Cleric Proficiency in Deity's Favored Weapon: Apsu + Jaws


Rules Discussion


Pathfinder Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber

Alrighty. I suspect I know the answer to this.

Cleric:
"Trained in the favored weapon of your deity. If your deity’s favored weapon is uncommon, you also gain access to that weapon."

Apsu:
"Favored Weapon jaws or staff"

Question:
Can I gain a jaw attack as a Cleric of Apsu?


WatersLethe wrote:

Alrighty. I suspect I know the answer to this.

Cleric:
"Trained in the favored weapon of your deity. If your deity’s favored weapon is uncommon, you also gain access to that weapon."

Apsu:
"Favored Weapon jaws or staff"

Question:
Can I gain a jaw attack as a Cleric of Apsu?

How would you know what the stats are?


WatersLethe wrote:

Alrighty. I suspect I know the answer to this.

Cleric:
"Trained in the favored weapon of your deity. If your deity’s favored weapon is uncommon, you also gain access to that weapon."

Apsu:
"Favored Weapon jaws or staff"

Question:
Can I gain a jaw attack as a Cleric of Apsu?

You can, but not just for being a cleric. An orc with tusks or a razor tooth goblin cleric could do it, for example.


Pathfinder Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber

For the sake of argument, let's pretend there's a default bite attack like this:

Jaws: 1d6 piercing, unarmed, finesse, brawling

Follow up questions:
If that appeared on the list of weapons, would the cleric get access to it?

If so, is the only reason they can't get a jaws attack now because it's not defined in the rules by default?

I'd just like to get the specific ruling straight. A player might have, for example, a half-orc, goblin, or kobold character who can point at the stats of the jaws attack they have seen for their ancestry as a potential source for stats.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

You gain Access to an uncommon weapon: you know where to go and who to talk to, so you can buy one.

There's no equivalent for "Access to an unarmed attack." There could be an Uncommon feat that gives a Jaws attack... but Access to that feat is something different.

What you're asking about is not something that feature does.


Pathfinder Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber
HammerJack wrote:

You gain Access to an uncommon weapon: you know where to go and who to talk to, so you can buy one.

There's no equivalent for "Access to an unarmed attack." There could be an Uncommon feat that gives a Jaws attack... but Access to that feat is something different.

What you're asking about is not something that feature does.

I get where you're coming from, but Irori gives proficiency with Fist, which might lead someone to wonder about Jaws.


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Pathfinder Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber

I think the ruling has to be:

"All means of obtaining a Jaws attack come from specific character options that induce physiological changes. Unless you possess the physiological ability to make a Jaws attack from another source, proficiency with it does nothing."

Also, for further explanation: "Apsu has two favored weapons specifically because some followers to not have access to Jaws attacks"


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
WatersLethe wrote:
HammerJack wrote:

You gain Access to an uncommon weapon: you know where to go and who to talk to, so you can buy one.

There's no equivalent for "Access to an unarmed attack." There could be an Uncommon feat that gives a Jaws attack... but Access to that feat is something different.

What you're asking about is not something that feature does.

I get where you're coming from, but Irori gives proficiency with Fist, which might lead someone to wonder about Jaws.

What Irori doesn't do is give you the Fist attack in the first place. These things are not the same.


I don't know, I think it's legit for that to grant you a Jaws attack, but I'd assign it maybe 1d4 or less for a human jaw. It's just not designed for attacking without some kind of magical augmentation. So either way we're in house rule territory since the stats for a human jaw attack are not specified anywhere that I'm aware of.


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You don't get a jaws attack because the feat also doesn't give you a staff. You have to go buy one. If you character had no arms Irori also would not give you fists.

I think Apsu has favorite weapon jaws & staff exactly for that reason. So that characters without a jaws attack have an alternative. Irori doesn't give an alternative because all player characters have fists RAW.


Per RAW, you can use the stats for the fist for any kind of Unarmed attacks: kicks, headbutts and such. So, the closest to a rule I would see is to use the Fist stats for jaws. I would still expect your character to have an oversized mouth for a human.


SuperBidi wrote:
Per RAW, you can use the stats for the fist for any kind of Unarmed attacks: kicks, headbutts and such. So, the closest to a rule I would see is to use the Fist stats for jaws. I would still expect your character to have an oversized mouth for a human.

If you are lucky your gm allows you the versatile trait though...

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