| dmerceless |
| 2 people marked this as a favorite. |
If you want to cast a spell with material components, you'd need an extra action in the end to re-grip the weapon in two hands, but as long as you're only doing Somatic and Verbal, you can cast them just fine while keeping the two-handed grip.
A somatic component is a specific hand movement or gesture that generates a magical nexus. The spell gains the manipulate trait and requires you to make gestures. You can use this component while holding something in your hand, but not if you are restrained or otherwise unable to gesture freely.
| graystone |
| 1 person marked this as a favorite. |
If you want to cast a spell with material components, you'd need an extra action in the end to re-grip the weapon in two hands, but as long as you're only doing Somatic and Verbal, you can cast them just fine while keeping the two-handed grip.
Quote:A somatic component is a specific hand movement or gesture that generates a magical nexus. The spell gains the manipulate trait and requires you to make gestures. You can use this component while holding something in your hand, but not if you are restrained or otherwise unable to gesture freely.
Or take the sorcerer dedication so you can use it's Component Substitution and not use any extra actions.
| HammerJack |
| 1 person marked this as a favorite. |
That's not going to break the game, and could be a reasonable Advice answer.
As a Rules Question answer, it is incorrect, as both the free hands requirement (just for material components) and the action cost (free action to drop a hand from the weapon, 1 interact action to return to a proper 2-handed grip) are defined in the CRB.