Grappling golems


Rules Questions

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If a character successfully grapples a flesh golem, does the flesh golem get both of its slam attacks? Or is it limited to one slam because it's limited to one-handed attacks. A flesh golem has 2 slam attacks (one slam each hand, or 2 slams with one hand?).

What if a character is grappling another character with a longsword and shield? Does the character with shield lose the shield bonus to his AC because "it's tied up in the grapple"?


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the rule is not using 2 handed weapons in a grapple (as they are too big) one can still use two one-handed(or light) weapons. also natural weapons are always light and when you grapple you can use all of them -instead of trying to win a grapple when some1 else grapple you. if you are the grappler full attacking with all natural weapons usualy mean letting go of the grapple.

also see #2 in this faq here

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So... can a creature with 2 slam attacks make its normal 2 attacks while being grappled or is it limited to 1 attack?


Zza ni's slightly wrong, ' In addition, grappled creatures can take no action that requires two hands to perform. ' - so one slam only.

Assuming that the slams are from fists or similar, anyway.


Slam Attacks do not require hands to perform. Oozes can make Slam Attacks, and Oozes don't have hands. A Golem is an animated statue: it doesn't necessarily hands, and if it does, it doesn't necessarily use them to Slam. If a Golem were for instance, a statue of an Armored Knight, that sword in the Golem's hand isn't necessarily a sword: it's part of a statue. If the Golem uses it, it's to make a Slam Attack.

Golems do not have the most discernable of anatomy. In Pathfinder, they are subject to Precision Damage, but in Dungeons and Dragons, they aren't. A Golem is not killed if it gets its head chopped off by a Vorpal Weapon.

The Golem gets both Slams.


avr wrote:

Zza ni's slightly wrong, ' In addition, grappled creatures can take no action that requires two hands to perform. ' - so one slam only.

Assuming that the slams are from fists or similar, anyway.

each slam is it's own. as #2 in my link show full attack with natural weapons.

as i said it has been explained that the two hand is for items (or activities) that must use both hands at once to perform (as swinging a two handed weapon) but using each hand separately is allowed (as two weapon fighting OR using two natural weapons.)

beside slam attacks while mostly with arms are not limb limited. see slime's slam attacks.


zza ni wrote:
avr wrote:

Zza ni's slightly wrong, ' In addition, grappled creatures can take no action that requires two hands to perform. ' - so one slam only.

Assuming that the slams are from fists or similar, anyway.

each slam is it's own. as #2 in my link show full attack with natural weapons.

as i said it has been explained that the two hand is for items (or activities) that must use both hands at once to perform (as swinging a two handed weapon) but using each hand separately is allowed (as two weapon fighting OR using two natural weapons.)

beside slam attacks while mostly with arms are not limb limited. see slime's slam attacks.

#2 on your link just says a full attack is possible. It doesn't say anything about overriding the rule that an action which takes two hands to perform is out.

Where, in your opinion, does it explain that using each hand separately (TWF, natural weapons) is allowed while being grappled?

An ooze with no discernable or weird anatomy would not be so limited. A flesh golem has very discernable anatomy, it's Frankenstein's Monster, and has a couple of fists to slam with.


avr wrote:
zza ni wrote:
avr wrote:

Zza ni's slightly wrong, ' In addition, grappled creatures can take no action that requires two hands to perform. ' - so one slam only.

Assuming that the slams are from fists or similar, anyway.

each slam is it's own. as #2 in my link show full attack with natural weapons.

as i said it has been explained that the two hand is for items (or activities) that must use both hands at once to perform (as swinging a two handed weapon) but using each hand separately is allowed (as two weapon fighting OR using two natural weapons.)

beside slam attacks while mostly with arms are not limb limited. see slime's slam attacks.

#2 on your link just says a full attack is possible. It doesn't say anything about overriding the rule that an action which takes two hands to perform is out.

Where, in your opinion, does it explain that using each hand separately (TWF, natural weapons) is allowed while being grappled?

An ooze with no discernable or weird anatomy would not be so limited. A flesh golem has very discernable anatomy, it's Frankenstein's Monster, and has a couple of fists to slam with.

My point is that if you can Slam with no discerable anatomy, you can Slam without hands.

Golems don't necessarily have hands at all. An Iron Golem that is built to resemble a Purple Worm still gets 2 Slam Attacks.

But show us the rules that says that you need hands to make Slam Attacks when you are a Golem or Treant or something even though you don't need one when you are an Ooze.


Most biped-shaped creatures with slam attacks use their arms to slam and are thus limited when their hands aren't available (e.g., storm giant holding a greatsword. It stands to reason that such creatures would not be able to use that arm to slam if said arm was restricted, similarly to how a creature cannot TWF using weapons in both hands while grappled.

