| Pro100Andr |
I have a idea for boss, but dont know how i can create it cotrectly.
This boss is a very powerfull psychic(maybe and arcane) caster with matrial arts. He control and manipulate many Npc and sometimes players. In combat he fuse unarmed combat and spells for buff yourself or debuff enemies.
Self perfection Psychic/UnMonk Gestalt i think can be good(i know that Ac bonus from Wisdom dont stacking). But monk based on "body" power, and i want for magic matrial arts. I thinked about Psychic/Occultist, because Occultist have cool implintments and focus powers(also i how GM can make their pools stacking), but unarmed occultist is very weird due to highter cost of powers.
This boss going be around 17 level, how a final boss. Some changes(homerule) are avaible.
Also, i want create him hard, but not imposible to kill.
| VoodistMonk |
The best occult class to gestalt with an UnMonk is probably going to be a Spiritualist, just to keep everything based on Wisdom.
An UnMonk gestalt with a Shaman could work too, giving your BBEG access to Witch Hexes, Cleric spells, and Arcane Enlightenment.
There is a 3.5e feat that makes a Monk's key ability Intelligence instead of Wisdom, in which case, the Psychic or Occultist would work.
| Pro100Andr |
The best occult class to gestalt with an UnMonk is probably going to be a Spiritualist, just to keep everything based on Wisdom.
An UnMonk gestalt with a Shaman could work too, giving your BBEG access to Witch Hexes, Cleric spells, and Arcane Enlightenment.
There is a 3.5e feat that makes a Monk's key ability Intelligence instead of Wisdom, in which case, the Psychic or Occultist would work.
Main class of this boss is psychic. Spiritualist have lower spells. UnMonk is a option to get unarmed abilities
| Ryze Kuja |
If you want Unarmed abilities and want to stick with the whole Psychic thing, you can go Psychic Warrior from Psionics. Psychic Warrior is Str/Wis-based, but there's a feat that you can get called Intuitive Fighting that switches your + to Attack to come from your Wis score instead of your Str score. There's an Archetype in Psychic Warrior called Meditant, which operates very similar to a Monk.
| Pro100Andr |
If you want Unarmed abilities and want to stick with the whole Psychic thing, you can go Psychic Warrior from Psionics. Psychic Warrior is Str/Wis-based, but there's a feat that you can get called Intuitive Fighting that switches your + to Attack to come from your Wis score instead of your Str score. There's an Archetype in Psychic Warrior called Martial Kineticist, which operates very similar to a Monk.
Idea is good, but i dont know how psyonics works, and in that plans psyonic dont works
| Ryze Kuja |
Ryze Kuja wrote:Idea is good, but i dont know how psyonics works, and in that plans psyonic dont worksIf you want Unarmed abilities and want to stick with the whole Psychic thing, you can go Psychic Warrior from Psionics. Psychic Warrior is Str/Wis-based, but there's a feat that you can get called Intuitive Fighting that switches your + to Attack to come from your Wis score instead of your Str score. There's an Archetype in Psychic Warrior called Martial Kineticist, which operates very similar to a Monk.
I can help you learn how they work :P
| Pro100Andr |
Pro100Andr wrote:I can help you learn how they work :PRyze Kuja wrote:Idea is good, but i dont know how psyonics works, and in that plans psyonic dont worksIf you want Unarmed abilities and want to stick with the whole Psychic thing, you can go Psychic Warrior from Psionics. Psychic Warrior is Str/Wis-based, but there's a feat that you can get called Intuitive Fighting that switches your + to Attack to come from your Wis score instead of your Str score. There's an Archetype in Psychic Warrior called Martial Kineticist, which operates very similar to a Monk.
Its will nice, but not here I think :D
| avr |
At 17th level with full BAB added (via unMonk gestalt) a psychic could be pretty awesome at punching. Their spell list doesn't contain everything but even a end boss won't have enough actions to show off everything. Hard to see why he wouldn't be unkillable though - akashic form should be part of his daily workout. Well, maybe he doesn't have enough discipline to spend an hour a day on that.
Long term buffs (he should have these active, always): moment of prescience, glimpse of the akashic, mind blank, contingency (maybe with greater invisibility), heroism.
Short term buffs (he might have these active if he knows trouble is coming): foresight (possibly even long term with a greater metamagic rod of extend spell), spell turning, unwilling shield on a hostage or minion, freedom of movement, mindshock, true seeing.
Start of combat (if he gets even one round): frightful aspect, quickened shadowform
During combat as necessary: quickened burst of force, quickened force hook charge, glimpse of truth (if he didn't have time to cast true seeing earlier), quickened vampiric touch, quickened freedom of movement (if he didn't have time to get it up without quicken spell earlier).
Fully buffed he could be a TPK. It's actually disturbing to think about.
| Pro100Andr |
At 17th level with full BAB added (via unMonk gestalt) a psychic could be pretty awesome at punching. Their spell list doesn't contain everything but even a end boss won't have enough actions to show off everything. Hard to see why he wouldn't be unkillable though - akashic form should be part of his daily workout. Well, maybe he doesn't have enough discipline to spend an hour a day on that.
Long term buffs (he should have these active, always): moment of prescience, glimpse of the akashic, mind blank, contingency (maybe with greater invisibility), heroism.
