be on the expensive side for common folks or have a waiting list because they can only do so much healing for so many times per day.

Ashanderai |

Ashanderai wrote:Personality: (Voiced like Peter Lorre)I could definitely see Peter Lorre's Joel Cairo from the Maltese Falcon in this role.
I liked him in that, but I was thinking more like his character in "Arsenic and Old Lace" here or here.

Gisher |

Wheldrake wrote:I liked him in that, but I was thinking more like his character in "Arsenic and Old Lace" here or here.Ashanderai wrote:Personality: (Voiced like Peter Lorre)I could definitely see Peter Lorre's Joel Cairo from the Maltese Falcon in this role.
One TV channel in my area has been playing a lot of his films. I just rewatched The Maltese Falcon and The Raven.

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My Business Card:
Doctor Yesss M.D., BODY BOUTIQUE
“Health & Hair at Slashed Prices”
For all your Wellness Needs
– Health Healed, Hair Cut, Teeth Extracted,
Scales Shed, Hangnails Hammered, Horns & Tusks filed
- Medical Investigations, Autopsies, &
Vivisection of Undead are Retainer only
No refunds or substitutions. All transactions are final.
Address: 221b½ Crime Ally, Absalom
Easy access just below Crusty’s Butchery & Baked Goods

Draco18s |
1 person marked this as a favorite. |

Red is tempting, but I am actually not considering Kobold Breath because other options are more tempting and more suitable for my concept of him. Also, I am think of Blue for his exemplar. Why? Well, I keep thinking of things like "Code Blue" and "Blue Light Special" (for those of us old enough to remember those back when K-Mart was around) when I think of Dr. Yesss for some reason.
I like blue. My kobold is blue.
I am not biased.(But the PhD thing was clever)

Ashanderai |
1 person marked this as a favorite. |

Ashanderai wrote:Red is tempting, but I am actually not considering Kobold Breath because other options are more tempting and more suitable for my concept of him. Also, I am think of Blue for his exemplar. Why? Well, I keep thinking of things like "Code Blue" and "Blue Light Special" (for those of us old enough to remember those back when K-Mart was around) when I think of Dr. Yesss for some reason.I like blue. My kobold is blue.
I am not biased.
(But the PhD thing was clever)
Yes, it was; and I failed to acknowledge that. Thanks for bringing it up and reminding me to say something.

Ashanderai |

Ashanderai wrote:One TV channel in my area has been playing a lot of his films. I just rewatched The Maltese Falcon and The Raven.Wheldrake wrote:I liked him in that, but I was thinking more like his character in "Arsenic and Old Lace" here or here.Ashanderai wrote:Personality: (Voiced like Peter Lorre)I could definitely see Peter Lorre's Joel Cairo from the Maltese Falcon in this role.
You know, I didn't realize it until now, but I have never seen "The Raven", despite the all-star cast. I will have to check it out, now.