Basically, a full attack with both slams would require both hands (arms, whatever), so it wouldn't work. If the golem had a light or one-handed weapon in one hand (and could otherwise use it), it could totally do an iterative full attack with that light weapon. But slams are natural attacks, so you only get one per available limb/head/whatever able to make the attack.

Oozes and other creatures that slam with either their entire bodies or arbitrary portions of their bodies don't really have this restriction, but it's very clear that creatures both slam attacks and arms slam with their arms.


blahpers wrote:
Most biped-shaped creatures with slam attacks use their arms to slam and are thus limited when their hands aren't available (e.g., storm giant holding a greatsword. It stands to reason that such creatures would not be able to use that arm to slam if said arm was restricted, similarly to how a creature cannot TWF using weapons in both hands while grappled.

Golems are not necessarily bipedal. You can make them look however you want.

blahpers wrote:
Basically, a full attack with both slams would require both hands (arms, whatever), so it wouldn't work.

Hands are not arms. You don't need hands to make a Slam Attack, I have not found a rule that says you need 2 hands to make 2 Slam Attacks.

blahpers wrote:
hands (arms, whatever), so it wouldn't work.

It isn't whatever. Your argument here literally depends upon hand-waving (arm-waving?) the rules!

blahpers wrote:
Oozes and other creatures that slam with either their entire bodies or arbitrary portions of their bodies don't really have this restriction, but it's very clear that creatures both slam attacks and arms slam with their arms.

Well, cite the rules that say that if you have an arm, but you don't have a hand, you need 2 hands to make 2 Slam Attacks, but you don't have hands, and if you have a Slam Attack, you don't need hands to make a Slam Attack.

Let me give you a counter-sample.

If you grappled a Dire Tiger, would you not let the Dire Tiger make its Full Attack? You'd be the first GM I heard of that would not allow that.

The quote you cited from Jason Bulmahn suggests otherwise:

Jason Bulmahn wrote:

Q: The Huge ant-lion was grappling the dire tiger and the guy running the dire tiger wanted to know if he could use his rake attack while being grappled. From reading the rules on Rake it seemed like you could only use it when grappling, not being grappled. Is that correct?

A: As long as the dire tiger had the grappled condition at the start of its turn it can rake.

So, Raking requires 2 Claws to perform. Jason says that even if the Tiger were not in control of the Grapple, it still gets to use its 2 Claw Rake Attack. Claws aren't hands. At least tigers' claws aren't hands.


A humanoid flesh golem still has a forehead, knees, elbows and other body parts that would be quite effective in a grapple. I'd allow a full attack.


Scott Wilhelm wrote:
Golems are not necessarily bipedal. You can make them look however you want.

But most are, and the stats for the bog-standard Bestiary ones (flesh, clay, stone, iron) are for bipedal humanoids. A quadrupedal or legless golem would have different CMD against trip attacks; a four-armed golem would have four slams/weapons/whatever; and so on.

Quote:
Hands are not arms. You don't need hands to make a Slam Attack, I have not found a rule that says you need 2 hands to make 2 Slam Attacks.

I cited the natural attack rules above, but I'll highlight the relevant portion. If it isn't decisive enough for you, that's understandable.

Natural Attacks wrote:
Creatures with natural attacks and attacks made with weapons can use both as part of a full attack action (although often a creature must forgo one natural attack for each weapon clutched in that limb, be it a claw, tentacle, or slam). Such creatures attack with their weapons normally but treat all of their available natural attacks as secondary attacks during that attack, regardless of the attack’s original type.

(Emphasis mine.)

If you've decided that golems are more like oozes or pachycephalosauruses in that their slams are independent of their arms, that's fine--play it that way.

If you're more concerned with "hand" versus "arm", the above quote should demonstrate that whoever wrote that passage felt that using up an arm was pretty much the same as using up the hand attached to that arm when it comes to figuring out what body parts are still available for attacks. But again, if that's not convincing, that's fine.

Scott Wilhelm wrote:
It isn't whatever. Your argument here literally depends upon hand-waving (arm-waving?) the rules!

I prefer to call it "arm-flailing". : )

Quote:
Well, cite the rules that say that if you have an arm, but you don't have a hand, you need 2 hands to make 2 Slam Attacks, but you don't have hands, and if you have a Slam Attack, you don't need hands to make a Slam Attack.

I have no idea what you're asking for here, but if it isn't cited above, I have no further citations.

Quote:

Let me give you a counter-sample.

If you grappled a Dire Tiger, would you not let the Dire Tiger make its Full Attack? You'd be the first GM I heard of that would not allow that.

Yes, it could make a full attack, but it'd be short by one claw.

Just to be clear, both the golem and the dire tiger can make full attacks in either case. It's a matter of what attacks they have available to make as part of said full attack, not whether a full attack can be made in the first place. In some cases a full attack might only consist of one attack, in which case the creature can simply make a standard attack instead.

Quote:

The quote you cited from Jason Bulmahn suggests otherwise:

Jason Bulmahn wrote:
Q: The Huge ant-lion was grappling the dire tiger and the guy running the dire tiger
...