Short term buffs (he might have these active if he knows trouble is coming): foresight (possibly even long term with a greater metamagic rod of extend spell), spell turning, unwilling shield on a hostage or minion, freedom of movement, mindshock, true seeing.
Start of combat (if he gets even one round): frightful aspect, quickened shadowform
During combat as necessary: quickened burst of force, quickened force hook charge, glimpse of truth (if he didn't have time to cast true seeing earlier), quickened vampiric touch, quickened freedom of movement (if he didn't have time to get it up without quicken spell earlier).
Fully buffed he could be a TPK. It's actually disturbing to think about.
I think character can cast only 1 quickened spell per round. UnMonk realy good at puching, but I want occult monk, that have synergy with psychic
| avr |
Yeah, definitely only one quickened spell per round. The 'as necessary' spells are ones he might decide to cast each round depending on the situation, but he only gets to pick one each round.
Edit: The unMonk abilities at punching added to the buff spells of the psychic are the definition of synergy - +19 attack and +17 damage from glimpse of the akashic and heroism, then lots of attacks from unMonk = lots and lots of damage. His saves are amazing. AC not so much, but shadowform and greater invisibility and frightful aspect help on defence without increasing AC.
If you want a monk with more psychic flavour then you're looking at less synergy, but there's archetypes of the standard monk which are more mystical.
| Pro100Andr |
Yeah, definitely only one quickened spell per round. The 'as necessary' spells are ones he might decide to cast each round depending on the situation, but he only gets to pick one each round.
Edit: The unMonk abilities at punching added to the buff spells of the psychic are the definition of synergy - +19 attack and +17 damage from glimpse of the akashic and heroism, then lots of attacks from unMonk = lots and lots of damage. His saves are amazing. AC not so much, but shadowform and greater invisibility and frightful aspect help on defence without increasing AC.
If you want a monk with more psychic flavour then you're looking at less synergy, but there's archetypes of the standard monk which are more mystical.
I thinked about Qinqong monk, but he cast only arcane spells
| avr |
Qinggong monks don't cast arcane spells. They get spell-like abilities powered by their inner strength (ki). Unchained monks can use their ki powers to get qinggong abilities without needing to take an archetype. The trick would be finding useful abilities for this character. Blood crow strike might be useful maybe.
| Pro100Andr |
Qinggong monks don't cast arcane spells. They get spell-like abilities powered by their inner strength (ki). Unchained monks can use their ki powers to get qinggong abilities without needing to take an archetype. The trick would be finding useful abilities for this character. Blood crow strike might be useful maybe.
Thats intesting. I want use only qinggong monk powers, not other ki powers for some balance. Also i think chanhge bonus monk feats for occultist focus power(theating his level is occultist too)
| avr |
Those spells stack with monk AC, yes.
All the monk bonus feats (5 by this point) for a couple of occultist implements and some mental focus is likely a fair trade, but what are you going to do with them? A full spellcaster has all the buffs they need already.
One mistake in my suggestions above - a 17th level psychic is like a sorcerer not like a wizard, so they only have 8th level spells. No foresight or quickened burst of force and no need to explain why he doesn't have akashic form.
| Pro100Andr |
Those spells stack with monk AC, yes.
All the monk bonus feats (5 by this point) for a couple of occultist implements and some mental focus is likely a fair trade, but what are you going to do with them? A full spellcaster has all the buffs they need already.
One mistake in my suggestions above - a 17th level psychic is like a sorcerer not like a wizard, so they only have 8th level spells. No foresight or quickened burst of force and no need to explain why he doesn't have akashic form.
I want make him occult unarmed fighter, with core part Psychic for buffs, spell and mind control(rp moments). Most his powers going from the occult magic and powers(including some unarmed stuff)
| Ryan Freire |
what about Psychic/esoteric or iron ring striker magus ?
Two unarmed focused arcane archetypes...int based casting, armor use, which psychic casting isnt affected by.
hell esoteric even counts the arcane pool as a ki pool so you can waste feats on the serpentfire chakra line if you're so inclined and want to trot out something weird vs your players
| Pro100Andr |
what about Psychic/esoteric or iron ring striker magus ?
Two unarmed focused arcane archetypes...int based casting, armor use, which psychic casting isnt affected by.
hell esoteric even counts the arcane pool as a ki pool so you can waste feats on the serpentfire chakra line if you're so inclined and want to trot out something weird vs your players
Esoteric and Iron Ring Arcane casters, i want occult magic. Psychic/artificer can be good, but Artificer have medium BBA
| avr |
17 levels in an occult magic class is a lot of occult magic. If you 're willing to call ki-based effects like etherealness or qinggong (blood crow strike) occult then there's even more in a psychic // unmonk. The question is what occult stuff like occultist implements actually adds, especially if the NPC doesn't have time to use them.
| avr |
What do I mean? Your NPC will last a handful of rounds, 6-7 at most in the final fight. Probably less, maybe just 2 or 3 if things go wrong for him. He won't have time to mess around with his third-best powers in that space of time. His best and second best will be psychic spells and punching. Using occultist implements will be a distant third.
| Pro100Andr |
What do I mean? Your NPC will last a handful of rounds, 6-7 at most in the final fight. Probably less, maybe just 2 or 3 if things go wrong for him. He won't have time to mess around with his third-best powers in that space of time. His best and second best will be psychic spells and punching. Using occultist implements will be a distant third.
I will try make that fight longer. Players have some not bad magical items, but they wil fight in his place