Yes, the dire tiger could rake if it began the turn grappling its target. It doesn't need either of its forelegs available to rake with its hind legs.


Basically a purple worm iron golem should have different stats to the standard one. Or a flesh golem made from tigers should be different to a standard flesh golem, even a clay golem made in the shape of a horse, its rider and the riders' greatsword should be different from the standard clay golem. Cool ideas, not well represented by the basic stats, I don't take such as proof that the standard golem with two slams can do them without its arms and hands.


blahpers wrote:
I have no idea what you're asking for here,

It's your thesis, dude. You thesis is that even though you can make Slam Attacks with no discernible anatomy at all, and therefore don't need hands, But for some reason, if you have 2 limbs, but still do not have hands, you need 2 hands to make 2 Slam Attacks.

blahpers wrote:
A quadrupedal or legless golem would have different CMD against trip attacks;

Huh. Maybe. Interesting point, actually.

blahpers wrote:
a four-armed golem would have four slams/weapons/whatever; and so on.

That's not necessarily true at all! Golems get the number of attacks assigned to them by their stat block, and the aesthetic choices of the sculpture don't necessary have any effect on the number of attacks the Golem gets. There is precedent for creatures with extra arms or lims that don't get extra attacks.

blahpers wrote:
I cited the natural attack rules above, but I'll highlight the relevant portion. If it isn't decisive enough for you, that's understandable.

Yes, and I demonstrated that they don't support your point. When you are Grappled, you are not allowed to take any actions that require 2 hands to perform, and Slam Attacks do not require any hands at all. You don't even need any discernible anatomy at all.

blahpers wrote:
If you've decided that golems are more like oozes or pachycephalosauruses in that their slams are independent of their arms, that's fine--play it that way.

No sir. You are completely missing the point. This has nothing to do with how I play it or how you play it. I'm not playing a Golem PC unless the circumstances are very unusual. Neither is the OP. The OP would be playing a Grappling character that is considering Grappling a Golem.

ckdragons wrote:
If a character successfully grapples a flesh golem

So, if you are saying that you as the GM would eliminate one of the Golem's Slam Attacks if one of your Golems had the Grappled Condition, that's fine: run your campaign that way. But while your conflating hands, Slams, and arms for creatures like apes, zombies, and golems is not a ridiculous interpretation, it is not, in fact supported by any rules except for one you cited that kind of suggests that maybe you can't make a Slam Attack if you are holding weapon in a limb you might be Slamming with. But your citation doesn't exactly say that, either.

The rules do not say that you need any hands to Slam. Since Oozes can Slam, you definitely don't need hands to Slam. The rules don't really say that a Slam from an Ooze is treated differently in the rules than a Slam from a Golem.

Beyond that--best counsel in good faith according to what the rules say--I have been in this situation the OP is describing more than once: I've played Grappling characters in PFS. And no GM ever voluntarily cancelled any of the creatures' Slam or Claw Attacks.

My advice to the OP is to expect the his GM to allow the Flesh Golem's Full Attack.


blahpers wrote:
Natural Attacks wrote:
Creatures with natural attacks and attacks made with weapons can use both as part of a full attack action (although often a creature must forgo one natural attack for each weapon clutched in that limb, be it a claw, tentacle, or slam). Such creatures attack with their weapons normally but treat all of their available natural attacks as secondary attacks during that attack, regardless of the attack’s original type.
(Emphasis mine.)

Note the words: clutched in that limb, be it a claw, tentacle, or slam.

Sounds like a slam is a single limb attack and not a two handed attack.

As a GM, that grppled flesh golem will get both slams.

/cevah


Grappled doesn't care about whether an attack requires one or more limbs, only whether an action does. A full-attack is an action. If that action requires both limbs, you cannot perform it while grappled. A golem can make a full-attack action provided that it doesn't require both limbs. Got a sword? Go ahead and use a full attack action. Got two arm-based slams? Can't use 'em both, so a full attack action would be no better than a standard attack action.


If the slam requires the use of both arms, I would agree. But since a slam is done with a single limb, I don't see how the grappled condition stops it.

/cevah


That's the category error. A slam is not an action, it's an attack. Looking at whether you can slam while grappled is meaningless--of course you can. Grappled prevents things on the action level (e.g., standard attack, full attack, move, bull rush, etc.), not the attack level. If you choose an action (such as full attack), and that action--including the decisions you make resolving said action--requires the use of both hands, you cannot do it.

Think of it this way: While grappled, you could play a ukulele one-handed with some difficulty, but you couldn't play the Scheherazade violin solo. This isn't because the action "use Perform (string instrument) to play a song" requires two hands--it's because the specific decisions and circumstances of your desired action (slam with one hand and then the other, or play a violin piece requiring both fretting and sweeping bow work) require two hands.

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